Dungeon Crawl Stone Soup version 0.33.0-13-g761f119567 (webtiles) character file.

Game seed: 6785760741241752256

138 karvenv the Conjurer (level 4, 0/34 HPs)
             Began as a Demigod Conjurer on May 31, 2025.
             Slain by an orc wizard
             ... wielding a +0 dagger
              (1 damage)
             ... on level 4 of the Dungeon.
             The game lasted 00:03:15 (3737 turns).

karvenv the Conjurer (Demigod Conjurer)             Turns: 3737, Time: 00:03:16

Health: 0/34       AC:  8    Str: 14    XL:     4   Next: 70%
Magic:  10/10      EV: 11    Int: 24    God:    
Gold:   203        SH:  5    Dex: 18    Spells: 5/8 levels left

rFire   + . .        p - +1 falchion (elec)
rCold   . . .        (no offhand)
rNeg    . . .        m - +1 leather armour {rF+}
rPois   .            l - +1 helmet of Shielding {Rampage *Corrode +Inv Dex+6}
rElec   .            (no cloak)
rCorr   .            k - +1 pair of gloves
SInv    .            (no boots)
Will    .....        n - amulet of reflection
Stlth   ++           a - +6 ring of strength
HPRegen 0.25/turn    (no ring)
MPRegen 0.12/turn

%: corrode self (3%), reflection, rampage
@: no status effects
A: high MP 1, forlorn, divine attributes
a: Evoke Invisibility


You were on level 4 of the Dungeon.
You visited 1 branch of the dungeon, and saw 4 of its levels.

You collected 203 gold pieces.

Inventory:

Hand Weapons
 p - a +1 falchion of electrocution (weapon)
Armour
 k - a +1 pair of gloves (worn)
 l - the +1 helmet of Shielding (worn) {Rampage *Corrode +Inv Dex+6}
   (You found it on level 2 of the Dungeon)   
   
   Rampage:    It bestows one free step when moving towards enemies.
   *Corrode:   It may corrode you when you take damage.
   +Inv:       It lets you turn invisible.
   Dex+6:      It affects your dexterity (+6).
 m - a +1 leather armour of fire resistance (worn)
Jewellery
 a - a +6 ring of strength (worn)
 n - an amulet of reflection (worn)
Scrolls
 c - 5 scrolls of identify {unknown}
 f - a scroll of enchant armour {unknown}
 g - 3 scrolls of poison {unknown}
 h - a scroll of brand weapon {unknown}
 q - a scroll of butterflies {unknown}
 s - a scroll of revelation {unknown}
Potions
 b - a potion of magic
 d - 2 potions of berserk rage {unknown}
 e - 2 potions of curing {unknown}
 i - 2 potions of haste {unknown}
 j - a potion of brilliance {unknown}
 o - a potion of attraction {unknown}
 r - a potion of heal wounds {unknown}


   Skills:
 + Level 0.6 Fighting
 - Level 0.1 Short Blades
 + Level 0.8 Armour
 + Level 2.4 Dodging
 - Level 1.7 Stealth
 + Level 2.6 Spellcasting
 + Level 4.6 Conjurations


You had 5 spell levels left.
You knew the following spells:

 Your Spells              Type           Power      Damage    Failure   Level
a - Magic Dart            Conj           100%       1d8       1%          1
b - Searing Ray           Conj           50%        2d6       3%          2

Your spell library contained the following spells:

 Spells                   Type           Power      Damage    Failure   Level
 Teleport Other           Tloc           3%         N/A       38%         3
 Fulminant Prism          Conj/Alch      7%         3d7       45%         4
 Iskenderun's Mystic Bla  Conj/Tloc      14%        2d5 (+2d2 45%         4
 Dispersal                Tloc           1%         N/A       100%        6
 Gell's Gavotte           Tloc           1%         2d(12-17) 100%        6


Dungeon Overview and Level Annotations

Branches:
Dungeon (4/15)             Temple (0/1) D:4         

Annotations:
D:4 Edmund


Innate Abilities, Weirdness & Mutations

You have an increased reservoir of magic. (+10% MP)
You shall have no god before yourself.
Your divine heritage dramatically boosts your attributes as you level up.

Message History

The orc wizard barely misses you. You block the orc's attack.
Something hits you but does no damage.
The orc wizard points at you and mumbles some strange words.
The magic dart hits something. The orc closely misses you.
Something unexpectedly blocks you, preventing you from rampaging!
You closely miss something. The orc wizard barely misses you.
Casting: Searing Ray (safe; 3% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
Aiming: Searing Ray (safe; 3% risk of failure)
Press: ? - help, Shift-Dir - straight line
Aim: an orc wizard, wielding a +0 trident and wearing a +0 robe (heavily
wounded, 74% to hit)
Okay, then.
You hit the orc.
The orc is lightly wounded.
The orc wizard hits you from afar with a +0 trident.
An orc comes into view. It is wielding a +0 hand axe.
The orc hits you but does no damage. Something hits you but does no damage.
You closely miss the orc.
The orc is lightly wounded.
The orc wizard closely misses you. The orc misses you.
You hear some strange, mumbled words.
A magic dart appears from out of thin air!
The magic dart hits you.
* * * LOW HITPOINT WARNING * * *
The orc wizard misses you. You block the orc's attack.
You closely miss the orc.
The orc is lightly wounded.
Something hits you.
* * * LOW HITPOINT WARNING * * *
The orc wizard hits you but does no damage.
The orc hits you with a +0 war axe.
* * * LOW HITPOINT WARNING * * *
You hear some strange, mumbled words.
A puff of flame appears from out of thin air!
The puff of flame hits you but does no damage.
Magic courses through your body.
The orc wizard hits you from afar with a +0 trident.
* * * LOW HITPOINT WARNING * * *
The orc closely misses you. Something hits you.
You die...

)...##.####.####
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).♣♣##.#  #.####
♣♣♣♣♣..#  #....#
~P~~♣~.#  #....#    .....#.
~~♣P~~♣#  #....##  #...........
~~~~~P~## ##....#  #.....#...>.
~~PP~~P~#  #....####...........
P~~~~P~♣♣  #....@{##.....#.....
P~P~~~P~♣########o##...........
♣≈~≈PP~~.........oo......#.#.#.
≈≈≈~~~~~....................@..
~≈≈≈~≈~~P♣..............!..$...
≈≈≈≈≈~~~♣♣.........o...........
≈≈≈≈≈~~~~♣.....................
≈≈≈≈≈≈~~~♣.....................
≈≈≈≈≈≈~~♣♣............)........


You could see an orc wizard and 3 orcs.

Vanquished Creatures
  2 orc wizards (D:4)
  3 dart slugs
  10 orcs
  2 ribbon worms (D:3)
  9 endoplasms
  3 giant cockroaches
  6 hobgoblins
  5 jackals (D:3)
  3 quokkas
  6 ball pythons
  A bat (D:1)
  6 frilled lizards
  7 goblins
  7 kobolds
  6 rats
76 creatures vanquished.

Notes
Turn   | Place    | Note
-------+----------+-------------------------------------------
     0 | D:1      | karvenv the Demigod Conjurer began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 14/14 MP: 5/5
   408 | D:1      | Reached skill level 4 in Conjurations
   428 | D:1      | Reached XP level 2. HP: 20/20 MP: 5/7
   483 | D:1      | Learned a level 2 spell: Searing Ray
  1372 | D:2      | Identified the +1 helmet of Shielding {Rampage *Corrode
                  | +Inv Dex+6}
  1545 | D:2      | Reached XP level 3. HP: 16/26 MP: 2/8
  3368 | D:4      | Reached XP level 4. HP: 30/34 MP: 0/10
  3701 | D:4      | Found a staircase to the Ecumenical Temple.
  3709 | D:4      | Noticed Edmund
  3737 | D:4      | HP: 1/34 [orc wizard/+0 trident (5)]
  3737 | D:4      | Slain by an orc wizard

Illustrated notes

Levels and vault maps discovered:
D:1:      scummos_arrival_forest, layout_loops_corners, serial_aquarium,
          aquarium_bridge_square [aquarium_subvault_bridge,
          aquarium_subvault_wall, aquarium_subvault_window,
          aquarium_subvault_wall], aquarium_window_fake, aquarium_window_3,
          aquarium_window_1, aquarium_view_2b, aquarium_view_2d,
          aquarium_pool_1, kennysheep_flooded_box
D:2:      layout_loops_ring
D:3:      layout_basic, marbit_many_paths
D:4:      layout_basic, minmay_temple_entry_glass, serial_bayou,
          serial_bayou_lake_a, serial_bayou_ford_a, serial_bayou_lagoon_a,
          serial_bayou_crossing, uniq_edmund, uniq_grinder

Skill      XL: |  1  2  3 |
---------------+----------+-----
Conjurations   |  4       |  4.6
Spellcasting   |     2    |  2.6
Dodging        |        2 |  2.4
Fighting       |          |  0.6
Short Blades   |          |  0.1
Armour         |          |  0.8
Stealth        |          |  1.7

Action                     |  1- 3 |  4- 6 || total
---------------------------+-------+-------++-------
  Melee: Dagger            |    47 |       ||    47
         Falchion          |       |     6 ||     6
   Cast: Magic Dart        |    99 |    12 ||   111
         Searing Ray       |     7 |     2 ||     9
    Use: Potion            |       |     1 ||     1
 Armour: Robe              |    12 |       ||    12
         Leather armour    |    47 |    17 ||    64
  Dodge: Dodged            |    79 |    21 ||   100
  Block: Other             |     1 |     5 ||     6