karvenv Level 1 of the Dungeon (0, 52, D:1) a rat corpse (skeletalised by now) (2, 10, D:1) a bat corpse (skeletalised by now) (5, 4, D:1) a +0 dagger (7, 4, D:1) a +0 dagger a goblin corpse (skeletalised by now) (7, 60, D:1) a rat corpse (skeletalised by now) (23, 45, D:1) a +0 dagger a kobold corpse (skeletalised by now) (39, 18, D:1) 4 stones (44, 6, D:1) a +0 leather armour (47, 42, D:1) a +0 short sword a kobold skeleton (55, 7, D:1) a +0 sling (58, 18, D:1) a rat skeleton (59, 19, D:1) a +0 club a kobold skeleton Level 2 of the Dungeon [Shop] Eneretaf's Antique Weapon Emporium a +6 giant spiked club (865 gold) a +5 dagger of venom (735 gold) a +0 hand axe (75 gold) the +8 morningstar "karvenv's Bane" {flame, rElec rCorr} (1760 gold) rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. a +0 falchion (75 gold) a +0 hand axe (75 gold) a +0 war axe (87 gold) the +7 arbalest "Guklewn" {flame, rPois rC+ Dex-3} (1510 gold) rPois: It protects you from poison. rC+: It protects you from cold. Dex-3: It affects your dexterity (-3). (0, 0, D:2) a +0 whip a kobold corpse (skeletalised by now) (1, -56, D:2) a +0 short sword a kobold corpse (3, -20, D:2) a +0 dagger a +0 club a goblin corpse (6, -21, D:2) a +0 dagger (7, -21, D:2) a +0 club (12, -21, D:2) a hobgoblin skeleton (15, -52, D:2) a +0 short sword (28, -25, D:2) 5 poisoned darts (28, -21, D:2) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (28, -14, D:2) a +0 dagger (28, -11, D:2) a +0 club (29, -21, D:2) a rat corpse (skeletalised by now) (32, -35, D:2) a +0 ring mail (35, -52, D:2) a ball python corpse (skeletalised by now) (36, -25, D:2) 2 stones (36, -15, D:2) a bat corpse (skeletalised by now) (39, -33, D:2) a rat corpse (skeletalised by now) (44, -23, D:2) a +0 dagger (49, -41, D:2) a +0 club a goblin corpse (skeletalised by now)