karvenv Level 1 of the Dungeon (0, 0, D:1) 3 boomerangs (0, 1, D:1) 5 boomerangs (1, -29, D:1) a +0 club (1, 1, D:1) a +0 spear (4, -37, D:1) 6 stones (6, -37, D:1) a +0 chain mail (8, 4, D:1) a +0 club (18, -3, D:1) 4 stones (23, -14, D:1) a +0 ring mail (28, -12, D:1) a ball python corpse (skeletalised by now) (31, -3, D:1) a +0 dagger a ball python corpse (skeletalised by now) Level 2 of the Dungeon (2, -51, D:2) a +0 leather armour (9, -18, D:2) a hobgoblin skeleton (11, -16, D:2) a +0 short sword (18, -8, D:2) a +0 sling a bat skeleton (18, 4, D:2) 6 atropa-tipped darts (20, -8, D:2) a +0 club (21, -4, D:2) a +0 club (21, 1, D:2) a rat skeleton (22, -47, D:2) a rat corpse (skeletalised by now) (26, -4, D:2) a +0 cloak (26, -3, D:2) a +0 hand axe (26, -2, D:2) a +0 chain mail (30, -29, D:2) an adder skeleton (32, 7, D:2) a +0 short sword of venom 3 stones a kobold corpse (skeletalised by now) (33, -43, D:2) a +0 club a kobold corpse (skeletalised by now) (38, -18, D:2) a +0 ring mail (43, -51, D:2) a +0 dagger 6 boomerangs a goblin corpse (skeletalised by now) (45, 3, D:2) a ball python corpse (skeletalised by now) (47, -51, D:2) a +0 club a +0 robe the human corpse of Jessica (skeletalised by now) Level 3 of the Dungeon (9, -6, D:3) a +0 plate armour (11, 3, D:3) a +2 scythe of protection a +0 robe (13, 4, D:3) a +0 partisan (15, -29, D:3) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (18, -28, D:3) a +0 club a +0 scale mail (28, -24, D:3) a +0 flail (32, -9, D:3) a rat skeleton (33, -12, D:3) a rat corpse (skeletalised by now) (42, -23, D:3) an adder corpse (skeletalised by now) a jackal corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 halberd a gnoll skeleton (1, 0, D:4) a +0 spear a gnoll skeleton (2, 9, D:4) a +0 spear (3, 5, D:4) a +0 whip a +0 robe a +2 whip of electrocution a gnoll skeleton a gnoll skeleton (3, 14, D:4) a +0 halberd (3, 21, D:4) an adder corpse (skeletalised by now) (13, 24, D:4) a +0 club a goblin corpse (skeletalised by now) (13, 25, D:4) a ball python corpse (skeletalised by now) (14, 31, D:4) a +0 dagger (15, 30, D:4) a +0 club an orc corpse (skeletalised by now) (20, -4, D:4) a +0 hand axe (20, 16, D:4) a hound skeleton (21, -5, D:4) a +0 club a +0 ring mail (21, -4, D:4) a +0 war axe a +0 club an orc corpse (skeletalised by now) a goblin corpse (skeletalised by now) (22, -4, D:4) a +1 hand axe of venom (22, 25, D:4) a ball python corpse (skeletalised by now) (22, 27, D:4) a +1 spear of venom (31, 31, D:4) a +0 scale mail (39, 24, D:4) a +0 flail (40, 18, D:4) a staff of death (42, 19, D:4) a +0 dagger (45, -4, D:4) 5 boomerangs (49, 20, D:4) a +0 dagger a +0 chain mail an orc skeleton Level 5 of the Dungeon (6, -3, D:5) a +1 short sword of draining (6, 23, D:5) a +2 vampiric short sword (6, 24, D:5) 2 stones (8, 11, D:5) a +0 quarterstaff (9, 24, D:5) 2 poisoned darts (13, 21, D:5) a +0 mace (19, 9, D:5) a +0 spear (19, 18, D:5) an iguana skeleton (19, 30, D:5) a hound skeleton (22, 14, D:5) 5 boomerangs (22, 38, D:5) a staff of cold (24, 29, D:5) an adder skeleton (26, 41, D:5) the +0 chain mail of Puvemah {Harm rElec} Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. (30, 20, D:5) a hound skeleton (30, 21, D:5) a +0 giant club (36, 36, D:5) a scroll of noise (43, -7, D:5) 8 stones Level 6 of the Dungeon (4, 19, D:6) a +0 leather armour a +0 club a +0 dagger (4, 20, D:6) a +0 chain mail a +0 whip (4, 21, D:6) a +0 plate armour a +0 hand axe a +0 arbalest an orc skeleton (5, 30, D:6) a +0 club a +0 whip a gnoll skeleton (5, 31, D:6) a +0 ring mail a +0 spear a gnoll skeleton (5, 32, D:6) a +0 spear (6, 12, D:6) a +0 dagger a +0 club (6, 13, D:6) a boomerang a +0 dagger (12, 8, D:6) a +2 dagger of draining (15, 2, D:6) a +0 leather armour a +0 short sword (15, 3, D:6) a +0 falchion a +0 falchion an orc skeleton an orc skeleton (17, -2, D:6) a +0 club an orc skeleton (17, 22, D:6) a +0 spear (18, 21, D:6) a +2 halberd of venom (22, 29, D:6) a +0 sling (27, 25, D:6) a +0 dagger (32, 14, D:6) a ball python skeleton (32, 15, D:6) a rat skeleton (37, -3, D:6) an adder corpse (skeletalised by now) (44, 35, D:6) 9 stones (46, 11, D:6) 3 potions of moonshine (51, 14, D:6) a +0 robe (51, 18, D:6) an adder corpse (skeletalised by now) (52, 15, D:6) a +0 ring mail (54, 40, D:6) a +0 falchion Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe (9, 15, D:7) a +0 robe a +1 battleaxe (9, 16, D:7) a +0 robe a +2 war axe a +0 robe a +4 falchion a +0 robe a +0 falchion (13, -9, D:7) a wyvern corpse (skeletalised by now) (13, 23, D:7) an orb of energy a +0 robe a +3 trident of draining the barachi skeleton of Jeremiah (14, -8, D:7) a ring of poison resistance (20, 12, D:7) a +0 hammer (20, 27, D:7) a water moccasin skeleton (26, 11, D:7) a +2 quarterstaff of chaos a +0 cloak (27, 11, D:7) a +0 hammer (27, 12, D:7) a +0 hammer (28, 10, D:7) the +6 hammer of Putrescence {speed, MP+7 SInv} MP+7: It affects your magic capacity (+7). SInv: It lets you see invisible. (36, 29, D:7) a +0 short sword (37, 2, D:7) a +1 whip of flaming a +0 robe (51, -11, D:7) 5 stones Level 8 of the Dungeon (1, 46, D:8) a +0 orcbow a +0 sling (3, 39, D:8) a +0 shortbow (5, 8, D:8) a +0 club (5, 12, D:8) a +0 orcbow a centaur skeleton (7, 10, D:8) a +0 whip a +0 whip a +0 chain mail an orc corpse (skeletalised by now) (8, 14, D:8) a +0 helmet (9, 50, D:8) a +2 orcbow of freezing (17, 43, D:8) a +0 leather armour (18, 39, D:8) a +0 club a +0 club a gnoll skeleton (19, 30, D:8) a +0 dagger (19, 38, D:8) a +0 whip (19, 39, D:8) a +1 heavy spear a +0 ring mail a gnoll skeleton (31, 12, D:8) a +0 short sword a +3 hand axe a +0 leather armour a +0 hand axe a +0 robe the goblin skeleton of Sprozz (31, 13, D:8) a black bear skeleton (35, 19, D:8) a +0 mace (36, 25, D:8) a +0 dire flail a +0 robe (40, 31, D:8) the +2 war axe of Fackonee {antimagic, ^Fragile rC- Int+5} ^Fragile: It will be destroyed if unequipped. rC-: It makes you vulnerable to cold. Int+5: It affects your intelligence (+5). the +2 leather armour "Pyhioger" {rPois rC+ Dex+4} rPois: It protects you from poison. rC+: It protects you from cold. Dex+4: It affects your dexterity (+4). (46, 22, D:8) a water moccasin corpse (skeletalised by now) (51, 27, D:8) a +0 robe (52, 26, D:8) a +4 mace (53, 26, D:8) a +0 battleaxe Level 9 of the Dungeon (0, 0, D:9) a fortress talisman (6, 18, D:9) a scroll of noise (11, 21, D:9) a +0 flail a +0 chain mail (13, -4, D:9) a +0 robe a +1 dagger of electrocution (13, -3, D:9) a +0 robe a +0 dagger (18, -11, D:9) a +0 trident (21, -14, D:9) the +5 sling "Paobota" {elec, Str+8} Str+8: It affects your strength (+8). a +0 club a +0 ring mail (23, -15, D:9) a +0 orcbow (25, -14, D:9) a +0 flail (25, -13, D:9) a +0 scimitar a +0 plate armour (25, -12, D:9) a +0 mace a +0 plate armour a +0 morningstar (31, -24, D:9) a +0 club (33, -2, D:9) a +0 halberd a +0 chain mail (35, 0, D:9) a +0 short sword (35, 1, D:9) a +0 dagger 6 stones (39, -16, D:9) a +0 shortbow (40, -2, D:9) a +0 shortbow (40, 24, D:9) a +0 hand axe (41, 23, D:9) a +0 club 5 atropa-tipped darts a +0 club a +0 leather armour (42, 22, D:9) a +0 dagger a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 giant club a +0 giant club (14, 7, D:10) a +0 pair of boots (17, 18, D:10) a +1 chain mail of positive energy a +0 glaive (18, 38, D:10) a +0 mace (21, 8, D:10) a +0 spear (39, 12, D:10) a scroll of enchant weapon (41, 10, D:10) a scroll of identify (41, 30, D:10) a +0 quarterstaff (50, 31, D:10) a +0 sling (53, 15, D:10) a +0 orcbow (61, 26, D:10) a +0 broad axe of flaming +0 steam dragon scales the Ecumenical Temple