kaper Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (4, -12, D:1) a quokka skeleton (5, -42, D:1) a bat skeleton (6, -46, D:1) a +0 club a goblin corpse (skeletalised by now) (21, -7, D:1) a +0 spear (28, -33, D:1) a quokka corpse (skeletalised by now) (28, -2, D:1) a +0 sling (39, -19, D:1) a hobgoblin corpse (skeletalised by now) (42, -32, D:1) a +0 mace (42, 5, D:1) a rat corpse (skeletalised by now) (42, 8, D:1) a +0 spear (43, -34, D:1) a +0 leather armour (43, -7, D:1) a +0 short sword (52, -10, D:1) a bat corpse (skeletalised by now) (57, -1, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (1, -1, D:2) a hobgoblin corpse (skeletalised by now) (5, -27, D:2) a +2 helmet (12, -29, D:2) a bat corpse (skeletalised by now) a rat corpse (skeletalised by now) (13, -29, D:2) a +0 club a goblin corpse (skeletalised by now) (14, 3, D:2) a +1 hand axe of draining (26, -6, D:2) a +0 ring mail (30, -31, D:2) a quokka skeleton (34, -26, D:2) a +0 club (35, -3, D:2) a +0 robe (40, -23, D:2) a +0 club 3 stones (40, -15, D:2) a quokka corpse (skeletalised by now) (42, -34, D:2) a +0 plate armour (44, -28, D:2) a +0 hand axe Level 3 of the Dungeon (15, -13, D:3) a +0 cloak of air a +0 flail (16, -12, D:3) a +2 quarterstaff of chaos (16, 9, D:3) a +0 scale mail (17, 5, D:3) a bat skeleton (18, 8, D:3) a +0 sling (23, 16, D:3) a +0 flail (28, 5, D:3) a +0 dagger a +0 sling a goblin skeleton (29, -23, D:3) a bat corpse (skeletalised by now) (32, 26, D:3) a quill talisman (35, -9, D:3) a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) (36, 16, D:3) a +0 spear (36, 17, D:3) a +0 whip (37, -2, D:3) a parchment of Foxfire (57, -2, D:3) a +0 falchion (59, 3, D:3) a +0 robe a +0 club the human corpse of Jessica (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 whip (5, 6, D:4) a +0 dagger (5, 7, D:4) a hound corpse (skeletalised by now) (14, -6, D:4) a parchment of Swiftness (14, 2, D:4) a +0 dagger (34, 17, D:4) a +0 pair of boots (43, -24, D:4) a +0 club a gnoll corpse (skeletalised by now) (45, -24, D:4) a +0 whip (51, 6, D:4) a ball python skeleton (52, 22, D:4) a +0 club (53, 12, D:4) a +0 club a +0 leather armour a gnoll corpse (skeletalised by now) (55, -2, D:4) a +0 helmet (64, 0, D:4) a +0 flail a gnoll corpse (skeletalised by now) (65, -1, D:4) a +0 spear (65, 0, D:4) a +0 flail Level 5 of the Dungeon (1, 25, D:5) a +0 spear (3, 25, D:5) a +0 spear a gnoll skeleton (4, 10, D:5) a +0 flail (4, 26, D:5) a +0 giant club (5, 11, D:5) a howler monkey skeleton (16, 25, D:5) a +0 halberd a gnoll corpse (skeletalised by now) (20, 25, D:5) an adder corpse (skeletalised by now) (20, 28, D:5) a parchment of Haunt (22, 17, D:5) an orb of mesmerism (23, 12, D:5) a +0 shortbow an adder skeleton (23, 17, D:5) an orb of mayhem (24, 12, D:5) an adder skeleton (24, 26, D:5) a +0 club (25, 16, D:5) a +0 short sword an iguana corpse (skeletalised by now) (28, 6, D:5) a +1 chain mail of fire resistance the human skeleton of Edmund (29, 20, D:5) a +0 giant club (31, 0, D:5) a +0 dagger a +0 leather armour (31, 2, D:5) a jackal skeleton (32, -1, D:5) a +0 short sword an orc skeleton (32, 2, D:5) a jackal skeleton (32, 4, D:5) a jackal skeleton (33, -1, D:5) a +0 trident a +0 leather armour (34, -1, D:5) a +0 short sword a +0 leather armour an orc skeleton (34, 1, D:5) a +0 club a +0 leather armour an orc skeleton (40, -3, D:5) 3 poisoned darts (41, 41, D:5) a +0 war axe (43, -17, D:5) a +0 robe (44, 19, D:5) a +3 battleaxe a +0 short sword a +0 leather armour a +0 robe a +0 whip a +0 leather armour an orc corpse (skeletalised by now) an ogre corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (45, 34, D:5) a +1 leather armour of fire resistance Level 6 of the Dungeon (11, -2, D:6) a +0 leather armour (26, -15, D:6) a parchment of Passwall (26, -10, D:6) a +0 hand axe a +0 leather armour (26, 4, D:6) a +0 robe (26, 7, D:6) the +2 leather armour of Apathy {rElec rC- Str+5} rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Str+5: It affects your strength (+5). It cannot be enchanted further. (27, -12, D:6) a +0 hand axe an orc skeleton (27, -11, D:6) a +1 hand axe of holy wrath a +0 chain mail a +0 dagger a +0 robe (27, -10, D:6) a +0 dagger a +0 robe (28, -27, D:6) a water moccasin corpse (skeletalised by now) (29, -16, D:6) a +0 pair of gloves (31, -18, D:6) a +0 plate armour (37, 1, D:6) a +0 robe (45, -10, D:6) a hound corpse (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a +0 robe (0, 2, D:7) a +0 club (1, 0, D:7) a +0 club a +0 scale mail a +0 dagger a +0 robe a +0 mace (15, 7, D:7) 7 poisoned darts a +0 dagger a +0 club a +0 dagger a +0 short sword a +0 club a +0 short sword 10 stones a +0 short sword a +0 short sword a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (20, -8, D:7) a +6 ring of dexterity (33, 28, D:7) a +0 ring mail (38, 2, D:7) an iguana corpse (38, 18, D:7) an iguana corpse (39, 18, D:7) a bullfrog corpse (40, 3, D:7) a +0 club (40, 17, D:7) a +0 dagger a +0 robe (40, 18, D:7) a +3 spear a +0 robe (42, 5, D:7) a +0 scimitar a +0 chain mail an orc skeleton (42, 15, D:7) an ugly thing corpse (42, 20, D:7) a parchment of Call Canine Familiar (46, 26, D:7) a +0 scale mail (47, 38, D:7) a +0 plate armour (50, 19, D:7) a parchment of Alistair's Walking Alembic (50, 20, D:7) a staff of necromancy (unseen) (51, 19, D:7) the amulet of Jaynnil {Harm +Inv rF++ RegenMP+ Int-4} [amulet of magic regeneration] Harm: It increases damage dealt and taken. +Inv: It lets you turn invisible. rF++: It greatly protects you from fire. RegenMP+: It increases your rate of magic regeneration. Int-4: It affects your intelligence (-4). (unseen) (52, 19, D:7) a parchment of Disjunction (58, -7, D:7) a +1 vampiric hand axe (61, 7, D:7) a +0 scale mail (64, 11, D:7) a bullfrog corpse (skeletalised by now) the Ecumenical Temple