kaper Level 1 of the Dungeon (4, -6, D:1) a bat corpse (skeletalised by now) (4, 1, D:1) a +0 dagger a goblin corpse (skeletalised by now) (14, -20, D:1) a bat skeleton (15, 12, D:1) a frilled lizard corpse (skeletalised by now) (19, 16, D:1) a +0 leather armour (23, 7, D:1) a +0 club (27, 0, D:1) a +0 whip a kobold corpse (skeletalised by now) (28, -12, D:1) a +0 club (28, 26, D:1) a jackal corpse (skeletalised by now) a ball python corpse (skeletalised by now) (29, 31, D:1) a +0 dagger a kobold corpse (skeletalised by now) (33, -18, D:1) 3 stones (33, 11, D:1) a rat corpse (skeletalised by now) (34, -12, D:1) a +0 dagger (34, -3, D:1) a +0 short sword a kobold skeleton (35, -3, D:1) a ball python skeleton (36, 0, D:1) a bat corpse (skeletalised by now) (36, 28, D:1) a +0 club a stone (37, 5, D:1) a +0 hand axe (40, -17, D:1) a +0 dagger a goblin corpse (skeletalised by now) (42, -19, D:1) 3 stones (46, 8, D:1) 3 stones (50, 11, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (3, 15, D:2) an adder skeleton (4, 30, D:2) a +0 club (4, 31, D:2) a bat skeleton (5, 1, D:2) a +0 dagger 5 stones a +0 scale mail a kobold skeleton (10, -12, D:2) a +0 robe (15, 3, D:2) a +0 club a goblin corpse (skeletalised by now) (20, 18, D:2) a +0 whip (28, 34, D:2) a +0 dagger a goblin skeleton (31, 23, D:2) a frilled lizard skeleton (39, 23, D:2) a +0 leather armour (40, -6, D:2) the +11 hammer of the Morning {elec, rC+ Dex+6 SInv} rC+: It protects you from cold. Dex+6: It affects your dexterity (+6). SInv: It lets you see invisible. (unseen) Level 3 of the Dungeon (4, -1, D:3) a bat corpse (skeletalised by now) (4, 19, D:3) a hobgoblin skeleton (7, 15, D:3) a +0 war axe (9, 19, D:3) a +0 flail a gnoll corpse (skeletalised by now) (14, -7, D:3) the inkwell talisman of the Endless Expanse {rPois rN++ Str+3 Int-5} [inkwell talisman] rPois: It protects you from poison. rN++: It greatly protects you from negative energy. Str+3: It affects your strength (+3). Int-5: It affects your intelligence (-5). (15, -1, D:3) a +0 dagger a +0 short sword a kobold skeleton (15, 1, D:3) a +0 dagger of protection (16, 1, D:3) a +0 club a goblin corpse (skeletalised by now) (20, -24, D:3) a +0 pair of boots (20, -15, D:3) a ball python corpse (skeletalised by now) (23, -3, D:3) a jackal corpse (skeletalised by now) (25, -13, D:3) a +0 quarterstaff (27, 15, D:3) a rat corpse (skeletalised by now) (28, 8, D:3) a +0 short sword a kobold corpse (skeletalised by now) (36, -10, D:3) 5 stones Level 4 of the Dungeon (0, 0, D:4) a bombardier beetle corpse (0, 8, D:4) a +0 robe (2, -3, D:4) a +0 dagger an adder corpse a goblin corpse (11, -21, D:4) a ring of wizardry (29, 11, D:4) a +0 spear a gnoll skeleton (30, 12, D:4) a jackal skeleton (31, 10, D:4) a +0 spear (31, 14, D:4) a +0 halberd (40, 6, D:4) a +0 giant club an ogre corpse (skeletalised by now) (42, 0, D:4) a +0 ring mail (46, -10, D:4) a +2 dagger of protection a +0 robe a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (46, -9, D:4) a +0 dagger a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 robe (1, 2, D:7) 8 gold pieces (5, 1, D:7) a +0 giant spiked club a +0 dagger a +0 robe a wand of flame (27) the elf corpse of Dowan (6, 1, D:7) a scroll of identify