Dungeon Crawl Stone Soup version 0.35-a0-179-g177dabccda (webtiles) character file. Game seed: 12456160710176794156 88 kan the Poker (level 4, 0/34 HPs) Began as a Merfolk Gladiator on Mar 11, 2026. Killed by nerve-wracking pain ... invoked by Grinder (2 damage) ... on level 3 of the Dungeon. The game lasted 00:03:27 (1896 turns). kan the Poker (Merfolk Gladiator) Turns: 1896, Time: 00:03:27 Health: 0/34 AC: 8 Str: 16 XL: 4 Next: 54% Magic: 4/4 EV: 17 Int: 7 God: Gold: 74 SH: 0 Dex: 15 Spells: 3/3 levels left rFire . . . (100%) a - +0 trident rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... h - amulet of chemistry Stlth ++ i - +4 ring of protection HPRegen 0.25/turn j - +5 ring of evasion MPRegen 0.09/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 74 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - a throwing net (quivered) e - a javelin f - 12 poisoned darts g - 6 atropa-tipped darts Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Jewellery h - an amulet of chemistry (worn) i - a +4 ring of protection (worn) j - a +5 ring of evasion (worn) Wands c - a wand of iceblast (8) Scrolls c - a scroll of identify {unknown} e - a scroll of brand weapon {unknown} h - a scroll of fog {unknown} l - a scroll of noise {unknown} m - a scroll of silence {unknown} n - a scroll of fear {unknown} Potions d - a potion of cancellation {unknown} f - a potion of enlightenment {unknown} j - a potion of curing {unknown} k - a potion of invisibility {unknown} Skills: * Level 2.7 Fighting + Level 5.8 Polearms + Level 2.0 Throwing - Level 0.6 Armour + Level 4.5 Dodging - Level 2.0 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 0% 1d4 50% 1 Mercury Arrow Conj/Alch 0% 2d5 65% 2 Gloom Hex/Necr 0% N/A 86% 3 Bombard Conj/Erth 0% 9d1 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Grinder Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History The adder bites you but does no damage. x2 The adder bites you. You are poisoned. The adder poisons you! You feel sick. The adder barely misses you. You feel sick. The adder completely misses you. The adder barely misses you. Grinder gestures at you. You resist with significant effort. You feel sick. You can act again. There is an escape hatch in the floor here. You miss the adder. You feel sick. The adder barely misses you. Grinder gestures at you. You barely resist. The adder bites you but does no damage. You hit the adder. The adder is lightly wounded. You feel sick. You are no longer poisoned. Grinder blinks! The adder closely misses you. You puncture the adder! The adder is almost dead. Grinder blinks! The adder bites you but does no damage. You miss the adder. The adder is almost dead. The adder bites you. * * * LOW HITPOINT WARNING * * * You are poisoned. The adder poisons you! The adder closely misses you. You hit the adder. You kill the adder! You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You are no longer poisoned. Grinder gestures at you. Pain shoots through your body! You die... Grinder sighs, "Dead already? I want a refund." #.....# #.#.##.#.# #.....# #.#.##.#.# #.#>##.#.# #5##.#.# # #.##.#.# #.#.##.#.# #.#....# #.[....#.## #..@....... #..#.##.#.## #...#(# .# # ...#.#.# .. ##### #.# #. #.. .. ### You could see Grinder. Vanquished Creatures 6 adders A ribbon worm (D:2) 4 hobgoblins 4 jackals (D:3) 5 ball pythons 4 bats 5 endoplasms 3 frilled lizards 3 goblins 8 kobolds 2 rats (D:2) 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kan the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 375 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 589 | D:1 | Reached skill level 1 in Stealth 1010 | D:2 | Reached skill level 5 in Polearms 1085 | D:2 | Reached XP level 3. HP: 23/28 MP: 3/3 1379 | D:2 | Found a faded altar of an unknown god. 1792 | D:3 | Reached XP level 4. HP: 34/34 MP: 4/4 1855 | D:3 | Encountered Grinder 1880 | D:3 | Paralysed by Grinder for 5.5 turns 1896 | D:3 | Killed from afar by Grinder Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_3, layout_loops_ring D:2: layout_basic, hellmonk_ecumenical_altar_inner_sanctum D:3: layout_basic, uniq_grinder Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 1 2 | 2.0 Polearms | 5 | 5.8 Fighting | | 2.7 Throwing | | 2.0 Armour | | 0.6 Dodging | | 4.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 133 | 25 || 158 Melee: Trident | 133 | 25 || 158 Throw: Throwing net | | 2 || 2 Stab: Sleeping | 6 | || 6 Distracted | 1 | || 1 Armour: Leather armour | 40 | 17 || 57 Dodge: Dodged | 67 | 24 || 91 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1903 | 1799 | 104 | 0 | 1428 | 3 | 634.3 | Dungeon | 1903 | 1799 | 104 | 0 | 1428 | 3 | 634.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 894 daAuts D:2: 650 daAuts D:3: 358 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+