kan Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (6, -9, D:1) 4 large rocks (6, -3, D:1) a +0 animal skin (7, 1, D:1) a +0 whip a kobold corpse (skeletalised by now) (7, 3, D:1) a frilled lizard corpse (skeletalised by now) (9, 10, D:1) a ball python corpse (skeletalised by now) (14, 12, D:1) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (14, 13, D:1) a +0 club 2 stones (14, 21, D:1) a +0 dagger a kobold corpse (skeletalised by now) (15, 13, D:1) a +0 short sword a kobold corpse (skeletalised by now) (15, 15, D:1) a +0 club a quokka corpse (skeletalised by now) a goblin skeleton (18, 9, D:1) a bat skeleton (18, 10, D:1) a +0 leather armour (41, 3, D:1) a bat corpse (skeletalised by now) (46, -10, D:1) a potion of haste (46, -9, D:1) a ring of wizardry (46, -8, D:1) a +0 robe (47, -10, D:1) 14 gold pieces (47, -9, D:1) a +0 pair of gloves (47, -8, D:1) 7 gold pieces (48, -10, D:1) 4 large rocks (48, -9, D:1) a potion of haste (48, -8, D:1) 9 gold pieces (51, 3, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Merofun's Jewellery Shop the ring "Myiduff" {MP+11 Str+4 Int+3 SInv} (598 gold) [ring of see invisible] MP+11: It affects your magic capacity (+11). Str+4: It affects your strength (+4). Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. an amulet of reflection (unknown) (300 gold) a fortress talisman (150 gold) an amulet of dissipation (unknown) (300 gold) an amulet of the acrobat (unknown) (300 gold) a ring of willpower (unknown) (250 gold) a scarab talisman (125 gold) an amulet of regeneration (unknown) (300 gold) a ring of magical power (unknown) (200 gold) a quill talisman (75 gold) a ring of the Octopus King {rF+ HP+2 AC+2 EV+2 SH+2} (614 gold) [ring of protection from fire] rF+: It protects you from fire. HP+2: It affects your health (+2). AC+2: It affects your AC (+2). EV+2: It affects your evasion (+2). SH+2: It affects your SH (+2). (9, 0, D:2) a +0 short sword (11, -2, D:2) a +0 ring mail (12, 9, D:2) a +0 spear (18, 2, D:2) a rat skeleton (22, 3, D:2) a bat skeleton (25, -6, D:2) a +0 robe (27, 6, D:2) a quokka skeleton (36, 2, D:2) a +0 dagger (36, 10, D:2) 5 javelins (37, 15, D:2) a +0 dagger (38, 24, D:2) a ball python corpse (skeletalised by now) (40, 12, D:2) a jackal skeleton (43, 16, D:2) a frilled lizard skeleton (45, 18, D:2) a jackal skeleton (45, 19, D:2) a jackal skeleton (46, 27, D:2) a quill talisman (62, 5, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Taojod's Armour Boutique a +0 helmet (58 gold) a +0 leather armour (26 gold) a +2 hat (208 gold) a +0 chain mail (78 gold) a +0 leather armour (26 gold) [Shop] Nuelali's Armour Emporium a +0 chain mail (66 gold) an orb of glass (286 gold) the +0 robe "Wohirid" {rF+} (163 gold) rF+: It protects you from fire. It cannot be enchanted further. a +0 leather armour (22 gold) a +0 robe (9 gold) a +0 cloak (49 gold) the +1 pair of boots of Gocvumam {^Drain Int+5 Dex+6} (374 gold) ^Drain: It drains your maximum health when unequipped. Int+5: It affects your intelligence (+5). Dex+6: It affects your dexterity (+6). It cannot be enchanted further. a +0 scale mail (44 gold) (2, 5, D:3) a +0 ring mail (4, 11, D:3) a +0 quarterstaff (5, -1, D:3) a +0 club 2 stones Level 6 of the Dungeon (0, 27, D:6) 13 gold pieces (8, 10, D:6) a +0 whip (8, 31, D:6) a parchment of Foxfire (12, 10, D:6) 3 atropa-tipped darts (14, 45, D:6) 5 large rocks (15, 10, D:6) a +0 short sword a +0 leather armour (24, 35, D:6) a +0 flail (24, 37, D:6) a +0 dagger (25, 34, D:6) a +0 mace a +0 club (25, 35, D:6) a +0 short sword 3 boomerangs Level 7 of the Dungeon (15, -5, D:7) 6 gold pieces a +0 whip 3 boomerangs a +0 ring mail (23, -7, D:7) 5 gold pieces a +0 dagger a +0 robe