kan Level 1 of the Dungeon (1, 16, D:1) a +0 whip (2, 18, D:1) a +0 short sword a kobold skeleton (8, 20, D:1) a maw talisman (10, -8, D:1) a bat corpse (skeletalised by now) (12, 14, D:1) a hobgoblin skeleton (20, 16, D:1) a frilled lizard skeleton (30, -1, D:1) a +0 whip (40, -14, D:1) a hobgoblin skeleton (42, 13, D:1) a +0 club a +0 club (43, 9, D:1) a bat corpse (skeletalised by now) (46, 21, D:1) a maw talisman (47, 21, D:1) a +0 leather armour Level 2 of the Dungeon (21, -4, D:2) a scarab talisman (26, 9, D:2) a bat skeleton (27, 9, D:2) a +0 club (30, -16, D:2) a +2 vampiric whip (36, -30, D:2) an adder corpse (skeletalised by now) (38, -6, D:2) a +0 leather armour (39, 12, D:2) a frilled lizard corpse (skeletalised by now) (40, -21, D:2) a jackal skeleton (40, -12, D:2) a +0 sling (42, -14, D:2) a bat skeleton (42, -12, D:2) an adder skeleton (58, 3, D:2) a +0 leather armour (59, -6, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a ball python corpse (0, 2, D:3) a +0 buckler (2, 10, D:3) a +0 dagger (8, -6, D:3) a ring of wizardry (10, 24, D:3) an inkwell talisman (23, -10, D:3) a scroll of enchant weapon (23, 12, D:3) a +0 dagger