kan Level 1 of the Dungeon (5, -8, D:1) a ball python skeleton (9, -29, D:1) a jackal skeleton a jackal skeleton a jackal skeleton (14, -7, D:1) a hobgoblin skeleton (16, 0, D:1) a +0 dagger a goblin skeleton (20, 5, D:1) a +0 dagger a goblin skeleton (21, -11, D:1) a frilled lizard skeleton a ball python skeleton a jackal skeleton a jackal skeleton (25, 3, D:1) a +0 dagger a goblin skeleton (34, 3, D:1) a ball python skeleton (35, 3, D:1) a +0 club (36, 0, D:1) a bat skeleton (39, -34, D:1) a +0 whip (39, -33, D:1) a quokka corpse (skeletalised by now) (49, -28, D:1) a +0 dagger a stone a kobold corpse (skeletalised by now) (49, -25, D:1) a bat skeleton (50, -5, D:1) a jackal corpse (skeletalised by now) (50, -3, D:1) a +0 whip of flaming (55, -1, D:1) a +0 mace (56, -1, D:1) a +0 robe (57, -11, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a potion of curing (4, 0, D:2) a +0 dagger a +0 robe a +0 dagger an orc corpse (7, 18, D:2) a ribbon worm corpse (8, 18, D:2) a ball python corpse (9, 19, D:2) a +0 club a +0 sling (10, 22, D:2) a quokka corpse (17, 34, D:2) a +0 club