Dungeon Crawl Stone Soup version 0.35-a0-175-g117663b8c5 (webtiles) character file. Game seed: 2096187390502788486 35 kan the Conjurer (level 3, -2/19 HPs) Began as a Deep Elf Conjurer on Mar 9, 2026. Slain by Terence ... wielding a +0 hand axe (7 damage) ... on level 2 of the Dungeon. The game lasted 00:02:31 (643 turns). kan the Conjurer (Deep Elf Conjurer) Turns: 643, Time: 00:02:31 Health: -2/19 AC: 2 Str: 4 XL: 3 Next: 16% Magic: 8/10 EV: 11 Int: 24 God: Gold: 72 SH: 0 Dex: 13 Spells: 8/9 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ b - ring of wizardry HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: wizardry (x1) @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 72 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - a ring of wizardry (worn) Talismans c - an inkwell talisman Scrolls c - a scroll of enchant weapon {unknown} e - a scroll of identify {unknown} Potions g - 2 potions of magic d - 2 potions of resistance {unknown} f - a potion of brilliance {unknown} j - a potion of curing {unknown} Skills: + Level 3.0 Dodging + Level 3.1 Stealth + Level 3.6 Spellcasting + Level 4.7 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 54% 2d6 1% 2 Soul Splinter Necr 16% N/A 4% 1 Fulminant Prism Conj/Alch 7% 3d7 16% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 16% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 Terence screams, "Your supposed skill won't protect you!" The kobold attacks as it pursues you! The kobold hits you with a +0 short sword. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 short sword (100% to hit) The magic dart hits the kobold. You kill the kobold! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 hand axe and wearing a +0 scale mail (100% to hit) The magic dart hits Terence but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 hand axe and wearing a +0 scale mail (100% to hit) The magic dart hits Terence but does no damage. Terence hits you with a +0 hand axe! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Terence attacks as he pursues you! Terence hits you but does no damage. Terence looks irritated. Terence screams, "I put up a 'Do Not Disturb' sign! Can't you read?!" Terence attacks as he pursues you! Terence hits you with a +0 hand axe. Terence attacks as he pursues you! Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * Terence hits you with a +0 hand axe! Your memorisation is interrupted. You die... Terence says, "Honour does not prevent me from taking a tactical advantage." ##################### #..)@@............... ############.#########.......).. ..................# ##.######## .......<.....####.#####.# # .########...............######## #.#####................. #.# #.#.############## #.# #.#.# #.# #.#.# You could see Terence. Vanquished Creatures An adder (D:2) A dart slug (D:1) 2 endoplasms (D:1) 3 jackals (D:1) 4 quokkas (D:1) A ball python (D:1) 2 bats (D:1) 3 frilled lizards (D:1) 2 goblins (D:1) 3 kobolds 4 rats (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kan the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 56 | D:1 | Reached XP level 2. HP: 4/15 MP: 0/8 617 | D:2 | Encountered Terence 619 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/10 643 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_double_pillar, layout_rooms D:2: layout_loops_ring, basic_altar, serial_rivers, chequers_serial_rivers_small_a, chequers_serial_rivers_small_b, chequers_serial_rivers_small_a, chequers_serial_rivers_room_a, uniq_jessica, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.1 Dodging | 3 | 3.0 Spellcasting | | 3.6 Conjurations | | 4.7 Action || total ---------------------------++------- Attack: Normal || 4 Melee: Unarmed || 4 Cast: Magic Dart || 50 Armour: Robe || 18 Dodge: Dodged || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 643 | 643 | 0 | 64 | 231 | 2 | 321.5 | Dungeon | 643 | 643 | 0 | 64 | 231 | 2 | 321.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 550 daAuts D:2: 92 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+