Dungeon Crawl Stone Soup version 0.35-a0-175-g117663b8c5 (webtiles) character file. Game seed: 14802353037502885281 29 kan the Conjurer (level 3, 0/19 HPs) Began as a Deep Elf Conjurer on Mar 9, 2026. Frozen to death by an endoplasm (4 damage) ... on level 2 of the Dungeon. The game lasted 00:04:44 (1139 turns). kan the Conjurer (Deep Elf Conjurer) Turns: 1139, Time: 00:04:45 Health: 0/19 AC: 2 Str: 4 XL: 3 Next: 1% Magic: 7/10 EV: 6 Int: 24 God: Gold: 55 SH: 10 Dex: 13 Spells: 8/9 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) d - +0 tower shield rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ b - +5 ring of evasion HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 103 gold pieces. You spent 48 gold pieces at shops. Inventory: Armour a - a +0 robe (worn) d - a +0 tower shield (worn) Jewellery b - a +5 ring of evasion (worn) Talismans c - an inkwell talisman Scrolls c - a scroll of fear {unknown} e - a scroll of teleportation {unknown} Potions g - a potion of magic d - a potion of enlightenment {unknown} f - a potion of haste {unknown} j - a potion of curing {unknown} k - a potion of attraction {unknown} Skills: + Level 3.0 Dodging + Level 3.0 Stealth + Level 3.5 Spellcasting + Level 4.6 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 100% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 52% 2d6 100% 2 Passwall Erth 4% N/A 100% 3 Fulminant Prism Conj/Alch 7% 3d7 100% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 100% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ! Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (wandering, hasn't noticed you, 100% to hit) You miscast Magic Dart. Nothing appears to happen. Casting: Magic Dart (safe; 100% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 100% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (wandering, hasn't noticed you, 100% to hit) You miscast Magic Dart. Nothing appears to happen. The endoplasm quivers. The endoplasm jiggles. You block the endoplasm's attack. You hit the endoplasm. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. You encounter a jackal. You block the endoplasm's attack. The jackal leaves your sight. You hit the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. The endoplasm freezes you. You are frozen. You hit the endoplasm but do no damage. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You see here 13 gold pieces. Casting: Magic Dart (safe; 100% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 100% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (severely wounded, 100% to hit) You miscast Magic Dart. Nothing appears to happen. The endoplasm freezes you. You are frozen. You die... #...... #........# #...... #####.#### # ..##. ####..####### . .... #............ .# ##.. #######.####### .. .. ............... .#. #######.######. #...†# #.##@# # #J# #.# #.# .># #.# ... #.# #.# You could see an endoplasm. Vanquished Creatures An adder (D:2) A dart slug (D:2) A ribbon worm (D:2) 2 endoplasms (D:1) A hobgoblin (D:2) 4 jackals (D:1) A quokka (D:2) 2 ball pythons A goblin (D:2) 3 kobolds A rat (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kan the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 341 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 390 | D:1 | Found Quhucro's Distillery. 542 | D:1 | Bought a potion of might for 48 gold pieces 1112 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/10 1139 | D:2 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_glass_houses, layout_basic, serial_shops, shop, chequers_arboretum D:2: layout_basic, serial_shops, nicolae_shop_cornered_store Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.0 Stealth | 3 | 3.0 Spellcasting | | 3.5 Conjurations | | 4.6 Action || total ---------------------------++------- Attack: Normal || 5 Melee: Unarmed || 5 Cast: Magic Dart || 36 Drink: Might || 1 Armour: Robe || 4 Dodge: Dodged || 5 Block: Tower shield || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1141 | 1018 | 123 | 73 | 299 | 2 | 570.5 | Dungeon | 1141 | 1018 | 123 | 73 | 299 | 2 | 570.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 937 daAuts D:2: 203 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+