kaliptra Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (11, 38, D:1) a +0 club a goblin corpse (skeletalised by now) (14, 39, D:1) a +0 helmet of ice (18, 13, D:1) a +0 short sword (19, 6, D:1) a +0 dagger 4 stones a kobold skeleton (20, -1, D:1) a +0 short sword 3 stones (30, -6, D:1) a +0 whip (39, 0, D:1) a +0 leather armour (39, 14, D:1) a bat corpse (skeletalised by now) (40, 32, D:1) a jackal skeleton (41, 31, D:1) a jackal skeleton (54, 6, D:1) a frilled lizard corpse (skeletalised by now) (57, 10, D:1) a +0 mace (58, 11, D:1) a hobgoblin skeleton Level 2 of the Dungeon [Shop] Ybrink's Antique Weapon Shop a +0 spear (78 gold) a +3 executioner's axe of pain (1417 gold) a +1 arbalest of electrocution (668 gold) a +0 morningstar (156 gold) a +0 spear (78 gold) a +0 short sword (78 gold) the +6 battleaxe of Annihilation {drain, rF+} (1612 gold) rF+: It protects you from fire. It cannot be enchanted further. a +0 mace (78 gold) [Shop] Geudaosi's Jewellery Shop a +4 ring of slaying (unknown) (396 gold) a +6 ring of dexterity (unknown) (396 gold) an amulet of the acrobat (unknown) (330 gold) a +4 ring of protection (unknown) (396 gold) a rimehorn talisman (137 gold) an amulet of the acrobat (unknown) (330 gold) an amulet of the acrobat (unknown) (330 gold) (0, 0, D:2) a +0 hand axe (10, -16, D:2) a +0 club a +0 club a +0 animal skin a +0 helmet of light a goblin corpse (skeletalised by now) the hobgoblin corpse of Robin (skeletalised by now) (11, -16, D:2) a +0 dagger a hobgoblin corpse (skeletalised by now) (12, -16, D:2) a +0 club a +0 dagger a goblin corpse (skeletalised by now) (12, -13, D:2) a +0 club a +0 club a +0 club a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (13, -16, D:2) a +2 heavy flail a +0 club (13, -13, D:2) a +0 dagger (14, -4, D:2) a +0 hammer (21, -3, D:2) a +0 halberd a gnoll skeleton (21, 9, D:2) a +0 robe (23, -14, D:2) a +0 short sword 5 stones (24, -14, D:2) a jackal skeleton (24, 21, D:2) an adder skeleton (34, -5, D:2) a +0 short sword (39, -11, D:2) a +0 hand axe (46, -5, D:2) a hobgoblin skeleton (50, -2, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (6, 12, D:3) a +0 leather armour (14, -12, D:3) a +0 falchion a +0 chain mail an adder corpse (skeletalised by now) (21, -16, D:3) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (21, 3, D:3) a +0 club (25, -1, D:3) a +0 short sword (32, 21, D:3) a +0 club (34, 20, D:3) a +0 flail a gnoll skeleton (35, 18, D:3) a +0 dagger a goblin skeleton (40, 19, D:3) a +0 short sword an orc skeleton (45, 18, D:3) a +0 leather armour (48, -14, D:3) a +0 dagger a +0 robe an orc skeleton (50, -15, D:3) a +0 short sword a +0 leather armour (50, -14, D:3) a jackal skeleton (51, -14, D:3) a +0 whip (52, -15, D:3) an adder skeleton (55, -14, D:3) a +0 dagger (67, -6, D:3) a +0 ring mail Level 4 of the Dungeon [Shop] Orphuyhu's Distillery a potion of heal wounds (88 gold) 2 potions of curing (66 gold) a potion of brilliance (44 gold) a potion of cancellation (unknown) (88 gold) a potion of curing (33 gold) a potion of mutation (88 gold) (16, -11, D:4) a +0 buckler a +0 dagger (37, -1, D:4) 5 stones a +0 dagger (38, -2, D:4) a +0 whip a gnoll skeleton (39, -2, D:4) a +0 ring mail a +0 flail a +0 whip a +0 club a gnoll skeleton (41, -1, D:4) a +0 halberd (41, 5, D:4) the +1 robe of Sunlight {rElec rF+ Regen+ Dex+4} rElec: It insulates you from electricity. rF+: It protects you from fire. Regen+: It increases your rate of health regeneration. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. a hobgoblin corpse (skeletalised by now) (44, 4, D:4) a +0 dagger a +0 robe (44, 5, D:4) a +0 hand axe an orc skeleton (45, 5, D:4) a +0 dagger a +0 robe an orc skeleton (49, -6, D:4) a +0 spear (55, 7, D:4) a +0 long sword (58, 2, D:4) a +0 club Level 5 of the Dungeon (9, 25, D:5) a +0 chain mail (14, 17, D:5) a medusa talisman (18, 26, D:5) a +0 whip a +0 club a +0 whip a +0 flail a +0 whip a +0 robe (19, 26, D:5) a +0 whip (28, 7, D:5) a +0 giant club (30, 7, D:5) a +0 helmet (33, 18, D:5) a +0 scale mail (36, 1, D:5) a +0 falchion a +0 chain mail (41, 28, D:5) a +0 whip a +0 robe (51, 18, D:5) the inkwell talisman of Lefekid {rElec Int+4 Stlth+} [inkwell talisman] rElec: It insulates you from electricity. Int+4: It affects your intelligence (+4). Stlth+: It makes you more stealthy. Level 6 of the Dungeon (0, 0, D:6) a +0 giant club (4, -22, D:6) a +0 club (4, -18, D:6) a +0 dagger (14, -3, D:6) a +0 long sword (18, -18, D:6) a +0 dagger (21, -30, D:6) a staff of cold (27, 4, D:6) a +0 spear (32, 0, D:6) a +0 leather armour (34, -12, D:6) a +0 club (36, 21, D:6) a +0 dagger a +0 robe (37, -13, D:6) a +0 flail a +0 scale mail (38, -13, D:6) a +1 short sword of venom (38, -12, D:6) a +0 long sword (39, -15, D:6) the +7 war axe "Sopp" {freeze, *Corrode rN+ Dex+2} *Corrode: It may corrode you when you take damage. rN+: It protects you from negative energy. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (39, -13, D:6) a +0 falchion a +0 ring mail (41, -22, D:6) a +0 trident (41, -21, D:6) a +0 hand axe (41, -20, D:6) a +0 club (42, -22, D:6) a +0 club a +0 leather armour (42, -21, D:6) a +0 dagger a +0 dagger (43, -20, D:6) a +0 dagger a +0 robe (56, 5, D:6) a +0 dagger Level 7 of the Dungeon (1, -26, D:7) a +0 hand axe (2, 0, D:7) a +0 quarterstaff (3, -26, D:7) a +0 hand axe (3, -25, D:7) a +0 hand axe a +0 hand axe (5, -15, D:7) a +0 orcbow (17, -28, D:7) a +0 dagger (26, -7, D:7) a +0 dagger (27, -9, D:7) a +0 dagger a +0 robe a +0 hand axe a +0 leather armour a +0 dagger a +0 chain mail (27, -8, D:7) a +0 flail a +0 leather armour (27, -7, D:7) a +0 shortbow (34, 7, D:7) the +9 falchion "Sago" {speed, *Noise Will+++ Dex-5 SInv} *Noise: It may make a loud noise when swung. Will+++: It greatly increases your willpower. Dex-5: It affects your dexterity (-5). SInv: It lets you see invisible. It cannot be enchanted further. (44, -20, D:7) a +0 whip (44, -19, D:7) a +0 whip (45, -20, D:7) a +0 flail (47, 2, D:7) a +0 club a +0 shortbow (48, -11, D:7) a +0 whip (48, -10, D:7) a +0 quarterstaff (49, -11, D:7) a +0 flail a +0 ring mail (51, -7, D:7) a +0 dagger a +0 robe (56, -23, D:7) a +0 dagger (66, -5, D:7) a +0 war axe Level 8 of the Dungeon [Shop] Zomeh's Serpentskin Sales a medusa talisman (187 gold) Sif Muna's Codex of Solvents (699 gold) Spells Type Level a - Alistair's Walking Alembic Alchemy/Forgecraft 5 b - Eringya's Noxious Bog Alchemy 6 c - Sculpt Simulacrum Ice/Alchemy 6 the Writings on the Solution (681 gold) Spells Type Level a - Olgreb's Toxic Radiance Alchemy 4 b - Petrify Alchemy/Earth 4 c - Alistair's Walking Alembic Alchemy/Forgecraft 5 d - Irradiate Conjuration/Alchemy 5 a +0 ring mail of poison resistance (120 gold) 6 curare-tipped darts (108 gold) a +0 sling of venom (57 gold) (0, 0, D:8) a +0 club (5, -42, D:8) a +4 scimitar a +0 robe (5, -17, D:8) a staff of conjuration (6, -42, D:8) a +3 dagger a +0 robe (6, -38, D:8) a +0 short sword a +0 robe (7, -38, D:8) a +3 hand axe of freezing a +0 robe (8, -38, D:8) a +3 falchion a +0 robe (8, -25, D:8) a +0 club a +0 leather armour (21, -29, D:8) a parchment of Animate Dead (27, -29, D:8) a +0 sling (32, -27, D:8) a +0 dagger a +0 robe (33, -27, D:8) a +0 trident a +0 robe (33, -26, D:8) a +0 flail a +0 scale mail (34, -34, D:8) a +0 hand axe (34, -33, D:8) a +0 hand axe a +0 leather armour (34, -27, D:8) a +0 glaive a +0 chain mail (35, -34, D:8) a +0 dagger a +0 robe (35, -33, D:8) a +0 dagger (38, -14, D:8) a +0 mace a +0 chain mail (65, -27, D:8) a +0 pair of boots Level 9 of the Dungeon [Shop] Puzucosch's Armour Emporium a +0 pair of gloves (67 gold) a +0 robe (13 gold) the +2 leather armour "Gixkutz" {Rampage rPois rF+} (453 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rPois: It protects you from poison. rF+: It protects you from fire. It cannot be enchanted further. an orb of attunement (390 gold) a +0 ring mail (60 gold) a +0 scale mail (60 gold) a +0 scale mail (60 gold) a +2 hat (240 gold) [Shop] Emehocyhoe's Weapon Emporium a +2 flail of venom (226 gold) a +0 rapier (77 gold) a +0 flail (49 gold) 6 poisoned darts (50 gold) a +0 scimitar (84 gold) a +1 rapier of venom (190 gold) the +1 dagger of the Crucible of Flesh {flame, rCorr Dex+4} (414 gold) rCorr: It protects you from acid and corrosion. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. a +0 shortbow (42 gold) a +0 great sword (140 gold) (5, 0, D:9) a potion of lignification (8, 1, D:9) a +0 leather armour (14, 16, D:9) a +0 dagger (15, 16, D:9) a +0 ring mail (19, 18, D:9) a +3 falchion of freezing a +0 robe a +3 great sword a +0 robe (19, 19, D:9) a +0 hand axe a +0 robe a +0 long sword a +0 robe (20, 4, D:9) a +2 mace of holy wrath a +0 leather armour (20, 6, D:9) a +0 flail (20, 7, D:9) a +0 hand axe a +0 ring mail (20, 18, D:9) a +4 spear a +0 robe (21, 0, D:9) a +0 robe (21, 4, D:9) a +1 short sword of flaming a +0 leather armour (21, 6, D:9) a +0 scale mail a +0 kite shield (23, 27, D:9) a +0 dagger (29, 20, D:9) a +0 short sword (32, 27, D:9) a +0 orcbow (33, 15, D:9) a +0 long sword a +0 robe (33, 21, D:9) a +0 ring mail (33, 25, D:9) a +0 orcbow (33, 27, D:9) a +0 dagger a +1 orcbow of flaming (34, 19, D:9) a +0 short sword (35, 13, D:9) a +0 halberd (36, 13, D:9) a +0 club a +0 whip a +0 spear (36, 37, D:9) a +0 rapier (37, 13, D:9) a +0 whip a +0 robe (39, 20, D:9) a +0 hand axe a +0 orcbow a +0 plate armour (39, 24, D:9) a +3 scimitar of flaming Level 10 of the Dungeon (0, 0, D:10) a +0 chain mail (10, -3, D:10) a +0 trident (11, 4, D:10) a -1 halberd a +0 animal skin (13, 27, D:10) a +0 club (15, -1, D:10) a serpent talisman (15, 5, D:10) a +5 spear (22, 8, D:10) a +0 leather armour (34, 26, D:10) a +0 plate armour (42, 5, D:10) a +0 dagger a +0 robe the Ecumenical Temple