kaliptra Level 1 of the Dungeon (0, 0, D:1) a +0 club a kobold corpse (skeletalised by now) (6, -16, D:1) a bat corpse (skeletalised by now) (11, -17, D:1) a +0 dagger a goblin corpse (skeletalised by now) (13, 4, D:1) a +0 whip a kobold skeleton (19, -25, D:1) a +0 club a goblin skeleton (19, -20, D:1) a +0 short sword a stone a +0 club a goblin skeleton (20, -18, D:1) a frilled lizard skeleton (27, 7, D:1) a +0 club (35, -25, D:1) a bat skeleton (40, 10, D:1) a ball python skeleton (40, 15, D:1) a +0 spear (50, -23, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) an adder corpse (skeletalised by now) (4, -6, D:2) a +0 scythe a +0 robe a hobgoblin corpse (skeletalised by now) the human corpse of Sigmund (skeletalised by now) (4, -5, D:2) a hobgoblin corpse (skeletalised by now) (8, -6, D:2) a hobgoblin corpse (skeletalised by now) (10, -4, D:2) a +0 dagger (11, -16, D:2) a +0 club a +0 sling a +0 chain mail a goblin skeleton (13, -34, D:2) a +0 chain mail of poison resistance (13, -23, D:2) a +0 club (13, -20, D:2) a +0 mace a +0 animal skin a +0 helmet (13, -17, D:2) a +0 dagger a +0 dagger of draining a goblin corpse (skeletalised by now) (14, -18, D:2) a +0 dagger a goblin skeleton (14, -10, D:2) a quokka corpse (skeletalised by now) (15, -30, D:2) a +0 club a goblin corpse (skeletalised by now) (16, -30, D:2) a +0 club (17, 5, D:2) a +0 spear (21, -31, D:2) a +0 club a +0 robe the human skeleton of Jessica (23, -14, D:2) the +0 robe of the Ward {rElec rCorr} rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (26, -44, D:2) a bat corpse (skeletalised by now) (35, -52, D:2) a +0 mace (40, -40, D:2) a +0 dagger (40, 1, D:2) a bat corpse (skeletalised by now) (41, -40, D:2) a bat skeleton a rat skeleton (44, -8, D:2) a +0 club a goblin skeleton (45, -9, D:2) a +0 dagger (45, -8, D:2) a hobgoblin skeleton (50, -5, D:2) an inkwell talisman (53, -15, D:2) a +0 trident a +0 sling a hobgoblin corpse (skeletalised by now) (58, -7, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (3, 21, D:3) a frilled lizard skeleton (6, 41, D:3) a ball python skeleton (8, -5, D:3) a +0 club (9, -6, D:3) an adder skeleton (11, 14, D:3) an inkwell talisman (26, 30, D:3) a +0 short sword (27, 23, D:3) a +0 flail an orc skeleton (28, 11, D:3) an adder skeleton (28, 23, D:3) a +0 short sword a kobold skeleton (34, 8, D:3) a +0 leather armour (35, 18, D:3) a +0 sling (39, -1, D:3) a +0 short sword (47, 9, D:3) a hobgoblin corpse (skeletalised by now) (56, -12, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a hound corpse (skeletalised by now) (3, 5, D:4) a +0 chain mail (3, 45, D:4) a +0 club a +0 chain mail an orc corpse (skeletalised by now) (4, 9, D:4) an adder skeleton (4, 12, D:4) a +0 short sword 5 stones (21, 32, D:4) a parchment of Jinxbite (25, 41, D:4) a +0 whip 2 stones a kobold skeleton (27, 34, D:4) a +0 dagger (34, 9, D:4) an iguana skeleton (48, 8, D:4) a +2 short sword of draining 3 stones a kobold skeleton (48, 28, D:4) a +0 robe (49, 8, D:4) an iguana skeleton (52, 44, D:4) a +0 leather armour (63, 32, D:4) a black bear skeleton (68, 10, D:4) a +0 dagger 3 stones Level 5 of the Dungeon (0, 34, D:5) a +0 mace (21, -3, D:5) a +0 hand axe a +0 flail an orc skeleton (22, -3, D:5) a +0 short sword a +0 leather armour a +0 dagger a +0 robe a +0 hand axe an orc skeleton an orc skeleton (27, 11, D:5) an adder skeleton (32, 10, D:5) a +0 club a +0 leather armour an orb of stardust (32, 33, D:5) a +0 mace a +0 ring mail an orc skeleton (34, 33, D:5) a +0 club a +0 leather armour a +0 flail a +0 war axe an orc corpse (skeletalised by now) (35, 32, D:5) a +0 flail an orc corpse (skeletalised by now) (35, 34, D:5) a +0 flail a +0 chain mail an orc corpse (skeletalised by now) (36, 33, D:5) a +0 dagger a +0 robe a +3 mace an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (38, 26, D:5) a +1 dagger of freezing Level 6 of the Dungeon (0, 0, D:6) a +0 halberd (1, 0, D:6) a +0 club a +0 robe a +0 club (1, 1, D:6) a +0 club (5, 29, D:6) a +0 leather armour (9, 18, D:6) a +0 flail (10, 30, D:6) a +0 cloak (12, 12, D:6) a +0 giant spiked club an ogre skeleton (30, 12, D:6) a +0 scale mail a +2 heavy flail (33, 8, D:6) a +0 chain mail (36, 23, D:6) a +0 scale mail (37, 29, D:6) a +1 vampiric trident (38, 46, D:6) a +0 dagger (42, 15, D:6) a +0 hand axe (43, 46, D:6) a +0 dagger (43, 47, D:6) a +0 short sword (44, 44, D:6) a +0 dagger a +0 whip a +0 chain mail (44, 45, D:6) a +0 dagger of venom a +0 club a +0 short sword 9 stones a +0 club (44, 46, D:6) a +0 flail a +0 ring mail a +0 short sword (45, 44, D:6) a +0 dagger a +0 club a +0 chain mail (45, 46, D:6) a +0 short sword a +0 leather armour (51, 19, D:6) a +0 whip a +0 leather armour (51, 21, D:6) a +2 flail of pain (52, 9, D:6) a +0 shortbow (52, 14, D:6) a +0 hand axe (52, 20, D:6) a +0 halberd (52, 21, D:6) a +0 halberd Level 7 of the Dungeon (23, -1, D:7) 6 poisoned darts (28, 10, D:7) a +0 robe a +3 war axe (28, 20, D:7) a +0 dagger a +0 dagger a +2 whip of electrocution (28, 21, D:7) a +0 short sword a +0 whip 3 stones a +0 short sword a +0 whip (28, 23, D:7) a +0 flail (29, 22, D:7) a +0 hand axe (29, 23, D:7) a +0 hand axe (31, 22, D:7) a +0 hand axe (38, 31, D:7) a +0 hand axe (39, 32, D:7) a +0 hand axe a +0 hand axe (42, 2, D:7) a +0 glaive a +0 hand axe (42, 7, D:7) a +0 hand axe (43, 2, D:7) a +0 leather armour a +0 short sword (43, 3, D:7) a +0 chain mail a +0 trident (43, 6, D:7) a +0 hand axe (44, 3, D:7) a +2 dagger of draining (51, 19, D:7) a +0 hand axe a +0 hand axe (51, 20, D:7) a +0 hand axe Level 8 of the Dungeon (3, -24, D:8) a +0 robe (6, -10, D:8) a blade talisman (9, -40, D:8) 2 flux baubles (12, 1, D:8) a +0 dagger a +0 robe (14, -33, D:8) the +0 scale mail of the Pits of Slime {*Corrode rPois rN+++} *Corrode: It may corrode you when you take damage. rPois: It protects you from poison. rN+++: It renders you almost immune to negative energy. It cannot be enchanted further. (16, -2, D:8) a +0 mace (16, 1, D:8) a +4 flail of freezing a +0 robe (17, 1, D:8) a +0 spear a +0 robe (17, 2, D:8) a +0 halberd a +0 robe (18, 1, D:8) a +0 halberd a +0 robe (20, -29, D:8) a +0 club (20, 2, D:8) a +0 shortbow (21, 1, D:8) a +0 flail (25, -39, D:8) a +0 club (33, -8, D:8) a +0 dagger (44, -35, D:8) a +0 flail a +0 leather armour (44, -34, D:8) a +0 dagger a +0 robe a +6 hand axe of freezing a +0 short sword a +0 chain mail (48, -14, D:8) a +0 short sword a +0 robe a +3 dagger a +0 robe a +2 dire flail of protection a +0 robe a +0 halberd a +0 robe (53, -19, D:8) a +0 scimitar a +0 robe Level 9 of the Dungeon (2, 2, D:9) a +0 glaive (9, 0, D:9) a +0 war axe (11, 11, D:9) a +0 leather armour a +0 short sword (11, 15, D:9) a +0 shortbow (12, 5, D:9) a +0 ring mail a +0 flail (12, 8, D:9) a +0 plate armour a +0 scimitar (13, -16, D:9) a +0 halberd (13, -14, D:9) a +0 flail a +0 club (13, 5, D:9) a +0 hand axe (13, 6, D:9) a +0 robe a +0 dagger (14, -15, D:9) a +0 spear a +0 leather armour (14, -14, D:9) a +0 club a +0 club (15, -23, D:9) a +0 club (19, 3, D:9) a +0 dagger a +0 robe (24, -1, D:9) a +0 chain mail (36, 1, D:9) a +0 dagger a +0 robe a +0 war axe a +0 leather armour (37, 0, D:9) a +0 whip a +0 dagger a +0 short sword Level 10 of the Dungeon (0, 0, D:10) a +0 short sword (0, 1, D:10) a +0 club (0, 2, D:10) a +0 whip (1, 0, D:10) a +0 short sword (1, 2, D:10) a +0 dagger a +0 club (1, 6, D:10) a +0 club (1, 10, D:10) a +0 dagger (2, -7, D:10) a parchment of Kiss of Death (2, 27, D:10) a +0 quarterstaff (4, -17, D:10) a parchment of Summon Ice Beast (4, 2, D:10) a +0 helmet (31, 3, D:10) a +0 scale mail (50, -12, D:10) an inkwell talisman (55, 17, D:10) a +0 plate armour Level 11 of the Dungeon (19, 3, D:11) a +0 scimitar a +0 chain mail of cold resistance (22, 8, D:11) a +0 scale mail (41, 11, D:11) a +0 sling (45, 18, D:11) a +0 orcbow (48, 19, D:11) a +0 trident (53, -21, D:11) a +0 whip (55, 13, D:11) a +0 robe the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Jeen Ria's Antique Armour Shop a +2 troll leather armour (594 gold) the +2 leather armour of Gozag's Respect {Regen+ Str+5 Dex+3} (787 gold) Regen+: It increases your rate of health regeneration. Str+5: It affects your strength (+5). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +4 scale mail of willpower (682 gold) +2 fire dragon scales (1364 gold) the quicksilver dragon scales "Daumusib" {Will+ Int+2} (1346 gold) Will+: It increases your willpower. Int+2: It affects your intelligence (+2). a +6 chain mail of ponderousness (286 gold) a +2 scale mail of death (462 gold) the crystal ball of Wucad Mu {Energy, Mindtap} (2200 gold) Mindtap: Whenever a successful spell causes magic to be channelled from it, it may also drain additional magic from other enemies in sight, with a chance increasing with spell level. (0, 0, Orc:1) a +0 mace a +0 hand axe (2, 3, Orc:1) a +0 robe a +0 dagger (2, 4, Orc:1) a +1 plate armour of fire resistance a +0 mace Level 2 of the Orcish Mines (5, 21, Orc:2) a +0 battleaxe a +0 arbalest a +0 plate armour (8, 20, Orc:2) a +0 dagger a +0 leather armour (8, 21, Orc:2) a +0 halberd a +0 plate armour (22, 22, Orc:2) 14 gold pieces a +0 whip a +0 leather armour a +0 club (23, 22, Orc:2) 15 gold pieces a +0 mace a +0 chain mail a +0 mace a +0 plate armour a +0 club (24, 13, Orc:2) a +0 dagger a +0 robe (24, 18, Orc:2) 5 gold pieces a +0 club 2 boomerangs a +0 leather armour (26, 14, Orc:2) a +0 war axe a +0 falchion a +0 hand axe (26, 15, Orc:2) 21 gold pieces a +0 club a +0 leather armour (30, -9, Orc:2) a +0 arbalest (30, -3, Orc:2) a +0 dagger a +0 robe (31, -9, Orc:2) a +0 arbalest (31, -8, Orc:2) a +0 giant club (35, -11, Orc:2) a +0 battleaxe a +0 chain mail a +0 dagger a +0 scale mail (35, 9, Orc:2) a +0 trident a +0 chain mail (35, 11, Orc:2) a +0 giant club (36, -11, Orc:2) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 mace (36, 8, Orc:2) a +0 dagger (39, 11, Orc:2) a +0 plate armour a +0 halberd Level 1 of the Lair of Beasts (1, -34, Lair:1) a +0 leather armour (1, -10, Lair:1) a +2 helmet (8, -36, Lair:1) a +0 war axe (21, -32, Lair:1) a +0 robe (25, -30, Lair:1) a +0 trident (26, -27, Lair:1) a +0 leather armour (27, -22, Lair:1) a +0 rapier (30, 2, Lair:1) a +3 chain mail of archery (30, 4, Lair:1) a +1 mace of protection Level 2 of the Lair of Beasts [Shop] Juuhujoeza's Antique Armour Shop a +1 ring mail of poison resistance (273 gold) the +1 scale mail "Kigoduse" {Archery, Str+3 Slay+2 SInv} (774 gold) Str+3: It affects your strength (+3). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). SInv: It lets you see invisible. It cannot be enchanted further. a +1 chain mail of archery (315 gold) a +1 robe of cold resistance (270 gold) the +3 chain mail "Goyc" {Ponderous, -Tele rPois Str+7 Slay+6} (842 gold) -Tele: It prevents most forms of teleportation. rPois: It protects you from poison. Str+7: It affects your strength (+7). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). It cannot be enchanted further. a +2 plate armour of poison resistance (672 gold) a +1 robe of fire resistance (270 gold) the +1 ring mail "Norghuhasch" {^Drain rN+++ Int-3 Slay+2} (703 gold) ^Drain: It drains your maximum health when unequipped. rN+++: It renders you almost immune to negative energy. Int-3: It affects your intelligence (-3). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). It cannot be enchanted further. [Shop] Zoemiys's Antique Weapon Boutique a +2 great sword of holy wrath (510 gold) a +1 shortbow of draining (210 gold) the +1 flail "Tormentor" {drain, Str+3 Dex+5} (596 gold) Str+3: It affects your strength (+3). Dex+5: It affects your dexterity (+5). It cannot be enchanted further. a +7 giant club (664 gold) a +3 long sword of protection (360 gold) a +5 war axe of freezing (566 gold) a +2 shortbow of freezing (295 gold) a +2 glaive of venom (408 gold) (0, 0, Lair:2) quicksilver dragon scales (0, 34, Lair:2) a parchment of Leda's Liquefaction (14, 26, Lair:2) a lupine talisman (37, -4, Lair:2) a +0 sling (39, 19, Lair:2) a +0 trident (42, -8, Lair:2) a +0 mace (48, 11, Lair:2) a +0 helmet (51, 15, Lair:2) a +0 leather armour (55, 31, Lair:2) a +0 falchion Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 club (17, 10, Lair:3) a +0 leather armour (28, -24, Lair:3) a +0 flail (33, -16, Lair:3) a +0 scale mail (45, 28, Lair:3) a +0 glaive Level 4 of the Lair of Beasts (16, 7, Lair:4) a +0 mace (18, 0, Lair:4) a +0 ring mail (22, 13, Lair:4) a +0 robe (30, -19, Lair:4) a +0 pair of gloves (34, 8, Lair:4) a +0 quarterstaff (35, -17, Lair:4) a +1 heavy falchion (36, 8, Lair:4) a +0 scale mail (39, 22, Lair:4) a +0 robe (46, -2, Lair:4) a +0 sling (54, 1, Lair:4) a +0 halberd Level 5 of the Lair of Beasts [Shop] Teicsimp's Jewellery Emporium an amulet of wildshape (unknown) (750 gold) a ring of protection from cold (unknown) (625 gold) a ring of protection from fire (unknown) (625 gold) the macabre finger necklace {Ring+ rN+ HP+7} (1000 gold) [amulet of nothing] Ring+: It enables you to equip an extra ring. rN+: It protects you from negative energy. HP+7: It affects your health (+7). the amulet of Zecitzett {rC+++ RegenMP+ rCorr Str+4} (2150 gold) [amulet of magic regeneration] rC+++: It renders you almost immune to cold. RegenMP+: It increases your rate of magic regeneration. rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). (0, 0, Lair:5) 5 stones (0, 1, Lair:5) 4 stones (1, 3, Lair:5) a +0 mace of concussion (1, 28, Lair:5) a +0 plate armour (8, 19, Lair:5) a +0 cloak of stealth (28, -7, Lair:5) a +0 leather armour (28, 2, Lair:5) an amulet of chemistry a ring of magical power (35, -5, Lair:5) a wolf skeleton (36, -18, Lair:5) a +0 club (37, -5, Lair:5) a polar bear skeleton (38, -8, Lair:5) a spriggan skeleton (38, 32, Lair:5) a human skeleton (39, -5, Lair:5) a spriggan skeleton (39, 28, Lair:5) a human skeleton (40, -14, Lair:5) a +1 rapier of distortion (41, -10, Lair:5) a spriggan skeleton (41, -8, Lair:5) a black bear skeleton (42, -8, Lair:5) a +2 ring mail of poison resistance (48, -7, Lair:5) a +6 ring of strength (54, 19, Lair:5) 3 flux baubles (56, -15, Lair:5) a spriggan skeleton Level 1 of the Shoals [Shop] Ovuawimi's Book Emporium a parchment of Flame Wave (247 gold) a parchment of Eringya's Noxious Bog (475 gold) a parchment of Iskenderun's Mystic Blast (247 gold) a parchment of Magnavolt (623 gold) a parchment of Forge Monarch Bomb (475 gold) a parchment of Hellfire Mortar (623 gold) a parchment of Detonation Catalyst (349 gold) a parchment of Gloom (167 gold) [Shop] Ytripp's Book Boutique a parchment of Fugue of the Fallen (123 gold) a parchment of Starburst (350 gold) a parchment of Ozocubu's Refrigeration (459 gold) a parchment of Eringya's Noxious Bog (350 gold) a parchment of Irradiate (257 gold) a parchment of Cigotuvi's Putrefaction (182 gold) a parchment of Hellfire Mortar (459 gold) a parchment of Rimeblight (459 gold) a parchment of Fulsome Fusillade (585 gold) a parchment of Summon Mana Viper (257 gold) a parchment of Malign Gateway (459 gold) a parchment of Call Canine Familiar (123 gold) a parchment of Gloom (123 gold) [Shop] Carut's Assorted Antiques a sack of spiders (1200 gold) the +10 falchion of Ruihuh {heavy, +Blink} (2082 gold) +Blink: It lets you blink. It cannot be enchanted further. a +0 falchion (90 gold) a scroll of fog (120 gold) a +0 hand axe (90 gold) a lightning rod (4/4) (1200 gold) a lightning rod (4/4) (1200 gold) the +3 war axe of the Ten Artists {flame, rF+ Str+6 Dex+5} (1752 gold) rF+: It protects you from fire. Str+6: It affects your strength (+6). Dex+5: It affects your dexterity (+5). It cannot be enchanted further. [Shop] Fabuech's General Store a +6 ring of dexterity (unknown) (792 gold) the medusa talisman of a ziggurat {rF+ Dex+5 Slay-6} (275 gold) [medusa talisman] rF+: It protects you from fire. Dex+5: It affects your dexterity (+5). Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). a +4 arbalest of freezing (781 gold) the orb of Xamia {Pyromania, rC+ MP+6} (1113 gold) rC+: It protects you from cold. MP+6: It affects your magic capacity (+6). a wand of flame (5) (94 gold) a +0 scale mail (88 gold) a Treatise on Traps (728 gold) a scroll of poison (108 gold) a parchment of Summon Mana Viper (404 gold) (8, 28, Shoals:1) a +0 club a +0 sling (8, 29, Shoals:1) a +0 spear a +0 sling (10, 32, Shoals:1) a +0 trident (11, 29, Shoals:1) a +0 quarterstaff a +0 sling (11, 30, Shoals:1) a +0 quarterstaff a +0 sling (13, 31, Shoals:1) a +0 trident (23, 15, Shoals:1) a ring of flight (24, 10, Shoals:1) a +0 spear (28, 35, Shoals:1) a +0 club a +0 sling (28, 36, Shoals:1) a +0 club a +0 sling (28, 37, Shoals:1) a +0 sling a +0 club (29, 14, Shoals:1) a +0 helmet (29, 17, Shoals:1) a +2 robe of willpower (50, 3, Shoals:1) the granite talisman of Plasticity {rF+ Will+ Dex-3} [granite talisman] rF+: It protects you from fire. Will+: It increases your willpower. Dex-3: It affects your dexterity (-3). (50, 5, Shoals:1) a parchment of Frozen Ramparts (51, -1, Shoals:1) a +2 trident of venom a +0 robe Level 2 of the Shoals [Shop] Nuist's Antique Weapon Shoppe a +0 spear (93 gold) a +0 sling (46 gold) a +0 arbalest (232 gold) a +0 short sword (93 gold) a +0 great sword (310 gold) a +0 long sword (108 gold) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} (2480 gold) Acc+∞: It never misses its target. SInv: It lets you see invisible. It cannot be enchanted further. (0, 0, Shoals:2) 25 gold pieces (still there?) a +0 rapier of protection (still there?) a +0 robe (still there?) (0, 1, Shoals:2) 22 gold pieces (still there?) a +1 trident of venom (still there?) (2, 1, Shoals:2) 4 gold pieces (still there?) a +6 rapier of holy wrath (still there?) a +0 robe (still there?) (9, 2, Shoals:2) 8 gold pieces (11, 1, Shoals:2) 8 gold pieces (12, 0, Shoals:2) 6 gold pieces (14, 3, Shoals:2) 27 gold pieces (24, 6, Shoals:2) a throwing net