Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 1200524348777639161 159 kaliptra the Conjurer (level 5, -4/28 HPs) Began as a Deep Elf Conjurer on July 14, 2026. Killed by divine providence ... invoked by an orc priest (11 damage) ... on level 3 of the Dungeon. The game lasted 00:04:47 (1724 turns). kaliptra the Conjurer (Deep Elf Conjurer) Turns: 1724, Time: 00:04:47 Health: -4/28 AC: 5 Str: 4 XL: 5 Next: 17% Magic: 10/14 EV: 11 Int: 25 God: Gold: 139 SH: 0 Dex: 13 Spells: 10/13 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) c - orb {Energy} rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) b - +2 cloak rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.28/turn %: channel magic (15%) @: confused A: magic regeneration a: Convert to Beogh (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 139 gold pieces. Inventory: Hand Weapons d - a +2 whip of venom Armour a - a +0 robe (worn) b - a +2 cloak (worn) c - an orb of energy (worn) Scrolls c - 2 scrolls of fear {unknown} e - 2 scrolls of vulnerability {unknown} h - 3 scrolls of identify {unknown} j - a scroll of summoning {unknown} l - a scroll of revelation {unknown} Potions g - a potion of magic d - a potion of curing {unknown} f - 2 potions of attraction {unknown} k - a potion of heal wounds {unknown} Skills: + Level 2.7 Dodging + Level 4.0 Stealth * Level 4.9 Spellcasting + Level 5.5 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 4% 1 b - Searing Ray Conj 68% 2d6 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 12% N/A 30% 2 Fulminant Prism Conj/Alch 10% 3d9 47% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 (+2d3 47% 4 Chain Lightning Conj/Air 10% 3d13 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 16242 Altars: Sif Muna Shops: D:2 ! Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aiming: Searing Ray (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 falchion and wearing a +0 ring mail (83% to hit) You focus your ray upon the orc priest. The searing ray hits the orc wizard. You kill the orc wizard! The searing ray hits something. The searing ray hits the orc priest. The orc priest is moderately wounded. (Press . to maintain the ray.) Magical energy flows into your mind! The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * You have reached level 5! Casting: Searing Ray (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 falchion and wearing a +0 ring mail (moderately wounded, 83% to hit) You focus your ray upon the orc priest. The searing ray hits something! The searing ray hits the orc priest! The orc priest is almost dead. (Press . to maintain the ray.) You hear some strange, mumbled words. You are confused. You're too confused to cast spells. You bump into the rock wall. You stop channelling your searing ray. Unknown command. Unknown command. You're too confused to cast spells. You bump into the rock wall. Something hits you but does no damage. The orc priest mumbles some strange prayers to Beogh against you. Something writhes in agony! Reactivating autopickup. You feel a bit more experienced. Your Stealth skill increases to level 4! You're too confused to cast spells. You bump into the rock wall. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! You die... #.##.###.##...#...## #.# #.##.# #.#.........# #.# #.##.###.#........## #.# #.##........>....########.# #.######.##...#...........# #.######>##.###..########## #........##......# ################.# #@# #)# #o# #.# #)# #)# ... .†... ##..... You could see an orc priest. Vanquished Creatures A scorpion (D:2) An orc wizard (D:3) An adder (D:2) A dart slug (D:2) 2 ribbon worms (D:2) 3 endoplasms 3 hobgoblins (D:1) 3 jackals (D:3) 4 orcs (D:3) 3 quokkas (D:1) 5 ball pythons 8 bats 3 frilled lizards 2 goblins (D:2) 3 kobolds 7 rats 50 creatures vanquished. Vanquished Creatures (others) An orc wizard (D:3) 1 creature vanquished. Grand Total: 51 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kaliptra the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 86 | D:1 | You fall into a shaft and drop 1 floor! 87 | D:2 | Found Bitom's Distillery. 299 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 800 | D:2 | Found a shimmering blue altar of Sif Muna. 832 | D:2 | Encountered a scorpion 839 | D:2 | Killed a scorpion 840 | D:2 | Reached skill level 5 in Conjurations 840 | D:2 | Reached XP level 3. HP: 19/19 MP: 4/10 840 | D:2 | Reached XP level 4. HP: 24/24 MP: 4/12 1447 | D:3 | Learned a level 2 spell: Searing Ray 1721 | D:3 | Reached XP level 5. HP: 6/28 MP: 11/14 1724 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_abandoned_jail, layout_loops_ring D:2: layout_basic, serial_shops, nicolae_shop_temple_entry_statues_fountains, basic_altar, kennysheep_boxes D:3: minmay_goblin_kobold_castle, layout_loops_corners, slow_altar_1, minmay_shallow_snake_nest Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 3 4 | 4.0 Spellcasting | 4 | 4.9 Conjurations | 5 | 5.5 Dodging | | 2.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 52 | 43 || 95 Searing Ray | | 2 || 2 Armour: Robe | 3 | 6 || 9 Dodge: Dodged | 4 | 3 || 7