kaliptra Level 1 of the Dungeon [Shop] Qyru's Armour Emporium a +0 leather armour (24 gold) a +2 kite shield (228 gold) a +0 plate armour (216 gold) a +0 leather armour (24 gold) a +0 buckler (54 gold) a +0 leather armour (24 gold) a +0 robe (10 gold) a +0 leather armour (24 gold) (0, 0, D:1) a riddle talisman (5, -13, D:1) a +0 ring mail (8, -2, D:1) a +0 short sword (9, -2, D:1) a +0 club (11, -2, D:1) a +0 robe (20, 22, D:1) a scroll of vulnerability (21, 20, D:1) a +0 club (22, 3, D:1) a +0 club (22, 21, D:1) a +0 dagger a kobold corpse (skeletalised by now) (27, 8, D:1) a hobgoblin skeleton (30, 9, D:1) a gold piece (31, -2, D:1) a +0 club 3 stones (32, -3, D:1) a ball python corpse (skeletalised by now) (33, 11, D:1) a ball python skeleton (37, 5, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (5, -2, D:2) a +0 whip a kobold corpse (skeletalised by now) (7, -37, D:2) a +0 whip (8, -18, D:2) a +0 dagger a kobold corpse (skeletalised by now) (9, 5, D:2) a +0 leather armour (10, -22, D:2) a frilled lizard corpse (skeletalised by now) (15, 13, D:2) a +0 dagger (22, -8, D:2) a +0 dagger a goblin corpse (skeletalised by now) (30, -19, D:2) a +0 club a kobold skeleton (30, -12, D:2) a rat corpse (skeletalised by now) (32, -17, D:2) a bat corpse (skeletalised by now) (34, -3, D:2) a rat corpse (skeletalised by now) a ball python corpse (skeletalised by now) (41, -24, D:2) a bat skeleton Level 3 of the Dungeon [Shop] Caaluutz's Weapon Emporium the +2 flail "Kuqeod" {concuss, rF++} (532 gold) rF++: It greatly protects you from fire. It cannot be enchanted further. a +0 dagger (28 gold) a +4 long sword of electrocution (429 gold) the +8 short sword of the Purple Skies {heavy, Str+3 Int+3} (910 gold) Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +1 mace of pain (203 gold) a +0 trident (49 gold) a +0 dagger (28 gold) the +8 dagger "Neli" {antimagic, Str+5 Dex+4} (1006 gold) Str+5: It affects your strength (+5). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. a +0 long sword (49 gold) a +0 war axe (49 gold) (0, 0, D:3) a +0 dagger a kobold skeleton (0, 5, D:3) a ball python corpse (skeletalised by now) (2, 3, D:3) a +0 short sword (8, 25, D:3) a hobgoblin skeleton (9, 26, D:3) a +0 hand axe (13, -6, D:3) a +0 club (18, 27, D:3) a +0 war axe (24, 6, D:3) a quill talisman (33, 15, D:3) a +1 leather armour of poison resistance (34, 11, D:3) a +0 battleaxe (37, 3, D:3) a +0 buckler a +0 pair of gloves (38, 3, D:3) a +0 robe the human skeleton of Sigmund (41, 14, D:3) a +0 robe (58, -10, D:3) a +0 robe (58, 10, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 whip (2, -12, D:4) a +0 club (2, 2, D:4) an adder skeleton (3, -13, D:4) a +0 club (3, -2, D:4) a +0 short sword (3, 0, D:4) a +0 rapier (6, -8, D:4) a +0 heavy war axe (10, -6, D:4) a +0 leather armour (12, -10, D:4) a +0 short sword (14, -11, D:4) a +0 dagger a ball python skeleton a kobold skeleton (15, -7, D:4) a +0 sling (22, -20, D:4) a +0 war axe (23, 0, D:4) a +0 giant club (26, -27, D:4) a +0 dagger (29, -17, D:4) an adder skeleton (35, -12, D:4) a +0 dagger (36, -5, D:4) a parchment of Sigil of Binding Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 robe (2, 32, D:5) a +0 dagger (18, 26, D:5) an inkwell talisman (22, 21, D:5) a +0 flail (22, 22, D:5) a +0 halberd (23, 21, D:5) a +0 spear (36, -4, D:5) a +0 dagger (37, -5, D:5) a +0 dagger a +0 robe (37, -4, D:5) a +0 falchion a +0 scale mail (54, -2, D:5) a +0 short sword an orb of mayhem (56, 44, D:5) a +0 chain mail a +0 dagger an orc skeleton (60, 49, D:5) a +0 club a +0 leather armour of cold resistance a +0 whip a +0 hand axe an orc skeleton (61, 49, D:5) a +0 leather armour a +0 whip (62, 10, D:5) a +0 giant club (62, 38, D:5) a +0 club a +0 whip (63, 38, D:5) a +0 whip a +1 heavy spear a +0 ring mail a +0 kite shield (64, 38, D:5) a +0 club (64, 40, D:5) a +0 chain mail Level 6 of the Dungeon (0, 0, D:6) a +0 mace (11, -21, D:6) a hound corpse (skeletalised by now) (16, -27, D:6) a +0 dagger (33, 9, D:6) a +0 scale mail (39, -31, D:6) a +0 rapier (44, -17, D:6) a +0 leather armour (44, 9, D:6) a quill talisman (47, -28, D:6) a +0 leather armour a +0 hand axe a +0 ring mail a +0 dagger a +0 dagger an orc skeleton (51, -29, D:6) a staff of necromancy (52, -12, D:6) a +0 short sword (55, -27, D:6) a black bear skeleton Level 7 of the Dungeon (3, -21, D:7) a +0 dagger a +0 robe a +0 short sword (3, -20, D:7) a +0 dagger a +0 robe (14, 6, D:7) a +0 war axe (14, 13, D:7) a +0 dagger (25, -10, D:7) a +0 flail (25, 12, D:7) a +0 flail (25, 13, D:7) a +0 whip a +0 ring mail a +0 club a +0 leather armour (25, 14, D:7) a +0 hand axe (26, 12, D:7) a +0 dagger a +0 robe (37, -25, D:7) a storm talisman (46, -24, D:7) a +0 ring mail (59, -17, D:7) a water moccasin skeleton Level 8 of the Dungeon (0, 0, D:8) a scroll of enchant weapon (2, 1, D:8) a +0 ring mail (4, -19, D:8) 14 gold pieces (4, -4, D:8) 14 gold pieces (8, -1, D:8) a +0 flail (8, 0, D:8) 7 gold pieces a +0 club a +0 robe (9, 0, D:8) 8 gold pieces a +0 spear (11, -2, D:8) 4 gold pieces a +0 short sword (12, -15, D:8) 7 gold pieces (still there?) a +2 scimitar of distortion (still there?) +0 swamp dragon scales (still there?) (12, 5, D:8) 6 gold pieces a +0 dagger a +0 robe (12, 7, D:8) 22 gold pieces (13, -18, D:8) 7 gold pieces (still there?) a +1 dagger of speed (still there?) a +0 robe (still there?) (13, 6, D:8) 27 gold pieces a +0 war axe a +0 giant spiked club a +0 giant club (13, 7, D:8) 9 gold pieces (14, -1, D:8) 8 gold pieces a +0 battleaxe a +0 plate armour a +0 hand axe a +0 dagger a +0 leather armour (14, 6, D:8) a poisoned dart (15, -1, D:8) 8 gold pieces a +0 halberd (16, -30, D:8) a parchment of Animate Dead (16, -15, D:8) 14 gold pieces (16, -1, D:8) 13 gold pieces a +0 club (20, -28, D:8) a +0 robe (20, 12, D:8) a scroll of identify (21, -16, D:8) the scarab talisman "Hero's Friend" {Rampage rElec rN++ Str-2} [scarab talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. Str-2: It affects your strength (-2). (26, -8, D:8) 14 gold pieces (still there?) a +0 dagger (still there?) a +0 robe (still there?) a +3 great sword (still there?) a +0 robe (still there?) a +1 war axe of venom (still there?) a +0 robe (still there?) (27, -9, D:8) 15 gold pieces (still there?) a +0 mace of protection (still there?) a +0 chain mail (still there?) a +0 club (still there?) (27, -7, D:8) 8 gold pieces a +0 hand axe a +0 robe (28, -9, D:8) 6 gold pieces a +0 hand axe a +0 leather armour (31, -24, D:8) a +1 pair of boots the Ecumenical Temple