kaliptra Level 1 of the Dungeon (5, -23, D:1) a +0 ring mail (6, -21, D:1) a quill talisman (11, -7, D:1) a +0 scale mail (16, -3, D:1) a +0 scale mail (18, -2, D:1) a +0 dagger (20, -36, D:1) a +0 leather armour (23, -34, D:1) a +0 club a gnoll skeleton (23, -32, D:1) a +0 club (38, -24, D:1) a +0 ring mail (38, -20, D:1) 7 stones (47, -12, D:1) a +0 scale mail Level 2 of the Dungeon (7, -12, D:2) a +0 dagger (7, 10, D:2) 3 stones (9, 3, D:2) a +0 club 4 stones (9, 6, D:2) a +0 short sword (12, 10, D:2) a +0 trident (13, -16, D:2) a +2 short sword of venom (17, 0, D:2) an adder skeleton (21, 1, D:2) a +0 scale mail (37, -22, D:2) a quokka skeleton (38, 5, D:2) a ball python corpse (skeletalised by now) (46, -24, D:2) a rat corpse (skeletalised by now) (51, -7, D:2) a bat corpse (skeletalised by now) (53, -29, D:2) a +0 helmet Level 3 of the Dungeon (0, 0, D:3) a rat corpse (skeletalised by now) (3, 27, D:3) a +0 club (7, 19, D:3) a quokka corpse (skeletalised by now) (9, 27, D:3) a +0 robe (13, 27, D:3) a +0 ring mail (14, 13, D:3) a jackal skeleton (15, 12, D:3) a quokka skeleton a jackal skeleton (24, 54, D:3) a +0 leather armour (26, 51, D:3) 6 boomerangs (30, 12, D:3) a +0 hand axe (35, -2, D:3) a +0 dagger a +0 leather armour (41, 12, D:3) a jackal skeleton (42, 12, D:3) a jackal skeleton (43, 15, D:3) a +0 longbow (43, 39, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 war axe (3, -7, D:4) a +0 falchion a +0 leather armour (8, 14, D:4) a +0 giant spiked club (12, 21, D:4) a +0 sling (18, 0, D:4) a +0 spear (20, 19, D:4) a +0 club a +0 ring mail of cold resistance (21, 18, D:4) a +0 dagger a +0 ring mail (22, -11, D:4) a +0 dagger (23, 16, D:4) the +1 dagger "Akyss" {freeze, *Noise rElec Int+2 Dex+5} *Noise: It may make a loud noise when swung. rElec: It insulates you from electricity. Int+2: It affects your intelligence (+2). Dex+5: It affects your dexterity (+5). (25, 22, D:4) an orb of mayhem (30, -2, D:4) 3 boomerangs (31, -5, D:4) a +0 robe (40, 5, D:4) a +0 hand axe (42, 26, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a +0 giant club (1, 0, D:5) a +0 giant club (1, 2, D:5) a +0 hand axe (2, -4, D:5) a +0 leather armour (3, -3, D:5) 7 stones (4, -8, D:5) a +0 scale mail (17, 19, D:5) My Sojourn through Swampland (19, -17, D:5) a +0 whip (25, -13, D:5) a +0 spear (26, -15, D:5) a +0 whip (26, -14, D:5) a +0 spear a +0 spear (41, 7, D:5) a +0 whip (41, 20, D:5) a +0 dagger (42, 7, D:5) a +0 whip (43, 8, D:5) a +0 club (43, 9, D:5) a +0 trident a +0 scale mail a +0 buckler (43, 10, D:5) a +0 club a +0 whip a gnoll corpse (skeletalised by now) (51, -5, D:5) a +0 flail (52, -5, D:5) a +0 robe a +0 mace (52, -3, D:5) a +0 leather armour (53, -5, D:5) a +0 leather armour a +4 dagger (53, -4, D:5) a +0 robe a +2 halberd (53, -3, D:5) a +0 war axe a +0 robe a +0 hand axe Level 6 of the Dungeon (1, 0, D:6) a +0 hand axe (2, -1, D:6) a +0 flail