Dungeon Crawl Stone Soup version 0.33.1 (webtiles) character file. Game seed: 13896424323472417661 26 kaiser1 the Grave Robber (level 2, -3/23 HPs) Began as a Mountain Dwarf Necromancer on July 20, 2025. Slain by a sleepcap (7 damage) ... on level 2 of the Dungeon. The game lasted 00:02:41 (1154 turns). kaiser1 the Grave Robber (MDNe) Turns: 1154, Time: 00:02:41 Health: -3/23 AC: 5 Str: 10 XL: 2 Next: 89% Magic: 1/5 EV: 9 Int: 15 God: Gold: 47 SH: 0 Dex: 10 Spells: 2/5 levels left rFire . . . f - +0 club rCold . . . (no offhand) rNeg . . . d - +0 ring mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: runic magic, artefact enchanting a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 47 gold pieces. Inventory: Hand Weapons a - a +0 dagger f - a +0 club (weapon) Armour b - a +0 robe d - a +0 ring mail (worn) Scrolls g - a scroll of blinking {unknown} h - a scroll of enchant weapon {unknown} Potions c - 2 potions of magic e - a potion of moonshine i - a potion of attraction {unknown} Talismans j - a medusa talisman Skills: + Level 1.0 Fighting + Level 1.0 Maces & Flails + Level 1.1 Armour - Level 1.3 Dodging - Level 1.4 Stealth + Level 2.0 Spellcasting + Level 4.6 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 60% N/A 4% 1 b - Grave Claw Necr 30% 2d9 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 15% 2d7 12% 3 Animate Dead Necr 15% N/A 38% 4 Curse of Agony Necr 15% N/A 75% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (chance to affect: 64%) A fragment of the bat's soul is dislodged from its body. The bat looks weaker. The bat barely misses you. The sleepcap releases spores at you but does no damage. Your soul wisp barely misses the bat. The bat attacks as it pursues you! The bat closely misses you. The bat barely misses you. The bat hits you but does no damage. The bat barely misses your soul wisp. The bat closely misses your soul wisp. Your soul wisp closely misses the bat. The bat attacks as it pursues you! The bat barely misses you. The bat hits you but does no damage. x2 The sleepcap attacks as it pursues you! The sleepcap releases spores at you but does no damage. Your soul wisp misses the bat. The bat barely misses you. You hit the bat. You kill the bat! You hit the sleepcap. The sleepcap is heavily damaged. The sleepcap releases spores at you but does no damage. Your soul wisp touches the sleepcap but does no damage. The sleepcap barely misses you. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You hit the sleepcap but do no damage. The sleepcap is heavily damaged. Your soul wisp touches the sleepcap but does no damage. The sleepcap closely misses you. You hit the sleepcap. The sleepcap is heavily damaged. Your soul wisp touches the sleepcap. The sleepcap releases spores at you! You die... ...##...........# ......#......?..# .##..†.........# ##...........# #####.............# #.................# #....*............ #....f†.......... #....@####...... #?....# ###### #.....# ####### You could see a sleepcap (ally target) and a friendly soul wisp (summoned). Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) 2 giant cockroaches A hobgoblin (D:1) A quokka (D:1) A ball python (D:1) 2 bats A frilled lizard (D:2) 3 goblins A kobold (D:2) A rat (D:1) 15 creatures vanquished. Vanquished Creatures (collateral kills) An endoplasm (D:1) 2 hobgoblins (D:2) An orc (D:2) A quokka (D:2) 2 goblins (D:1) 2 kobolds A rat (D:2) 10 creatures vanquished. Grand Total: 25 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kaiser1 the Mountain Dwarf Necromancer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 424 | D:1 | Reached XP level 2. HP: 22/22 MP: 4/4 427 | D:1 | Learned a level 2 spell: Grave Claw 1062 | D:2 | Reached skill level 1 in Armour 1066 | D:2 | Reached skill level 1 in Maces & Flails 1092 | D:2 | Reached skill level 1 in Fighting 1142 | D:2 | HP: 1/23 [bat (1)] 1154 | D:2 | Slain by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_gap_in_the_tavern_cellar, layout_basic, hangedman_glass_teeth, nicolae_the_louvre D:2: layout_rooms, minmay_rat_hole Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 | 2.0 Armour | 1 | 1.1 Maces & Flails | 1 | 1.0 Fighting | 1 | 1.0 Dodging | | 1.3 Stealth | | 1.4 Necromancy | | 4.6 Action || total ---------------------------++------- Melee: Club || 73 Dagger || 16 Cast: Soul Splinter || 18 Grave Claw || 1 Use: Scroll || 2 Armour: Ring mail || 80 Dodge: Dodged || 63