kadmus Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (4, 5, D:1) a +0 animal skin (14, 33, D:1) a +0 dagger (24, -4, D:1) 4 stones (26, 32, D:1) a bat corpse (skeletalised by now) (28, 20, D:1) a +0 club a goblin skeleton (31, 24, D:1) a +0 leather armour (32, -2, D:1) a +0 club (33, 11, D:1) 4 stones (34, 37, D:1) 6 stones (34, 49, D:1) a +0 leather armour (36, 8, D:1) a +0 whip (37, 44, D:1) a +0 club (40, 29, D:1) a +0 short sword (40, 45, D:1) a bat corpse (skeletalised by now) (41, 30, D:1) a quokka skeleton (43, 20, D:1) a +0 short sword (44, 40, D:1) a +0 whip (46, 12, D:1) a hobgoblin corpse (skeletalised by now) (46, 31, D:1) a +0 dagger (47, 29, D:1) a +0 ring mail (53, 23, D:1) a +0 short sword 4 stones (57, 46, D:1) a hobgoblin skeleton Level 2 of the Dungeon (1, 6, D:2) a +0 dagger (3, 17, D:2) a +0 whip 3 stones (8, 0, D:2) 3 stones (9, 17, D:2) a ball python corpse (13, 2, D:2) a +0 hand axe (15, 4, D:2) a rat corpse (22, 8, D:2) a +0 club a goblin corpse (44, 0, D:2) a quill talisman