Dungeon Crawl Stone Soup version 0.34-a0-86-g157474af12 (webtiles) character file. Game seed: 8763598766441809393 17 kadmus the Changeling (level 2, -11/19 HPs) Began as a Merfolk Shapeshifter on May 28, 2025. Mangled by Terence ... wielding a +1 falchion of electrocution (18 damage) ... on level 2 of the Dungeon. The game lasted 00:01:48 (646 turns). kadmus the Changeling (Merfolk Shapeshifter) Turns: 646, Time: 00:01:48 Health: -11/19 AC: 0 Str: 14 XL: 2 Next: 62% Magic: 2/2 EV: 17 Int: 9 God: Gold: 108 SH: 0 Dex: 13 Spells: 1/1 levels left rFire . . . - Nothing wielded rCold . . . (offhand unavailable) rNeg . . . a - melded +0 animal skin rPois . (no helmet) rElec . (no cloak) rCorr . (gloves unavailable) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: flux-form, glowing A: contaminating, glow, reduced hp, weak attacks, (nimble swimmer 2), mertail a: End Transformation You were on level 2 of the Dungeon. You were overflowing with transmutational energy. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 108 gold pieces. Inventory: Missiles f - 5 poisoned darts (quivered) n - 3 javelins Armour a - a +0 animal skin (melded) h - a +0 helmet o - a +0 leather armour Scrolls g - a scroll of vulnerability {unknown} i - a scroll of enchant weapon {unknown} k - a scroll of fear {unknown} l - a scroll of identify {unknown} Potions c - a potion of lignification j - 2 potions of curing {unknown} Baubles b - 2 flux baubles Talismans d - a quill talisman (active) e - a protean talisman m - an inkwell talisman Skills: - Level 2.1 Fighting + Level 3.3 Dodging + Level 3.6 Unarmed Combat + Level 4.3 Shapeshifting You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 0% 2x1d4 38% 1 Momentum Strike Conj/Tloc 0% 3d8 52% 2 Iskenderun's Battlesphe Conj/Frge 0% 2d7 99% 4 Arcjolt Conj/Air 0% 1d10 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 * Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are overflowing with transmutational energy. Foes you strike become dangerously contaminated with transmutational energy. You glow with energy, making you easy to see. Your maximum health is decreased, since you lack skill for your form. Your attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapon, offhand, body armour and gloves are melded. (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You begin transforming. You continue transforming. x3 Your transformation has ended. Your +0 animal skin unmelds from your body. Sharp quills grow all over your body. Found 8 stones. You open the door. You see here a bat skeleton. A goblin comes into view. It is wielding a +0 dagger. A goblin is nearby! You barely miss the goblin. The goblin barely misses you. You hit the goblin. You kill the goblin! No target in view! You see here a frilled lizard skeleton. You see here a bat skeleton. You see here a quill talisman. Done exploring. Done exploring. What level of the Dungeon? (default 1, ? - help) There is a stone staircase leading down here. You climb downwards. Terence shouts! Found a dagger and a leather armour. There is a stone staircase leading up here. Terence is nearby! Attack: -) Nothing wielded Press: ? - help, Dir - move target Aim: Terence, wielding a +1 falchion of electrocution and wearing a +0 chain mail (71% to hit and 65% to hit with your off-hand punch) Okay, then. You crush the flux bauble in your hand and feel its energy flooding your body. Your quills recede back into your body. Your body destabilises. Your +0 animal skin melds into your body. Terence hits you with a +1 falchion of electrocution! Unknown command. Terence hits you with a +1 falchion of electrocution. You are electrocuted!! Ouch! That really hurt! You die... Terence says, "Finally, peace and quiet." #. #. ##.##### . ...... #.. ....#### #..##.....)# #.......# #..p# ##.@# #... #...[ #.##.. #. ### #. ## You could see Terence. Vanquished Creatures 2 endoplasms (D:1) 2 giant cockroaches (D:1) 2 hobgoblins (D:1) A quokka (D:1) 3 ball pythons (D:1) 3 bats (D:1) A frilled lizard (D:1) A goblin (D:1) 3 rats (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kadmus the Merfolk Shapeshifter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 103 | D:1 | Reached XP level 2. HP: 11/22 MP: 2/2 203 | D:1 | Got the Codex of Battle Magic 285 | D:1 | Found Sentiyn's Assorted Antiques. 644 | D:2 | Noticed Terence 646 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_c, layout_basic, serial_shops, nicolae_shop_overgrown_old_shop D:2: layout_basic, uniq_terence Skill XL: | 1 | ---------------+----+----- Dodging | 3 | 3.3 Fighting | | 2.1 Unarmed Combat | | 3.6 Shapeshifting | | 4.3 Action || total ---------------------------++------- Melee: Unarmed || 48 Punch || 2 Armour: Animal skin || 20 Skin || 2 Dodge: Dodged || 21 Form: Quill || 1 Scroll || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 643 | 640 | 3 | 50 | 421 | 2 | 321.5 | Dungeon | 643 | 640 | 3 | 50 | 421 | 2 | 321.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 641 daAuts D:2: 1 daAuts