Dungeon Crawl Stone Soup version 0.35-a0-1339-g60e87af945 (webtiles) character file. Game seed: 17438657771056976290 5 kaboom the Vexing (level 1, -2/16 HPs) Began as a Demigod Hexslinger on Oct 26, 2026. Slain by a goblin ... wielding a +0 devious dagger (6 damage) ... on level 1 of the Dungeon. The game lasted 00:00:19 (149 turns). kaboom the Vexing (Demigod Hexslinger) Turns: 149, Time: 00:00:20 Health: -2/16 AC: 2 Str: 9 XL: 1 Next: 50% Magic: 4/4 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 16 Spells: 2/2 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) Jewellery c - an amulet of chemistry Scrolls p - a scroll of poison c - 3 scrolls of amnesia {unknown} Skills: + Level 1.0 Fighting + Level 1.9 Ranged Weapons + Level 1.9 Dodging + Level 1.1 Spellcasting + Level 2.7 Hexes - Level 0.8 Fire Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 18% 2d2 12% 2 Sigil of Binding Hex 9% N/A 24% 3 Inner Flame Hex/Fire 6% N/A 34% 3 Cause Fear Hex 4% N/A 61% 4 Dimensional Bullseye Hex/Tloc 2% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5842 Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History There are monsters nearby! You shoot a sling bullet. The sling bullet misses the goblin. The sling bullet hits the endoplasm but does no damage. You encounter a ball python. You shoot a sling bullet. The sling bullet hits the goblin. The goblin is heavily wounded. You shoot a sling bullet. The sling bullet barely misses the goblin. The goblin hits you with a +0 devious dagger. You shoot a sling bullet. The sling bullet barely misses the goblin. The goblin misses you. The goblin closely misses you. You shoot a sling bullet. The sling bullet misses the goblin. The sling bullet hits the endoplasm! You kill the endoplasm! The goblin hits you with a +0 devious dagger! Ouch! That really hurt! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet closely misses the goblin. The goblin hits you with a +0 devious dagger. You shoot a sling bullet. The sling bullet misses the goblin. The goblin closely misses you. The goblin hits you with a +0 devious dagger. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet hits the goblin but does no damage. The goblin completely misses you. You shoot a sling bullet. The sling bullet closely misses the goblin. The goblin closely misses you. You shoot a sling bullet. The sling bullet barely misses the goblin. The goblin closely misses you. The goblin hits you with a +0 devious dagger. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet misses the goblin. The goblin hits you with a +0 devious dagger. You die... ###### .!... .... # ...#### ############ ≈. ..+..###........... ≈.. .#....)....####### ~≈≈.#####g............# ...≈~....@...†........#### ..≈≈.)..######............ ≈S≈..>.†.................. ≈......#.#####.#......#### #......#.# #.#......# .......#.#####.#......# .....[.#....†..#......# .......################ # .....#. ... # You could see a goblin (g). Vanquished Creatures An endoplasm (D:1) 2 hobgoblins (D:1) A bat (D:1) A goblin (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kaboom the Demigod Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 4/4 119 | D:1 | Reached skill level 1 in Fighting 149 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_maze, layout_basic, ebering_ecumenical_altar_box, minmay_misc_feat_enclosed, chequers_serial_rivers_small_b Skill XL: | 1 | ---------------+----+----- Ranged Weapons | 1 | 1.9 Dodging | 1 | 1.9 Spellcasting | 1 | 1.1 Hexes | 2 | 2.7 Fighting | 1 | 1.0 Fire Magic | | 0.8 Percentage of experience gained in each form (* = 100%): Form XL: | 1 | XLs as -------------+----+--------- None | * | 1 Action || total ---------------------------++------- Fire: Sling || 23 Armour: Robe || 9 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 156 | 156 | 0 | 0 | 116 | 1 | 156.0 | Dungeon | 156 | 156 | 0 | 0 | 116 | 1 | 156.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 156 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+