Dungeon Crawl Stone Soup version 0.35-a0-1329-g4838a30a0f (webtiles) character file. Game seed: 4267048172483140889 25 kaboom the Vexing (level 2, -3/23 HPs) Began as a Demigod Hexslinger on Oct 25, 2026. Slain by Terence ... wielding a +0 falchion (7 damage) ... on level 2 of the Dungeon. The game lasted 00:01:53 (1135 turns). kaboom the Vexing (Demigod Hexslinger) Turns: 1135, Time: 00:01:54 Health: -3/23 AC: 2 Str: 9 XL: 2 Next: 58% Magic: 3/6 EV: 11 Int: 15 God: Gold: 78 SH: 0 Dex: 16 Spells: 1/3 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: weak-willed, jinxed A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 78 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) c - a scarf of invisibility d - a +2 pair of boots Scrolls p - a scroll of poison c - 3 scrolls of identify {unknown} e - a scroll of noise {unknown} h - a scroll of fog {unknown} k - a scroll of teleportation {unknown} Potions d - a potion of haste {unknown} f - 2 potions of attraction {unknown} j - a potion of moonshine {unknown} Skills: + Level 1.3 Fighting + Level 2.1 Ranged Weapons + Level 2.1 Dodging + Level 1.3 Spellcasting + Level 2.9 Hexes - Level 0.9 Fire Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 18% 2d2 11% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 2% 2d4 24% 1 Sigil of Binding Hex 9% N/A 22% 3 Inner Flame Hex/Fire 6% N/A 32% 3 Cause Fear Hex 4% N/A 56% 4 Dimensional Bullseye Hex/Tloc 2% N/A 78% 4 Platinum Paragon Frge 0% 4d10 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10841 Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Terence is heavily wounded. Terence hits you with a +0 falchion. The orc barely misses you. Terence hits you with a +0 falchion. You aren't carrying any items that you can evoke. Unknown command. Terence seems less drained. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc, wielding a +0 short sword and wearing a +0 robe (59% to hit) You shoot a sling bullet. The sling bullet closely misses Terence. The sling bullet barely misses the orc. Casting: Jinxbite (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 falchion and wearing a +0 scale mail (heavily wounded, chance to call a sprite on attack: 51%, 63% to hit) You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is heavily wounded. A giggling sprite leaps out and bonks Terence with his +0 falchion. Terence is severely wounded. Terence closely misses you. The orc misses you. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 falchion and wearing a +0 scale mail (severely wounded, heavily drained, chance to call a sprite on attack: 56%, 63% to hit) You shoot a sling bullet. The sling bullet barely misses Terence. Terence hits you with a +0 falchion. The orc hits you with a +0 hand axe. Terence hits you with a +0 falchion. The orc hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 falchion and wearing a +0 scale mail (severely wounded, heavily drained, chance to call a sprite on attack: 56%, 63% to hit) You shoot a sling bullet. The sling bullet hits Terence. Terence is almost dead. Terence seems less drained. Terence hits you with a +0 falchion! You die... Terence says, "Honour does not prevent me from taking a tactical advantage." #.###...# #.## ##.#.##.# #.# #..$# ##.###.#########.# #...# #.# #...........# #...# #.############### . #...# #.........##### #.###...###### #....####.....# .........)...####...####.....# ..............#@@............# # ..............#o##.#..##.....# # #.###...#####...o..†.........# # #...# ###.##.#.######### # #$..# #.##.#.# # ....$. #......# # #.#...# ####.### ##### #....... #.# ##.... #.....!. #.#########.###. You could see Terence (@) and an orc (o). Vanquished Creatures A dart slug (D:1) A ribbon worm (D:2) 3 endoplasms 3 hobgoblins An orc (D:2) 2 quokkas (D:1) A ball python (D:1) 5 bats A frilled lizard (D:1) A goblin (D:1) 2 rats (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kaboom the Demigod Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 4/4 123 | D:1 | Reached skill level 1 in Fighting 248 | D:1 | Reached XP level 2. HP: 23/23 MP: 6/6 938 | D:2 | Learned a level 2 spell: Jinxbite 1047 | D:2 | Encountered Terence 1135 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: ms813_arrival_square_statues, layout_basic D:2: layout_loops_cross, basic_altar, uniq_terence Skill XL: | 1 | ---------------+----+----- Ranged Weapons | 2 | 2.1 Dodging | 2 | 2.1 Spellcasting | 1 | 1.3 Hexes | 2 | 2.9 Fighting | 1 | 1.3 Fire Magic | | 0.9 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 | XLs as -------------+-------+--------- None | * * | 2 Action || total ---------------------------++------- Fire: Sling || 74 Cast: Jinxbite || 3 Armour: Robe || 20 Dodge: Dodged || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1157 | 1127 | 30 | 36 | 892 | 2 | 578.5 | Dungeon | 1157 | 1127 | 30 | 36 | 892 | 2 | 578.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 808 daAuts D:2: 348 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+