Dungeon Crawl Stone Soup version 0.35-a0-1326-gf22a60d3d9 (webtiles) character file. Game seed: 18198736441289151497 0 kaboom the Vexing (level 1, 0/15 HPs) Began as a Demigod Hexslinger on Oct 24, 2026. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:06 (57 turns). kaboom the Vexing (Demigod Hexslinger) Turns: 57, Time: 00:00:06 Health: 0/15 AC: 2 Str: 9 XL: 1 Next: 0% Magic: 4/4 EV: 11 Int: 15 God: Gold: 16 SH: 0 Dex: 16 Spells: 2/2 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) Scrolls p - a scroll of poison c - a scroll of identify {unknown} Skills: + Level 0.8 Fighting + Level 1.7 Ranged Weapons + Level 1.7 Dodging + Level 1.0 Spellcasting + Level 2.6 Hexes - Level 0.8 Fire Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 16% 2d2 12% 2 Sigil of Binding Hex 8% N/A 24% 3 Inner Flame Hex/Fire 6% N/A 34% 3 Cause Fear Hex 4% N/A 63% 4 Dimensional Bullseye Hex/Tloc 2% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5938 Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You shoot a sling bullet. The sling bullet barely misses the jackal. The jackal barely misses you. x3 You shoot a sling bullet. The sling bullet barely misses the jackal. The jackal barely misses you. The jackal bites you. x2 The jackal barely misses you. You shoot a sling bullet. The sling bullet completely misses the jackal. The jackal closely misses you. The jackal bites you. You shoot a sling bullet. The sling bullet barely misses the jackal. The jackal bites you. The jackal misses you. The jackal barely misses you. The jackal closely misses you. You shoot a sling bullet. The sling bullet misses the jackal. The jackal bites you. The jackal bites you but does no damage. The jackal barely misses you. x2 You shoot a sling bullet. The sling bullet barely misses the jackal. The jackal barely misses you. The jackal closely misses you. The jackal bites you. The jackal closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! Fire: a) +1 sling Press: ? - help, Q - select action Shift-Dir - straight line Aim: a jackal (50% to hit) You shoot a sling bullet. The sling bullet barely misses the jackal. The jackal misses you. The jackal closely misses you. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * Fire: a) +1 sling Press: ? - help, Q - select action Shift-Dir - straight line Aim: a jackal (50% to hit) You shoot a sling bullet. The sling bullet barely misses the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal bites you. You die... ################# ................. ## ########....h####### #∩#####∩# #....@h...).. #.......###.....###.### ...............# #.##............# #.##...÷........# ........∩##.....# #.∩∩....###.....# ##÷.∩....###.....# .#..##...∩##.....# You could see 2 jackals (h). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kaboom the Demigod Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 4/4 57 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_abandoned_market, layout_basic Skill XL: | 1 | ---------------+----+----- Ranged Weapons | 1 | 1.7 Dodging | 1 | 1.7 Spellcasting | 1 | 1.0 Hexes | 2 | 2.6 Fighting | | 0.8 Fire Magic | | 0.8 Percentage of experience gained in each form (* = 100%): Form XL: | 1 | XLs as -------------+----+--------- Action || total ---------------------------++------- Fire: Sling || 10 Armour: Robe || 11 Dodge: Dodged || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 59 | 59 | 0 | 0 | 44 | 1 | 59.0 | Dungeon | 59 | 59 | 0 | 0 | 44 | 1 | 59.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 59 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+