Dungeon Crawl Stone Soup version 0.35-a0-1322-g8757df5d43 (webtiles) character file. Game seed: 5179553422047985658 2 kaboom the Vexing (level 1, 0/16 HPs) Began as a Demigod Hexslinger on Oct 23, 2026. Slain by a frilled lizard (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:05 (19 turns). kaboom the Vexing (Demigod Hexslinger) Turns: 19, Time: 00:00:06 Health: 0/16 AC: 2 Str: 9 XL: 1 Next: 25% Magic: 4/4 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 16 Spells: 2/2 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) Scrolls p - a scroll of poison Skills: + Level 1.0 Fighting + Level 1.8 Ranged Weapons + Level 1.8 Dodging + Level 1.0 Spellcasting + Level 2.7 Hexes - Level 0.8 Fire Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 16% 2d2 12% 2 Sigil of Binding Hex 8% N/A 24% 3 Inner Flame Hex/Fire 6% N/A 34% 3 Cause Fear Hex 4% N/A 63% 4 Dimensional Bullseye Hex/Tloc 2% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5977 Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The jackal barely misses you. You encounter a jackal. The jackal misses you. The jackal bites you. You shoot a sling bullet. The sling bullet hits the jackal. The jackal is heavily wounded. The jackal closely misses you. You shoot a sling bullet. The sling bullet closely misses the jackal. x2 The jackal completely misses you. The jackal closely misses you. The jackal barely misses you. x2; The jackal misses you. You shoot a sling bullet. The sling bullet hits the jackal. You kill the jackal! The jackal closely misses you. The jackal barely misses you. The jackal bites you. The jackal bites you but does no damage. Your Fighting skill increases to level 1! You shoot a sling bullet. The sling bullet hits the jackal. The jackal is lightly wounded. The jackal closely misses you. The jackal barely misses you. The jackal closely misses you. The jackal bites you. You shoot a sling bullet. The sling bullet completely misses the jackal. The jackal bites you. The jackal completely misses you. You encounter a frilled lizard. The jackal bites you. The jackal misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet misses the jackal. The sling bullet hits the plant. The plant begins to die. The plant is lightly damaged. The jackal barely misses you. The jackal closely misses you. You shoot a sling bullet. The sling bullet hits the jackal. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The frilled lizard closely misses you. The jackal misses you. The jackal closely misses you. The frilled lizard bites you. You die... . .# .# .. #####. #.... ##.hl## #◊.h@◊# ##...## #◊...◊# ##...## #◊...◊# ##...## #◊.◊.◊# ##.◊.## #◊...◊# You could see 2 jackals and a frilled lizard. Vanquished Creatures 2 jackals (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kaboom the Demigod Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 4/4 16 | D:1 | Reached skill level 1 in Fighting 19 | D:1 | Slain by a frilled lizard Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_plants_in_alcoves, layout_loops_ring, serial_bayou, serial_bayou_ford_a, serial_bayou_crossing, serial_bayou_lagoon_a, serial_bayou_lake_a, grunt_decor_clamped, minmay_pentomino_s4 Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.0 Ranged Weapons | | 1.8 Dodging | | 1.8 Spellcasting | | 1.0 Hexes | | 2.7 Fire Magic | | 0.8 Percentage of experience gained in each form (* = 100%): Form XL: | 1 | XLs as -------------+----+--------- None | * | 1 Action || total ---------------------------++------- Fire: Sling || 10 Armour: Robe || 9 Dodge: Dodged || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 21 | 21 | 0 | 0 | 9 | 1 | 21.0 | Dungeon | 21 | 21 | 0 | 0 | 9 | 1 | 21.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 21 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+