Dungeon Crawl Stone Soup version 0.35-a0-1322-g8757df5d43 (webtiles) character file. Game seed: 17911511164319352007 57 kaboom the Vexing (level 3, -2/28 HPs) Began as a Demigod Hexslinger on Oct 23, 2026. Slain by an ogre ... wielding a +0 giant club (29 damage) ... on level 4 of the Dungeon. The game lasted 00:01:34 (2443 turns). kaboom the Vexing (Demigod Hexslinger) Turns: 2443, Time: 00:01:35 Health: -2/28 AC: 2 Str: 9 XL: 3 Next: 47% Magic: 5/7 EV: 12 Int: 15 God: Gold: 270 SH: 0 Dex: 20 Spells: 3/5 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: weak-willed, jinxed A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 270 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) c - a +0 pair of boots Jewellery d - a ring of see invisible Wands e - a wand of charming (17) Scrolls p - 4 scrolls of poison c - 2 scrolls of identify {unknown} e - 3 scrolls of vulnerability {unknown} h - a scroll of revelation {unknown} k - a scroll of enchant weapon {unknown} l - a scroll of enchant armour {unknown} Potions d - a potion of curing {unknown} f - a potion of might {unknown} j - 2 potions of resistance {unknown} Skills: + Level 1.6 Fighting + Level 2.2 Ranged Weapons + Level 2.2 Dodging + Level 1.5 Spellcasting + Level 3.1 Hexes - Level 1.1 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 20% 2d2 10% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 10% N/A 19% 3 Sigil of Binding Hex 10% N/A 19% 3 Freeze Ice 4% 1d3 24% 1 Ice Thorns Ice/Erth 4% 1d4 24% 1 Kinetic Grapnel Frge 4% 1d4 24% 1 Soul Splinter Necr 4% N/A 24% 1 Inner Flame Hex/Fire 7% N/A 28% 3 Frozen Ramparts Ice 2% 1d1 56% 3 Ozocubu's Armour Ice 1% N/A 56% 3 Cause Fear Hex 5% N/A 54% 4 Dimensional Bullseye Hex/Tloc 2% N/A 77% 4 Metabolic Englaciation Hex/Ice 2% N/A 98% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 21485 Temple: D:4-7 Shops: D:3 [ Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The adder hisses angrily. Found four items. Found a stone staircase leading down. There is a stone staircase leading up here. Unknown command. Casting: Jinxbite (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (asleep, chance to call a sprite on attack: 43%, 97% to hit) You shoot a sling bullet. The sling bullet hits the ogre! The ogre shouts! The ogre is moderately wounded. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (moderately wounded, chance to call a sprite on attack: 43%, 76% to hit) You shoot a sling bullet. The sling bullet closely misses the ogre. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (moderately wounded, chance to call a sprite on attack: 43%, 76% to hit) You shoot a sling bullet. The sling bullet hits the ogre. The ogre is moderately wounded. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (moderately wounded, chance to call a sprite on attack: 43%, 76% to hit) You shoot a sling bullet. The sling bullet hits the ogre. The ogre is heavily wounded. The ogre barely misses you. The adder bites you. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (heavily wounded, chance to call a sprite on attack: 43%, 76% to hit) You shoot a sling bullet. The sling bullet hits the ogre but does no damage. The ogre is heavily wounded. The adder barely misses you. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... #.....?#..... #...!..+.... #..#.#.#...♣ #..........♣ #..#.#.....♣ #>....$)...♣ #.....S....♣ #....O@....♣ #..........♣ #........###♣ #.######.# . .# .# ## .## ... ... You could see an ogre and an adder. Vanquished Creatures An adder (D:2) A gnoll (D:3) 3 ribbon worms An endoplasm (D:3) 4 hobgoblins 2 jackals (D:1) 2 quokkas 2 ball pythons 4 bats A frilled lizard (D:2) 7 goblins 6 kobolds 6 rats 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kaboom the Demigod Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 4/4 20 | D:1 | Reached skill level 1 in Fighting 117 | D:1 | Reached skill level 1 in Fire Magic 271 | D:1 | Reached XP level 2. HP: 23/23 MP: 6/6 1556 | D:2 | Reached skill level 3 in Hexes 1556 | D:2 | Reached XP level 3. HP: 28/28 MP: 7/7 1923 | D:3 | Found Dipnah's Antique Armour Shoppe. 2367 | D:3 | Learned a level 2 spell: Jinxbite 2391 | D:4 | Encountered an ogre 2437 | D:4 | Encountered an ogre 2443 | D:4 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_plus, layout_basic D:2: layout_loops_corners, basic_altar D:3: layout_basic, amcnicky_altar_gilded, serial_shops, nicolae_shop_well_armoured, serial_bayou_lake_a D:4: layout_basic, mainiacjoe_overflow_paths, nicolae_ashenzari_skybound, serial_glass, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_c, glass_columns_c, glass_columns_c, glass_columns_a, glass_columns_a, grunt_decor_clamped, uniq_natasha Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.6 Fire Magic | 1 | 1.1 Dodging | 2 | 2.2 Ranged Weapons | 2 | 2.2 Hexes | 3 | 3.1 Spellcasting | | 1.5 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 | XLs as -------------+----------+--------- None | * * * | 3 Action || total ---------------------------++------- Fire: Sling || 125 Cast: Jinxbite || 1 Evoke: Wand of charming || 1 Armour: Robe || 25 Dodge: Dodged || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2513 | 2394 | 119 | 23 | 2093 | 4 | 628.2 | Dungeon | 2513 | 2394 | 119 | 23 | 2093 | 4 | 628.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 936 daAuts D:1: 826 daAuts D:3: 716 daAuts D:4: 34 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+