Dungeon Crawl Stone Soup version 0.35-a0-1317-g201d16105e (webtiles) character file. Game seed: 16839874521102880266 99 kaboom the Ducker (level 4, -12/36 HPs) Began as a Demigod Hexslinger on Oct 23, 2026. Mangled by an ogre ... wielding a +0 giant club (20 damage) ... on level 4 of the Dungeon. The game lasted 00:02:07 (1901 turns). kaboom the Ducker (Demigod Hexslinger) Turns: 1901, Time: 00:02:08 Health: -12/36 AC: 2 Str: 15 XL: 4 Next: 21% Magic: 8/8 EV: 12 Int: 15 God: Gold: 163 SH: 0 Dex: 20 Spells: 5/5 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... e - amulet of regeneration Stlth ++ d - +6 ring of strength HPRegen 1.06/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 163 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) Jewellery c - an amulet of the acrobat d - a +6 ring of strength (worn) e - an amulet of regeneration (worn) f - an amulet of dissipation Scrolls p - 2 scrolls of poison c - a scroll of identify {unknown} d - 2 scrolls of teleportation {unknown} e - a scroll of revelation {unknown} h - a scroll of blinking {unknown} m - a scroll of noise {unknown} Potions f - a potion of brilliance {unknown} j - a potion of moonshine {unknown} k - a potion of enlightenment {unknown} l - 2 potions of mutation {unknown} Skills: + Level 2.3 Fighting + Level 2.8 Ranged Weapons + Level 2.8 Dodging - Level 1.0 Spellcasting - Level 2.7 Hexes - Level 0.9 Fire Magic You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 18% 2d2 12% 2 Ensorcelled Hibernation Hex/Ice 8% N/A 22% 2 Freeze Ice 0% 1d3 24% 1 Kinetic Grapnel Frge 0% 1d4 24% 1 Soul Splinter Necr 0% N/A 24% 1 Sigil of Binding Hex 9% N/A 24% 3 Sirocco Fire/Air 4% 2d6 30% 2 Inner Flame Hex/Fire 6% N/A 34% 3 Grave Claw Necr 0% 2d7 36% 2 Frozen Ramparts Ice 0% 1d1 58% 3 Hailstorm Conj/Ice 0% 3d5 58% 3 Passwall Erth 0% N/A 58% 3 Swiftness Air 0% N/A 58% 3 Cause Fear Hex 4% N/A 61% 4 Dimensional Bullseye Hex/Tloc 2% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 22057 Temple: D:4-7 Annotations: D:1 2 transporters Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You now have 163 gold pieces (gained 6). You encounter an ogre. It is wielding a +0 giant club. The ogre shouts! You hear a shout! You encounter a goblin. It is wielding a +0 club. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is lightly wounded. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is moderately wounded. You shoot a sling bullet. The sling bullet hits the ogre! The ogre is heavily wounded. The ogre closely misses you. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is heavily wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You are too injured to fight recklessly! You are too injured to fight recklessly! Fire: a) +1 sling Press: ? - help, Q - select action Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (heavily wounded, 77% to hit) You shoot a sling bullet. The sling bullet barely misses the ogre. You shoot a sling bullet. The sling bullet barely misses the ogre. The ogre closely misses you. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is severely wounded. The ogre closely misses you. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is almost dead. The ogre barely misses you. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is almost dead. The ogre hits you with a +0 giant club! * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet barely misses the ogre. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ### #. ... #.## ### #.# .... #.# #.# .... #.#####.##### #.#.## #.#...#.#...# .....# #####.#.#.#.#.#.# #..###....<#.#@O...#.# #.<......).#.#######.# ##.###...........# .. #.# ###.#...#.### .g ..# #.#...#.# #.# #### #.#...# # .# #.#...# #.##.## #..... You could see an ogre. Vanquished Creatures A clockroach (D:3) 2 adders (D:3) 3 ribbon worms 2 dart slugs (D:2) 4 endoplasms (D:1) 8 hobgoblins 6 jackals A quokka (D:2) 2 ball pythons (D:1) 4 bats 4 frilled lizards 3 goblins 5 kobolds 6 rats 51 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kaboom the Demigod Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 4/4 89 | D:1 | Reached skill level 1 in Fighting 284 | D:1 | Reached XP level 2. HP: 23/23 MP: 5/5 810 | D:2 | Reached XP level 3. HP: 29/29 MP: 7/7 1094 | D:2 | Identified the +4 mace of the Forest {venom, rElec} 1470 | D:3 | Reached XP level 4. HP: 36/36 MP: 8/8 1885 | D:4 | Encountered an ogre 1901 | D:4 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_transporter_tutorial, layout_basic D:2: layout_loops_ring, grunt_decor_mini_mirrors D:3: layout_loops_ring, nicolae_underground_beach D:4: layout_loops_cross, nicolae_overflow_sandstone_temple, minmay_misc_feat_ornament, st_stairs_12 Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 2 | 2.3 Dodging | 2 | 2.8 Ranged Weapons | 2 | 2.8 Spellcasting | | 1.0 Hexes | | 2.7 Fire Magic | | 0.9 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 4 | XLs as -------------+-------------+--------- None | * * * * | 4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 106 | 36 || 142 Armour: Robe | 15 | 6 || 21 Dodge: Dodged | 29 | 7 || 36 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1941 | 1866 | 75 | 0 | 1562 | 4 | 485.2 | Dungeon | 1941 | 1866 | 75 | 0 | 1562 | 4 | 485.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 754 daAuts D:3: 578 daAuts D:1: 561 daAuts D:4: 46 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+