Dungeon Crawl Stone Soup version 0.35-a0-1310-g49955dfc25 (webtiles) character file. Game seed: 12946233168842016664 310 kaboom the Magician (level 6, -3/41 HPs) Began as a Mummy Conjurer on Oct 20, 2026. Slain by a wight ... wielding a +4 great sword of freezing (13 damage) ... on level 4 of the Dungeon. The game lasted 00:02:40 (3635 turns). kaboom the Magician (Mummy Conjurer) Turns: 3635, Time: 00:02:41 Health: -3/41 AC: 2 Str: 17 XL: 6 Next: 17% Magic: 9/14 EV: 11 Int: 19 God: Gold: 105 SH: 0 Dex: 13 Spells: 13/16 levels left rFire . . . (100%) f - +4 short sword of the Crocodile {flame, Will+ Dex+3} rCold + . . (50%) (no offhand) rNeg + + + (0%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ c - ring of protection from fire HPRegen 0.26/turn e - +6 ring of strength MPRegen 0.14/turn %: faith @: no status effects A: undead, cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith, accursed a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 105 gold pieces. Inventory: Hand Weapons f - the +4 short sword of the Crocodile (weapon) {flame, Will+ Dex+3} (You found it on level 2 of the Dungeon) Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. Missiles b - 2 throwing nets Armour a - a +0 robe (worn) d - a +0 hat Jewellery c - a ring of protection from fire (worn) e - a +6 ring of strength (worn) Wands c - a wand of iceblast (11) Scrolls c - 4 scrolls of identify {unknown} d - 3 scrolls of fog {unknown} e - a scroll of teleportation {unknown} h - 2 scrolls of vulnerability {unknown} j - 2 scrolls of amnesia {unknown} k - a scroll of summoning {unknown} l - a scroll of enchant weapon {unknown} m - a scroll of immolation {unknown} n - a scroll of fear {unknown} o - a scroll of silence {unknown} q - 2 scrolls of poison {unknown} Skills: - Level 1.8 Dodging - Level 1.9 Stealth + Level 5.8 Spellcasting + Level 4.8 Conjurations You had 13 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 88% 2d12 4% 1 Shock Conj/Air 56% 1d6 4% 1 Slow Hex 20% N/A 12% 1 Hailstorm Conj/Ice 14% 3d6 13% 3 Construct Spike Launche Frge 10% 2d3 17% 2 Lesser Beckoning Tloc 10% N/A 17% 2 Scorch Fire 10% 2d5 17% 2 Sigil of Binding Hex 5% N/A 34% 3 Summon Ice Beast Ice/Summ 5% N/A 34% 3 Swiftness Air 5% N/A 34% 3 Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 38% 4 Diamond Sawblades Frge 2% 4d4 100% 7 Summon Hydra Summ 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 20364 Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are undead, granting you many immunities and vulnerabilities. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You cannot drink. You have a special connection with the divine. (Faith) You recover more slowly from Doom and Banes. Message History Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +1 morningstar and wearing a +0 robe (moderately damaged, 85% to hit) You focus your ray upon the wight. The searing ray hits the wight! The wight is almost destroyed. (Press . to maintain the ray.) The wight barely misses you. The searing ray hits the wight. You destroy the wight! You have reached level 6! You stop channelling your searing ray. Things that are here: a +1 morningstar; a +0 robe You encounter a wight. It is wielding a +4 great sword of freezing. You see here a +0 robe. A wight is nearby! A wight is nearby! The magic dart hits the wight but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +4 great sword of freezing and wearing a +0 robe (86% to hit) You focus your ray upon the wight. The searing ray hits the wight. The wight is moderately damaged. (Press . to maintain the ray.) The wight hits you with a +4 great sword of freezing! The wight freezes you. The searing ray hits the wight. The wight is severely damaged. The wight hits you with a +4 great sword of freezing!! * * * LOW HITPOINT WARNING * * * The wight freezes you. * * * LOW HITPOINT WARNING * * * The searing ray hits the wight. The wight is almost destroyed. The wight hits you with a +4 great sword of freezing! You die... ... ... ... # #.# ##... # # #.# #.... # ####.##.###.... .. ......U<....... ## ##. #@# #.# # #...#)###.##### ####### #.............# #.....# +.......).#.########## #.....# #...#####.#.# #....... ......+ #... #.#.###.##.##. #.....# #... #.#........... #.....# #.. #.#.###.##.... ......# #########.#.# #.####.. You could see a wight. Vanquished Creatures Menkaure (D:4) 2 wights (D:4) 2 adders (D:2) 4 dart slugs A ribbon worm (D:2) 5 orcs (D:3) 7 endoplasms 4 hobgoblins 4 quokkas 8 ball pythons 3 bats 2 frilled lizards 8 goblins 9 kobolds 10 rats 70 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kaboom the Mummy Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 383 | D:1 | Reached skill level 3 in Spellcasting 406 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/6 1609 | D:2 | Reached XP level 3. HP: 24/24 MP: 0/7 1699 | D:2 | Learned a level 2 spell: Searing Ray 1788 | D:2 | Identified the +4 short sword of the Crocodile {flame, | Will+ Dex+3} 2207 | D:3 | Reached skill level 4 in Spellcasting 2556 | D:3 | Reached XP level 4. HP: 30/30 MP: 8/10 3067 | D:4 | Encountered Menkaure 3073 | D:4 | Killed Menkaure 3074 | D:4 | Reached skill level 5 in Spellcasting 3074 | D:4 | Reached XP level 5. HP: 24/35 MP: 3/12 3570 | D:4 | Reached XP level 6. HP: 32/41 MP: 5/14 3635 | D:4 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_ratfight, layout_basic, hex_intersection D:2: layout_rooms D:3: layout_loops_ring, minmay_fractal_squares_diagonal_5 D:4: layout_basic, hex_tiny, eino_small_chamber_without_monster, uniq_menkaure Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 4 5 | 5.8 Conjurations | 4 | 4.8 Dodging | | 1.8 Stealth | | 1.9 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 4 5 6 | XLs as -------------+-------------------+--------- None | * * * * * * | 6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 27 | || 27 Melee: Unarmed | 27 | || 27 Cast: Magic Dart | 93 | 35 || 128 Searing Ray | 2 | 8 || 10 Armour: Robe | 16 | 8 || 24 Dodge: Dodged | 28 | 8 || 36 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3635 | 3591 | 44 | 104 | 3149 | 4 | 908.8 | Dungeon | 3635 | 3591 | 44 | 104 | 3149 | 4 | 908.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1254 daAuts D:2: 927 daAuts D:3: 884 daAuts D:4: 568 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+