Dungeon Crawl Stone Soup version 0.35-a0-1308-g77a9b5a25e (webtiles) character file. Game seed: 8965497994519732428 25 kaboom the Conjurer (level 2, -1/19 HPs) Began as a Mummy Conjurer on Oct 19, 2026. Slain by a hobgoblin (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:15 (814 turns). kaboom the Conjurer (Mummy Conjurer) Turns: 814, Time: 00:01:16 Health: -1/19 AC: 2 Str: 10 XL: 2 Next: 82% Magic: 0/6 EV: 11 Int: 17 God: Gold: 13 SH: 0 Dex: 10 Spells: 4/7 levels left rFire x . . (150%) - Nothing wielded rCold + . . (50%) (no offhand) rNeg + + + (0%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: faith @: no status effects A: undead, cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 13 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - a +6 ring of strength Scrolls c - 2 scrolls of amnesia {unknown} d - a scroll of poison {unknown} e - a scroll of silence {unknown} h - a scroll of enchant weapon {unknown} j - a scroll of vulnerability {unknown} Skills: + Level 2.0 Dodging + Level 2.0 Stealth + Level 3.2 Spellcasting + Level 3.4 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 56% 1d5 4% 1 b - Searing Ray Conj 28% 2d5 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 4% 3d5 63% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 (+2d1 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15)* Zot: 11179 *You can no longer be shafted in this branch Altars: Innate Abilities, Weirdness & Mutations You are undead, granting you many immunities and vulnerabilities. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You cannot drink. You have a special connection with the divine. (Faith) You recover more slowly from Doom and Banes. Message History Aim: a hobgoblin (severely wounded, 100% to hit) The magic dart hits the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you but does no damage. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (almost dead, 100% to hit) The magic dart hits the hobgoblin but does no damage. The hobgoblin is almost dead. The hobgoblin hits you. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You hit the hobgoblin but do no damage. The hobgoblin is almost dead. The hobgoblin barely misses you. You hit the hobgoblin but do no damage. The hobgoblin is almost dead. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You barely miss the hobgoblin. The hobgoblin is almost dead. The hobgoblin barely misses you. You hit the hobgoblin but do no damage. The hobgoblin is almost dead. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You hit the hobgoblin but do no damage. The hobgoblin is almost dead. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You hit the hobgoblin but do no damage. The hobgoblin is almost dead. The hobgoblin barely misses you. You completely miss the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you. You die... #........#.............# #.....## #######.##.#.#.........#####.#### #.##.#.##............#. #. #.##.#.##.###........#. #.. #.##.#.##.# #........#. #.. #.##.#.##.# #........# #.. #.##.#.##.# #........# #.. #.# #.##.###.......... ... #.##.@g............ .. #######......... .). . You could see a hobgoblin. Vanquished Creatures An adder (D:2) 4 endoplasms (D:1) 2 hobgoblins (D:1) 3 ball pythons A frilled lizard (D:1) 3 goblins A kobold (D:2) 3 rats A spectral hobgoblin (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kaboom the Mummy Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 301 | D:1 | You fall into a shaft and drop 1 floor! 354 | D:2 | Reached XP level 2. HP: 19/19 MP: 0/6 507 | D:1 | Found a faded altar of an unknown god. 591 | D:1 | Learned a level 2 spell: Searing Ray 814 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shelter, layout_rooms, dreamdust_ecumenical_altar_drowned_temple D:2: layout_loops_ring, basic_altar, serial_shops, shop, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.2 Stealth | 2 | 2.0 Dodging | 2 | 2.0 Conjurations | | 3.4 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 | XLs as -------------+-------+--------- None | * * | 2 Action || total ---------------------------++------- Attack: Normal || 24 Melee: Unarmed || 24 Cast: Magic Dart || 47 Armour: Robe || 22 Dodge: Dodged || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 819 | 819 | 0 | 52 | 627 | 2 | 409.5 | Dungeon | 819 | 819 | 0 | 52 | 627 | 2 | 409.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 613 daAuts D:2: 206 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+