kaboom Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin skeleton (1, -23, D:1) a +4 ring of protection (2, -21, D:1) a ring of willpower (5, -4, D:1) 2 poisoned darts (5, -1, D:1) a +0 spear (8, 27, D:1) a hobgoblin skeleton (9, -16, D:1) a +0 robe (12, -19, D:1) a vision talisman (13, -4, D:1) a hobgoblin skeleton (15, 4, D:1) a +0 chain mail (18, 2, D:1) a +0 robe (32, -18, D:1) a +0 short sword a stone (45, -5, D:1) a +0 dagger (56, -12, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) an adder corpse (skeletalised by now) (3, -16, D:2) a +0 whip (6, -17, D:2) a +0 short sword (6, -12, D:2) a +0 club a goblin skeleton (14, -5, D:2) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (23, 0, D:2) a +0 robe (26, -22, D:2) a +0 club (30, 1, D:2) a ball python skeleton (32, 10, D:2) a +0 ring mail (34, -17, D:2) a rat corpse (skeletalised by now) (35, 19, D:2) a +0 dagger (38, 16, D:2) a frilled lizard corpse (skeletalised by now) (39, -7, D:2) a ring of flight (39, -6, D:2) an adder skeleton (49, -20, D:2) a +0 dagger a goblin corpse (skeletalised by now) (55, 3, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Ennilei's Book Boutique a parchment of Jinxbite (69 gold) a parchment of Starburst (300 gold) a parchment of Mephitic Cloud (105 gold) a parchment of Rimeblight (393 gold) a parchment of Anguish (156 gold) a parchment of Eringya's Surprising Crocodile (156 gold) a parchment of Shock (48 gold) (0, 0, D:3) 6 poisoned darts (12, 37, D:3) a +0 robe (16, 15, D:3) a ball python skeleton (18, -6, D:3) a +0 long sword (18, 2, D:3) a +0 club (18, 6, D:3) a +0 club a goblin corpse (skeletalised by now) (23, 10, D:3) a +0 dagger (26, -1, D:3) 15 gold pieces (26, 1, D:3) 14 gold pieces (27, 0, D:3) a +0 falchion (28, 41, D:3) a +0 dagger (31, 42, D:3) a jackal corpse (skeletalised by now) (32, 16, D:3) a rimehorn talisman (33, 45, D:3) a jackal corpse (skeletalised by now) (35, 8, D:3) 3 silver javelins (37, 0, D:3) a wand of flame (4) (39, 49, D:3) a +0 leather armour (40, 32, D:3) a +0 ring mail (42, 0, D:3) a +0 plate armour (46, 4, D:3) a bat corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 club (10, -6, D:4) a ball python skeleton (14, -15, D:4) a hobgoblin skeleton (14, 0, D:4) a +0 spear (19, 3, D:4) a hobgoblin skeleton (19, 5, D:4) a bullfrog skeleton (20, 6, D:4) a hobgoblin corpse (skeletalised by now) (23, 7, D:4) a quill talisman (28, -6, D:4) a ball python skeleton (35, -39, D:4) an adder skeleton (35, 4, D:4) a +0 scale mail (38, -42, D:4) a quokka corpse (skeletalised by now) (40, -23, D:4) a ball python skeleton (41, -1, D:4) a +0 leather armour (46, -38, D:4) a ring of resist corrosion (55, -32, D:4) a hobgoblin corpse (skeletalised by now) (57, -7, D:4) a +0 hand axe a +0 ring mail a +0 dagger an orc corpse (skeletalised by now) (58, -7, D:4) a +2 devious dagger a +0 short sword a +0 leather armour a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) an adder skeleton (18, -23, D:5) a +0 ring mail (19, -11, D:5) a +1 dire flail of protection a +0 leather armour (23, -11, D:5) an adder corpse (skeletalised by now) a hound corpse (skeletalised by now) (25, 10, D:5) a +0 short sword (28, 15, D:5) a +0 ring mail (36, 4, D:5) the human skeleton of Prince Ribbit (40, -11, D:5) a +0 dagger (43, -4, D:5) a +0 trident Level 6 of the Dungeon (8, -27, D:6) a +0 chain mail (10, -32, D:6) a +0 hand axe (11, -26, D:6) a +0 broad axe (14, -29, D:6) a +0 chain mail (21, -29, D:6) a +0 broad axe of flaming (23, -34, D:6) 2 poisoned darts (23, -29, D:6) a +0 chain mail (36, 2, D:6) a ring of poison resistance (38, -37, D:6) a +0 dagger 3 stones (38, 2, D:6) a +0 halberd (39, -37, D:6) a +2 short sword of venom 7 poisoned darts a +0 whip (39, -18, D:6) a +0 flail (39, 2, D:6) a +0 spear (40, -37, D:6) a +0 dagger (40, 2, D:6) a +0 flail (43, -38, D:6) a +2 short sword of flaming 3 stones (43, -37, D:6) a +0 whip Level 7 of the Dungeon [Shop] Xust's Acquisitions Aerie a +2 athame of electrocution (518 gold) a lightning rod (4/4) (560 gold) a +2 halberd of electrocution (308 gold) a manual of Air Magic (1120 gold) a staff of air (350 gold) a +1 cloak of air (371 gold) a +4 quarterstaff of electrocution (483 gold) a +0 short sword of electrocution (133 gold) (0, 0, D:7) a +3 ring mail a +0 sling {Francisco} a +0 leather armour (3, -31, D:7) the +1 halberd "Ungyrioc" {heavy, ^Contam rElec rPois rCorr} ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. a +0 ring mail a +0 leather armour a +0 halberd (4, -35, D:7) a +0 club (4, 4, D:7) 5 poisoned darts (5, -36, D:7) a +0 club (5, -34, D:7) a +0 whip (6, -35, D:7) a +0 whip (7, -35, D:7) a +0 spear a +0 orcbow (8, -34, D:7) a +0 spear (9, 3, D:7) a +2 robe of fire resistance a +0 dire flail (11, 16, D:7) a +0 whip (12, 0, D:7) a +0 ring mail a +0 trident (13, -34, D:7) a +0 war axe (13, -31, D:7) a +0 leather armour a +0 club (13, -2, D:7) a +0 spear a +0 club (13, -1, D:7) a +0 robe a +0 dagger a +0 club (14, -29, D:7) a +0 short sword (14, -27, D:7) a +0 whip (17, -30, D:7) a +0 dagger (17, -24, D:7) a +0 robe a +0 dagger (17, -5, D:7) a +0 chain mail a +0 flail (17, 0, D:7) a +0 chain mail (20, -8, D:7) a +0 dagger (21, -3, D:7) a +0 hand axe (25, 3, D:7) a +0 ring mail (26, 1, D:7) a +0 mace (37, -33, D:7) a +6 ring of dexterity (49, -9, D:7) 2 poisoned darts (57, -2, D:7) a +3 trident of draining a +0 robe an orb of energy (58, -30, D:7) a +6 ring of dexterity (59, -30, D:7) a +0 orcbow (64, 5, D:7) a +0 short sword 2 boomerangs a +0 leather armour (65, 6, D:7) a +0 whip of electrocution a +0 leather armour (65, 9, D:7) a +0 whip a boomerang (65, 18, D:7) a +0 ring mail (68, -5, D:7) a +3 spear a +0 robe (68, 0, D:7) a +3 flail a +0 robe (68, 1, D:7) a +0 heavy flail a +0 robe (68, 3, D:7) a +4 long sword of freezing a +0 robe (68, 4, D:7) a +0 short sword a +0 robe Level 8 of the Dungeon (0, 0, D:8) 4 boomerangs (4, 18, D:8) a +0 shortbow (7, 13, D:8) 8 poisoned darts a +0 whip (7, 14, D:8) a +4 falchion 8 stones a +0 dagger (7, 15, D:8) 12 poisoned darts a +0 dagger a +0 robe a +0 dagger a +0 dagger a +0 robe a +1 dagger of freezing (9, -3, D:8) a +2 robe of willpower a +2 whip of flaming (9, 15, D:8) a +0 short sword (12, -3, D:8) 4 poisoned darts (25, -13, D:8) a +0 trident (26, 9, D:8) a +0 hand axe (31, 6, D:8) a +0 halberd (33, 22, D:8) a +0 sling a +0 quarterstaff a +0 ring mail (35, 14, D:8) a +0 dagger a +0 robe a +0 mace a +0 plate armour (37, 13, D:8) a +2 dagger of venom a +0 dagger a +0 robe a +6 ring of dexterity a +2 dagger of speed a +0 robe (38, 3, D:8) a scarf of harm a +0 orcbow a +0 falchion (55, 17, D:8) a +0 robe Level 9 of the Dungeon (0, 0, D:9) a staff of conjuration (6, -22, D:9) a +0 dagger a +0 robe (6, -19, D:9) a +2 dagger of speed a +0 helmet a +0 robe an amulet of faith (7, -25, D:9) a +0 dagger a +0 robe (13, -25, D:9) a +0 whip (14, -24, D:9) a +0 short sword a +0 trident a +0 battleaxe a +0 plate armour (14, -22, D:9) a +0 club a +0 chain mail (14, -19, D:9) a +0 dagger a +0 robe (14, -17, D:9) a +1 dagger of speed a +0 whip a +0 robe (20, 7, D:9) a +0 battleaxe a +0 plate armour (20, 8, D:9) a +5 spear of venom a +0 dagger a +0 robe a +0 scale mail (25, 0, D:9) a +0 ring mail (26, -27, D:9) a +0 short sword (27, 14, D:9) a +2 kite shield of reflection a +0 long sword a +0 ring mail (28, -4, D:9) a +0 flail (29, -7, D:9) a +0 flail (33, -7, D:9) 4 darts of disjunction (33, 4, D:9) a +0 mace a +0 plate armour (34, -6, D:9) a +0 spear (34, 3, D:9) a curare-tipped dart a +0 club (43, 13, D:9) 6 datura-tipped darts (52, -42, D:9) a +0 leather armour (52, -9, D:9) a +0 dagger (52, 7, D:9) a +1 cloak of corrosion resistance a +0 dagger Level 10 of the Dungeon (2, 9, D:10) a +0 whip a +0 robe (3, 8, D:10) a +0 giant club a +0 giant club (4, 13, D:10) a scarf of shadows (9, -14, D:10) a +0 sling (11, 25, D:10) a +0 quarterstaff (14, 16, D:10) a +0 orcbow (14, 21, D:10) a +3 orcbow of draining (15, -14, D:10) 3 poisoned darts a +0 club a +0 orcbow (15, 10, D:10) the +0 robe "Trusted Companion" {^Drain rC+ Str+2 Int+10} ^Drain: It drains your maximum health when unequipped. rC+: It protects you from cold. Str+2: It affects your strength (+2). Int+10: It affects your intelligence (+10). It cannot be enchanted further. (15, 16, D:10) a +0 glaive a +0 chain mail a +0 shortbow a +0 scale mail an amulet of guardian spirit (15, 17, D:10) a +2 heavy trident a +0 scale mail (15, 18, D:10) a +0 shortbow (16, -17, D:10) 5 large rocks (21, 8, D:10) a curare-tipped dart a +0 dagger (21, 10, D:10) a +0 trident a +0 ring mail (23, 6, D:10) a +0 longbow (47, 34, D:10) a +0 dagger (48, 11, D:10) a +0 mace Level 11 of the Dungeon [Shop] Zajuklui's Armour Shop a +2 ring mail of cold resistance (462 gold) the +0 plate armour of the Stonemason {Harm +Inv rElec rCorr} (981 gold) Harm: It increases damage dealt and taken. +Inv: It lets you turn invisible. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. the +3 plate armour of Zoth {Harm *Slow rF++} (1141 gold) Harm: It increases damage dealt and taken. *Slow: It may slow you when you take damage. rF++: It greatly protects you from fire. It cannot be enchanted further. a +2 robe (283 gold) the +3 plate armour of Midsummer {rC+ Str+4} (1218 gold) rC+: It protects you from cold. Str+4: It affects your strength (+4). It cannot be enchanted further. the +3 plate armour of Loyfasash {rC+} (1034 gold) rC+: It protects you from cold. It cannot be enchanted further. a +2 scale mail of resonance (429 gold) a +2 plate armour of poison resistance (704 gold) a +0 pair of boots of stealth (253 gold) [Shop] Miyne's Antique Weapon Shoppe a +3 heavy shortbow (604 gold) a +0 spectral giant club (194 gold) a +2 dagger of flaming (421 gold) a +2 trident of venom (437 gold) a +3 great sword of valour (729 gold) a +3 antimagic hand axe (702 gold) [Shop] Epro's Armour Shoppe the +3 Mad Mage's Maulers {Infuse+∞ VampMP -Cast} (720 gold) Infuse+∞: It empowers its wearer's blows with all of their magic. VampMP: Blows struck in melee replenish the wearer's magic. -Cast: It prevents spellcasting. It cannot be enchanted further. a +3 leather armour of cold resistance (432 gold) the +5 plate armour "Sayxait" {Rampage +Blink Dex+3} (1139 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. +Blink: It lets you blink. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +0 robe of willpower (142 gold) a +1 leather armour of willpower (252 gold) a +2 robe (232 gold) a +1 scale mail of willpower (288 gold) a +0 scale mail of resonance (171 gold) a +1 leather armour of poison resistance (198 gold) [Shop] Biniapof's General Store a scroll of silence (238 gold) a +1 war axe of freezing (279 gold) a lightning rod (4/4) (840 gold) 4 curare-tipped darts (100 gold) a tin of tremorstones (2/2) (840 gold) a potion of haste (252 gold) a scroll of torment (238 gold) a sack of spiders (840 gold) (0, 0, D:11) a +0 hand axe (0, 1, D:11) a +0 plate armour a +0 halberd a +0 flail (0, 3, D:11) a +0 spear (1, 0, D:11) a +0 short sword a +0 whip (1, 4, D:11) a +0 ring mail a +0 hand axe (2, 4, D:11) a +0 hand axe (3, -2, D:11) a +0 hand axe (3, 1, D:11) 4 poisoned darts a +0 whip (3, 4, D:11) a +0 giant club a +0 giant club (4, 0, D:11) a +2 spear of venom a +0 buckler a +0 scale mail (4, 1, D:11) the +3 sling "Xuockat" {drain, rN+} rN+: It protects you from negative energy. It cannot be enchanted further. (4, 4, D:11) a +1 spear of flaming a +0 giant spiked club a +0 scale mail a +0 halberd (5, 4, D:11) a +0 chain mail a +0 mace (6, 27, D:11) a +0 shortbow (7, -23, D:11) a gecko talisman (11, -11, D:11) a +0 shortbow (12, -11, D:11) a +0 shortbow (16, -11, D:11) a +0 orcbow (19, -1, D:11) 6 large rocks (19, 27, D:11) a staff of air (22, 1, D:11) a +0 shortbow (27, 19, D:11) a +0 flail (31, -7, D:11) a staff of earth (38, -19, D:11) a parchment of Gell's Gavotte (40, 29, D:11) a +0 spear (47, 29, D:11) a +0 dagger a +0 robe (55, 13, D:11) a +0 orcbow (61, 9, D:11) a parchment of Iskenderun's Mystic Blast Level 12 of the Dungeon (1, -4, D:12) a parchment of Eringya's Surprising Crocodile (11, 31, D:12) a +5 flail (12, 18, D:12) a +0 morningstar (14, 2, D:12) a +0 ring mail a +0 morningstar (16, 3, D:12) a +2 robe of willpower a +0 athame (25, 17, D:12) a +0 ring mail (42, 19, D:12) a +0 flail (43, 16, D:12) a +2 whip of freezing (43, 17, D:12) a +2 vampiric trident a +0 ring mail (43, 18, D:12) a +0 halberd 4 large rocks (43, 19, D:12) a +0 club a +0 flail (49, 44, D:12) a +0 whip (54, 18, D:12) a +0 glaive (56, 35, D:12) a +0 robe Level 13 of the Dungeon (0, 0, D:13) 4 large rocks (0, 3, D:13) a +0 rapier a +0 ring mail (3, 35, D:13) a +0 dagger (9, 10, D:13) 5 large rocks (12, 23, D:13) a +0 orcbow (16, 5, D:13) a +1 leather armour of willpower (20, -14, D:13) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe (20, -6, D:13) a spider talisman (21, -15, D:13) a +0 ring mail a +0 short sword (37, -6, D:13) a +0 long sword a +0 robe (40, -12, D:13) a ring of wizardry (52, 11, D:13) 4 boomerangs (52, 25, D:13) 2 atropa-tipped darts (55, 18, D:13) a +2 war axe of electrocution (55, 26, D:13) a +0 whip a +0 robe Level 14 of the Dungeon (0, 16, D:14) a +0 mace (2, -3, D:14) a +0 shortbow (5, 20, D:14) a +0 leather armour (8, 0, D:14) a +0 scimitar (8, 22, D:14) a +0 shortbow (14, 38, D:14) a +0 dagger a +0 robe (15, 7, D:14) a parchment of Summon Cactus Giant (16, 40, D:14) a +0 leather armour (21, 25, D:14) a +0 falchion (22, 12, D:14) a +0 mace (27, 0, D:14) a +0 ring mail a +0 great sword (32, 0, D:14) a +0 dagger (34, -2, D:14) 6 large rocks (34, 35, D:14) a +0 orcbow (35, 29, D:14) a +0 orcbow (35, 30, D:14) a +0 orcbow (36, 29, D:14) a +0 orcbow (36, 30, D:14) a +0 shortbow a +0 orcbow (42, 35, D:14) a curare-tipped dart a +0 short sword (43, 35, D:14) a +1 dagger of protection 8 poisoned darts (51, 35, D:14) a +0 ring mail (53, 25, D:14) a scroll of noise Level 15 of the Dungeon (2, 1, D:15) 5 large rocks (16, 19, D:15) a +0 great mace (18, 25, D:15) a +0 trident a +0 robe (20, 34, D:15) a parchment of Blink (28, 25, D:15) a +0 scale mail a +0 dagger (29, 30, D:15) a +0 buckler a +0 leather armour a +0 long sword (29, 31, D:15) a +0 trident a +0 plate armour 6 large rocks (30, 27, D:15) a +0 plate armour a +0 dire flail (31, 23, D:15) a +0 plate armour (32, 24, D:15) a +2 scimitar of flaming (32, 31, D:15) a +2 war axe of flaming a +0 plate armour (33, 31, D:15) a +0 shortbow a +0 whip (38, 45, D:15) a +2 great mace of concussion a +0 ring mail (38, 47, D:15) a +0 great sword a +0 leather armour (48, 11, D:15) a +0 ring mail (51, 11, D:15) a +0 dagger a +0 robe the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Qiteiku's Book Boutique a parchment of Hellfire Mortar (524 gold) a parchment of Death's Door (832 gold) a parchment of Maxwell's Capacitive Coupling (668 gold) a parchment of Shock (64 gold) a parchment of Alistair's Walking Alembic (294 gold) a parchment of Polar Vortex (832 gold) a parchment of Nazja's Percussive Tempering (294 gold) a parchment of Passage of Golubria (208 gold) a parchment of Arcjolt (294 gold) [Shop] Midys's Weapon Boutique a +0 dagger (34 gold) a +2 heavy halberd (326 gold) a +1 short sword of draining (210 gold) a +2 long sword of electrocution (351 gold) a +1 whip of freezing (195 gold) a +0 long sword (59 gold) a +4 heavy trident (481 gold) 6 poisoned darts (61 gold) a +5 spear of flaming (550 gold) 6 boomerangs (204 gold) 2 datura-tipped darts (30 gold) 5 poisoned darts (51 gold) [Shop] Roifrext's Antique Armour Emporium the +6 buckler of Hubris {rCorr Int+3 Dex+2} (1324 gold) rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the +2 hat of the Bear Spirit {Spirit, Bear, *Rage Will++} (802 gold) Bear: Going berserk makes the wearer exceptionally tough, and they are slowed for a shorter time afterward. *Rage: It berserks you when you make melee attacks (+20% chance). Will++: It greatly increases your willpower. It cannot be enchanted further. a +2 scale mail of positive energy (414 gold) a +3 leather armour of cold resistance (552 gold) a +3 chain mail of willpower (644 gold) (0, 0, Orc:1) 24 gold pieces (1, -12, Orc:1) a +0 hand axe (4, -7, Orc:1) 5 gold pieces a +0 mace (4, -5, Orc:1) a +0 flail of draining (5, -8, Orc:1) 11 gold pieces a +0 trident a boomerang a +0 chain mail a +0 trident (6, -11, Orc:1) a +0 short sword (11, -17, Orc:1) a +0 robe a +0 halberd (11, -15, Orc:1) a +0 short sword a +0 scale mail a +0 flail (12, -14, Orc:1) a +2 trident of protection a +0 plate armour a +0 plate armour a +1 halberd of entangling (14, -14, Orc:1) a +1 plate armour of cold resistance a +0 pair of boots (51, -8, Orc:1) a +0 flail (51, -5, Orc:1) a +0 robe a +0 dagger (53, -11, Orc:1) a +0 robe a +0 dagger (53, -9, Orc:1) a +0 leather armour a +0 hand axe (53, -7, Orc:1) a +2 whip of venom (54, -20, Orc:1) a +0 arbalest (55, -10, Orc:1) a +0 giant spiked club (56, -18, Orc:1) a +0 arbalest (59, -9, Orc:1) a +0 chain mail a +0 halberd (60, -7, Orc:1) a +0 ring mail a +0 glaive (61, -8, Orc:1) a +0 halberd a +0 chain mail (62, -8, Orc:1) a +0 dagger a +0 robe Level 2 of the Orcish Mines [Shop] Xinkavui's Weapon Emporium 5 atropa-tipped darts (58 gold) a +0 mace (39 gold) a +0 rapier (71 gold) the +2 broad axe of Resumed Hostilities {spect, ^Drain +Blink rCorr Stlth+} (640 gold) ^Drain: It drains your maximum health when unequipped. +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 dagger (26 gold) a +0 sling (19 gold) a +0 war axe (45 gold) a +1 hand axe of freezing (161 gold) [Shop] Fothruu's Book Boutique a parchment of Vhi's Electric Charge (169 gold) a parchment of Mercury Arrow (75 gold) a parchment of Lesser Beckoning (75 gold) a parchment of Sphinx Sisters (426 gold) a parchment of Teleport Other (114 gold) a parchment of Death Channel (325 gold) a parchment of Anguish (169 gold) a parchment of Leda's Liquefaction (169 gold) [Shop] Xionetix's Distillery a potion of brilliance (66 gold) a potion of might (66 gold) a potion of enlightenment (82 gold) a potion of magic (132 gold) a potion of brilliance (66 gold) a potion of berserk rage (82 gold) [Shop] Tauqooni's General Store a parchment of Conjure Ball Lightning (375 gold) a +0 shortbow (45 gold) a sack of spiders (600 gold) 3 poisoned darts (27 gold) a jade talisman (187 gold) a +0 robe (13 gold) a +0 helmet of light (172 gold) a +0 dagger (30 gold) a parchment of Vampiric Draining (132 gold) [Shop] Zoshriogo's Self-Improvement Boutique a manual of Conjurations (1440 gold) a manual of Dodging (1440 gold) (0, 0, Orc:2) a +0 giant club (3, 4, Orc:2) a +1 dagger of venom (4, 4, Orc:2) a +0 robe a +0 dagger a +0 plate armour a +0 scimitar (5, 5, Orc:2) a +0 plate armour a +0 war axe a +0 leather armour a +0 club a +0 arbalest (6, 33, Orc:2) a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant club (7, 34, Orc:2) a +0 giant club (7, 36, Orc:2) a +0 robe a +0 dagger a +0 morningstar (7, 37, Orc:2) a +0 chain mail a +0 club a +0 trident (8, 8, Orc:2) a +0 mace (8, 35, Orc:2) a +0 chain mail a +0 hand axe (8, 36, Orc:2) a +2 mace of protection a +0 chain mail (8, 38, Orc:2) a +0 scale mail a +0 dagger (9, 35, Orc:2) a +0 giant club (9, 36, Orc:2) a +0 robe a +0 club (9, 37, Orc:2) a +0 leather armour a +0 whip (10, 36, Orc:2) a +1 dagger of pain a +0 robe a +0 dagger a +0 robe (11, 37, Orc:2) a +0 giant club (11, 38, Orc:2) a +0 leather armour a +0 falchion (12, 38, Orc:2) a +0 robe a +0 flail (13, 40, Orc:2) a +0 giant spiked club a +0 giant spiked club (13, 41, Orc:2) a +0 giant spiked club a +0 giant spiked club (14, 40, Orc:2) a +0 hand axe a +0 giant spiked club (14, 41, Orc:2) a +0 leather armour a +0 hand axe (15, 42, Orc:2) a +0 chain mail a +0 dagger (16, 42, Orc:2) a +0 giant club a +0 giant club a +0 giant club a +0 giant club (16, 43, Orc:2) a +0 giant spiked club (17, 42, Orc:2) a +1 halberd of distortion a +0 robe (18, 45, Orc:2) a +0 giant club (20, 40, Orc:2) a +0 giant club (20, 43, Orc:2) a +0 giant club (20, 48, Orc:2) a +0 club (26, 40, Orc:2) a +0 dire flail a +0 giant club (28, 38, Orc:2) a +0 giant spiked club a +0 giant club (29, 37, Orc:2) a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant club (30, 36, Orc:2) a +0 dire flail a +0 giant club a +0 giant club a +0 giant spiked club (30, 37, Orc:2) a +0 giant club a +0 giant club (31, 15, Orc:2) a +0 leather armour a +0 club (31, 35, Orc:2) a +0 giant spiked club (32, 11, Orc:2) a +0 flail (32, 17, Orc:2) a +2 dagger of venom (32, 34, Orc:2) a +0 plate armour a +0 short sword a +0 orcbow a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant spiked club (33, 32, Orc:2) a +0 giant spiked club a +0 giant club a +0 giant club (33, 34, Orc:2) a +0 robe a +0 flail (34, 16, Orc:2) a +0 giant club (34, 17, Orc:2) a +0 plate armour a +0 flail (34, 18, Orc:2) a +0 robe a +0 dagger (34, 21, Orc:2) a +0 dire flail a +0 giant club (34, 32, Orc:2) a +0 giant club (34, 40, Orc:2) a +0 giant club (35, 12, Orc:2) a +0 giant club (36, 26, Orc:2) a +0 giant club (37, 28, Orc:2) a +0 leather armour a +0 club (39, -3, Orc:2) a +6 trident (45, 34, Orc:2) a +0 mace a +0 leather armour (46, 2, Orc:2) a +0 dagger a +0 robe (48, 3, Orc:2) a +0 flail (49, 1, Orc:2) a +0 trident a +0 plate armour (50, -1, Orc:2) a +0 dagger a +0 robe Level 1 of the Elven Halls (0, 0, Elf:1) a +0 short sword (0, 3, Elf:1) a parchment of Blink (7, 13, Elf:1) a +0 leather armour a +0 dagger a +0 shortbow (7, 14, Elf:1) a +0 shortbow (8, 11, Elf:1) a +0 leather armour a +0 dagger a +0 shortbow (8, 12, Elf:1) a +2 robe a +0 dagger (8, 13, Elf:1) a +1 robe a +0 robe a +0 dagger a +0 leather armour a +0 hand axe a +0 dagger (9, 15, Elf:1) a +0 short sword (17, 3, Elf:1) a +0 long sword a +0 robe (17, 16, Elf:1) a serpent talisman (18, 37, Elf:1) a +0 robe a +0 dagger (24, -7, Elf:1) a +0 rapier a +0 robe (24, 47, Elf:1) a +0 scale mail a +0 rapier (25, 11, Elf:1) a +0 rapier a +0 robe (25, 12, Elf:1) a +6 ring of intelligence (26, 32, Elf:1) a +0 robe (26, 44, Elf:1) the ring "Oril Jyn" {rElec Will++ Str-3 Int+6 Stlth+} [ring of intelligence] rElec: It insulates you from electricity. Will++: It greatly increases your willpower. Str-3: It affects your strength (-3). Int+6: It affects your intelligence (+6). Stlth+: It makes you more stealthy. (33, 36, Elf:1) a +0 short sword a +0 robe (46, 31, Elf:1) a +0 club (48, 1, Elf:1) the +3 hand axe "Beastbane" {sunder, Str+6 Int+3} Str+6: It affects your strength (+6). Int+3: It affects your intelligence (+3). It cannot be enchanted further. (51, 1, Elf:1) a +0 dagger a +0 robe (51, 20, Elf:1) a +0 long sword a +0 plate armour Level 2 of the Elven Halls [Shop] Xirapt's Antique Weapon Emporium the +5 orcbow "Izimpiab" {drain, rF+ Int+4 Dex+2} (1705 gold) rF+: It protects you from fire. Int+4: It affects your intelligence (+4). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +0 long sword (101 gold) a +0 scimitar (174 gold) a +0 battleaxe (290 gold) a +4 halberd (754 gold) the +3 Elemental Staff {ele, rElec rF+ rC+ AC+3} (1655 gold) rElec: It insulates you from electricity. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). It cannot be enchanted further. [Shop] Kusmea Vonk's Book Shop a parchment of Summon Seismosaurus Egg (234 gold) a parchment of Blink (104 gold) a parchment of Dragon Veins (158 gold) a parchment of Airstrike (234 gold) a parchment of Cause Fear (234 gold) a parchment of Yara's Violent Unravelling (331 gold) a parchment of Nazja's Percussive Tempering (331 gold) a parchment of Magnavolt (590 gold) a parchment of Irradiate (331 gold) a parchment of Chain Lightning (936 gold) a parchment of Gell's Gavotte (450 gold) a parchment of Splinterfrost Shell (590 gold) (0, 0, Elf:2) a parchment of Forge Lightning Spire (7, 7, Elf:2) a +0 robe of cold resistance a +0 dagger a ring of resist corrosion (15, 11, Elf:2) a +0 short sword a +0 robe (16, -3, Elf:2) a +0 leather armour a +0 dagger (16, 1, Elf:2) a +1 leather armour of fire resistance a +0 leather armour a +0 short sword a +0 shortbow a +0 dagger a +0 shortbow a +0 leather armour a +0 dagger a +0 shortbow (17, 1, Elf:2) a +2 antimagic shortbow a +0 leather armour a +0 dagger a +0 leather armour a +0 long sword (17, 2, Elf:2) a +1 heavy shortbow a +0 leather armour a +0 dagger (18, 1, Elf:2) a +2 long sword of protection a +0 leather armour (18, 2, Elf:2) a +2 heavy shortbow a +0 leather armour a +0 short sword (19, 1, Elf:2) a +0 robe a +0 short sword a +0 shortbow (20, -1, Elf:2) a scroll of noise a +0 robe a +0 long sword (25, 0, Elf:2) a +0 long sword a +0 leather armour a +0 short sword a +0 chain mail a +0 buckler a +0 longbow a +0 dagger a +0 leather armour (26, 0, Elf:2) a +1 long sword of electrocution a +0 robe a +0 dagger a +0 ring mail a +0 short sword a +0 leather armour a +0 shortbow a +0 dagger a +0 leather armour (27, 0, Elf:2) a +0 short sword a +0 robe (28, 13, Elf:2) the spider talisman of the Engineer {Harm rN++ rCorr Str-2} [spider talisman] Harm: It increases damage dealt and taken. rN++: It greatly protects you from negative energy. rCorr: It protects you from acid and corrosion. Str-2: It affects your strength (-2). (29, 0, Elf:2) a +2 kite shield a +0 hand axe a +0 plate armour (29, 8, Elf:2) a parchment of Rending Blade (31, 0, Elf:2) a +0 long sword a +0 robe (36, 3, Elf:2) a +0 dagger of venom a +0 ring mail (38, 3, Elf:2) a +0 trident a +0 plate armour (46, 11, Elf:2) a +0 quarterstaff (47, -1, Elf:2) a +0 short sword a +0 ring mail (48, 12, Elf:2) a +0 dagger a +0 robe (55, -15, Elf:2) 17 gold pieces (56, -14, Elf:2) a parchment of Foxfire (56, -13, Elf:2) a +0 leather armour a +0 long sword (56, -12, Elf:2) a +0 scale mail a +0 rapier (59, -1, Elf:2) a +0 long sword a +0 robe (59, 2, Elf:2) a +0 sling Level 3 of the Elven Halls (0, 0, Elf:3) a staff of fire (1, 1, Elf:3) a +0 robe (1, 2, Elf:3) a +0 rapier (1, 3, Elf:3) a +0 chain mail (2, 4, Elf:3) a +0 robe (3, 1, Elf:3) a staff of fire (3, 3, Elf:3) a +0 whip (4, -26, Elf:3) a +0 leather armour a +0 dagger a +0 robe a +0 scimitar a +0 short sword a +0 leather armour a +0 short sword (4, 3, Elf:3) a +0 dagger (4, 4, Elf:3) the +4 skin of Zhor {*Englaciate rC+++ SInv} *Englaciate: It radiates cold, occasionally slowing all nearby creatures who are not resistant to cold. rC+++: It renders you almost immune to cold. SInv: It lets you see invisible. It cannot be enchanted further. (5, -25, Elf:3) a +0 robe a +0 dagger a +0 robe a +0 short sword (5, 2, Elf:3) a +4 falchion (5, 3, Elf:3) a staff of conjuration (5, 5, Elf:3) a +0 leather armour (6, -24, Elf:3) a +4 scimitar a +0 ring mail (6, 3, Elf:3) a +2 plate armour of willpower (7, -23, Elf:3) a +1 rapier of venom a +0 robe a +0 robe a +0 scimitar a +0 ring mail a +0 falchion of freezing (7, -6, Elf:3) a +0 shortbow of electrocution a +2 triple sword of holy wrath 4 curare-tipped darts a +0 ring mail a +5 ring of evasion (8, -22, Elf:3) a +4 athame a +0 robe a +0 long sword a +0 robe (8, -18, Elf:3) a +0 short sword of flaming (8, 5, Elf:3) a parchment of Sphinx Sisters (8, 6, Elf:3) a +0 quarterstaff (9, -21, Elf:3) a +0 leather armour a +0 dagger a +0 shortbow (9, -20, Elf:3) a +2 falchion a +1 ring mail of cold resistance a +2 scimitar of flaming a +3 shortbow of flaming a +0 robe (9, 6, Elf:3) a +2 mace of holy wrath (10, -21, Elf:3) a +4 ring mail a +0 longbow (10, -14, Elf:3) a +0 ring mail a +0 scimitar (10, 6, Elf:3) the +1 quarterstaff "Beamace" {rebuke, Int+3 Dex+8} Int+3: It affects your intelligence (+3). Dex+8: It affects your dexterity (+8). It cannot be enchanted further. (11, -20, Elf:3) a +3 scimitar of flaming a +0 scale mail (11, -19, Elf:3) a +0 morningstar of draining a +0 robe (11, -18, Elf:3) the +1 leather armour of True Grit {*Corrode rF+ rC+ MP+9} *Corrode: It may corrode you when you take damage. rF+: It protects you from fire. rC+: It protects you from cold. MP+9: It affects your magic capacity (+9). It cannot be enchanted further. a +3 shortbow of draining a +6 glaive of protection 2 darts of disjunction the ring "Kiveicoc" {Will- rCorr Str+9 Int+2} [ring of strength] Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. Str+9: It affects your strength (+9). Int+2: It affects your intelligence (+2). (11, -16, Elf:3) a +0 scale mail (11, 5, Elf:3) a +0 short sword (12, -16, Elf:3) a +1 scimitar a +0 robe (12, -15, Elf:3) a +1 athame of freezing a +0 leather armour a +0 longbow a +0 leather armour a +4 athame a +0 robe (12, 4, Elf:3) the conjuration staff "Xureul" {rC++ Int+4 Conj Summ} [staff of conjuration] rC++: It greatly protects you from cold. Int+4: It affects your intelligence (+4). Conj: It increases the power of your Conjurations spells. Summ: It increases the power of your Summonings spells. (12, 5, Elf:3) a +6 ring of dexterity (12, 6, Elf:3) a +0 chain mail of archery (13, 6, Elf:3) a +2 battleaxe of draining (14, 4, Elf:3) a staff of cold (14, 5, Elf:3) a staff of fire (15, -24, Elf:3) a +0 rapier a +0 rapier a +0 leather armour (15, 5, Elf:3) a +0 leather armour (15, 6, Elf:3) a staff of necromancy (16, 4, Elf:3) a staff of fire (16, 6, Elf:3) a staff of conjuration (18, 4, Elf:3) a +2 scimitar (19, -27, Elf:3) the +5 spear of Courage {entangle, Dex+5 Stlth+} Dex+5: It affects your dexterity (+5). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 leather armour (20, -28, Elf:3) a +0 long sword a +0 robe (21, -26, Elf:3) a +0 dagger a +0 ring mail (21, 2, Elf:3) a +0 leather armour (23, -25, Elf:3) a +1 athame a +0 robe (30, -58, Elf:3) a +0 leather armour (39, -22, Elf:3) a +0 robe a +0 long sword (39, -20, Elf:3) a +0 robe a +0 long sword (40, -20, Elf:3) a +0 robe a +0 dagger (40, -18, Elf:3) a +0 robe a +0 long sword (41, -21, Elf:3) a +0 robe a +0 long sword (42, -21, Elf:3) a +0 robe a +0 long sword a +0 leather armour a +0 short sword a +0 longbow (44, -22, Elf:3) a +0 robe a +0 ring mail a +0 long sword (50, -3, Elf:3) a +0 rapier a +0 ring mail Level 1 of the Lair of Beasts (13, 40, Lair:1) a +0 long sword (21, 18, Lair:1) a +0 leather armour a +0 war axe (27, 19, Lair:1) a +2 cloak (30, 2, Lair:1) a +0 club (35, 43, Lair:1) a +0 leather armour Level 2 of the Lair of Beasts (8, 9, Lair:2) a +0 war axe (10, -2, Lair:2) a ring of resist corrosion (12, 3, Lair:2) a +0 scale mail a +0 halberd (12, 18, Lair:2) a +0 war axe (20, 15, Lair:2) 4 large rocks (29, 1, Lair:2) a +0 ring mail (32, 9, Lair:2) a +0 ring mail (38, 11, Lair:2) a parchment of Airstrike (40, -6, Lair:2) a +0 dagger (41, 30, Lair:2) a +0 ring mail (45, 24, Lair:2) a +2 robe of cold resistance a ring of protection from cold a +0 quarterstaff of freezing Level 3 of the Lair of Beasts (0, 0, Lair:3) the +6 plate armour "Vuobiepp" {Str+3 SInv} Str+3: It affects your strength (+3). SInv: It lets you see invisible. It cannot be enchanted further. (8, 22, Lair:3) a +0 club (18, 43, Lair:3) a +0 pair of boots of rampaging (32, -1, Lair:3) a +0 ring mail (41, 3, Lair:3) a parchment of Eringya's Surprising Crocodile (47, 23, Lair:3) a +0 ring mail (54, -9, Lair:3) a +0 leather armour Level 4 of the Lair of Beasts (9, 32, Lair:4) a +0 rapier (16, -2, Lair:4) a +1 whip of flaming (38, -6, Lair:4) a ring of resist corrosion (46, 2, Lair:4) a +0 arbalest Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe (0, 13, Lair:5) a +0 rapier a +0 robe (1, 0, Lair:5) a +0 short sword a +0 robe a +0 dagger a +0 robe (1, 1, Lair:5) a +0 spear (2, 0, Lair:5) a +0 spear a +0 dagger a +0 robe a +0 buckler a +0 rapier a +0 robe (2, 26, Lair:5) the +1 flail of Ponlev {flame, rElec rC+} rElec: It insulates you from electricity. rC+: It protects you from cold. It cannot be enchanted further. a +0 glaive (30, -11, Lair:5) a parchment of Animate Dead (53, -17, Lair:5) a +0 rapier a +0 robe a +0 buckler (53, -15, Lair:5) a +0 short sword a +0 robe a +0 buckler (54, -13, Lair:5) a vision talisman (59, 8, Lair:5) a +0 halberd Level 1 of the Shoals (0, 0, Shoals:1) a +0 trident (9, -13, Shoals:1) a +0 trident (10, -28, Shoals:1) a +0 war axe (12, 15, Shoals:1) a +0 halberd (22, 20, Shoals:1) a +0 sling a +0 club (49, -21, Shoals:1) a +0 spear a +0 sling (52, 7, Shoals:1) a +0 trident Level 2 of the Shoals (0, 0, Shoals:2) a +0 helmet (8, -32, Shoals:2) a +0 trident (15, -39, Shoals:2) a +0 club a +0 sling a +0 spear a +0 sling (15, -38, Shoals:2) a +0 spear (27, -6, Shoals:2) a +0 trident (27, 6, Shoals:2) 3 boomerangs a +0 trident (28, -6, Shoals:2) a +0 club a +0 sling (28, -3, Shoals:2) a +0 trident (29, 6, Shoals:2) a +0 trident an amulet of chemistry a +0 rapier a +0 robe (30, -4, Shoals:2) a +0 club a +0 sling (30, 1, Shoals:2) 9 large rocks (31, 5, Shoals:2) a +0 trident (32, -2, Shoals:2) a +0 helmet (33, -10, Shoals:2) a +0 short sword (33, -1, Shoals:2) a +0 trident (33, 5, Shoals:2) a +0 club a +0 longbow (34, -2, Shoals:2) a +1 heavy quarterstaff a +0 spear a +0 sling a +0 sling (35, 0, Shoals:2) a +3 trident (39, -34, Shoals:2) a +4 rapier of venom a +0 robe (41, -34, Shoals:2) a +2 sling of freezing a +0 spear (41, -33, Shoals:2) a +0 sling a +0 spear (41, -32, Shoals:2) a +3 spear a +0 sling (42, -32, Shoals:2) a +0 trident (43, -28, Shoals:2) 5 boomerangs (43, -7, Shoals:2) a +0 ring mail (45, -17, Shoals:2) 2 silver javelins a +0 spear a +0 leather armour Level 3 of the Shoals (0, 0, Shoals:3) a +0 trident (0, 21, Shoals:3) a +1 sling of flaming a +3 sling of freezing {Kaede} (10, 23, Shoals:3) a +0 cloak (14, 22, Shoals:3) a +0 spear a +0 sling (15, 22, Shoals:3) a +4 sling a +0 spear (15, 23, Shoals:3) a +0 club a +0 sling (17, -2, Shoals:3) a +0 spear (17, -1, Shoals:3) 3 boomerangs a +0 glaive a +0 halberd a +0 spear (18, 0, Shoals:3) a +0 leather armour a +0 trident (18, 5, Shoals:3) a +0 trident (20, 8, Shoals:3) a +2 robe a staff of earth (38, 13, Shoals:3) a +0 trident (39, 28, Shoals:3) a storm talisman (45, 24, Shoals:3) a +4 ring of protection (48, 17, Shoals:3) a parchment of Call Imp (49, 22, Shoals:3) a +0 trident a boomerang (50, 21, Shoals:3) a +0 longbow a +0 spear (50, 24, Shoals:3) a +4 sling a +0 spear (51, 21, Shoals:3) a +0 quarterstaff a +0 sling a +0 quarterstaff a +0 sling a +0 spear a +0 sling (55, 38, Shoals:3) a parchment of Death Channel Level 4 of the Shoals (0, 0, Shoals:4) a +0 halberd a +0 halberd (0, 2, Shoals:4) a +2 trident of protection a +0 leather armour (4, -18, Shoals:4) a +3 rapier of speed a +0 robe (5, -17, Shoals:4) a +0 trident (7, -5, Shoals:4) a +0 spear (7, 16, Shoals:4) 3 poisoned darts (9, -5, Shoals:4) a +0 trident of venom a +0 robe (13, -8, Shoals:4) a +0 demon trident a +0 leather armour (14, -9, Shoals:4) a +0 rapier a +0 robe (16, -26, Shoals:4) a +2 trident of flaming a +0 leather armour a +0 trident a +0 robe (18, -26, Shoals:4) a +0 trident 2 boomerangs (19, -4, Shoals:4) a +1 athame of protection (19, 2, Shoals:4) a +0 ring mail (20, -5, Shoals:4) the +5 Lochaber axe {reach-cleave, Poleaxe ^Drain} Poleaxe: It uses either Axes or Polearms skill, whichever is higher. ^Drain: It drains your maximum health when unequipped. It cannot be enchanted further. (20, -4, Shoals:4) the +0 rapier "Mikh" {antimagic, rPois rC++ rCorr} rPois: It protects you from poison. rC++: It greatly protects you from cold. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (21, -5, Shoals:4) the +5 longbow "Moorr" {flame, rN+ Str+5} rN+: It protects you from negative energy. Str+5: It affects your strength (+5). It cannot be enchanted further. (21, -4, Shoals:4) a ring of wizardry (22, -23, Shoals:4) a +0 rapier a +0 robe (22, -4, Shoals:4) the +0 buckler of Uniwnon {-Tele rN+ Dex+6} -Tele: It prevents most forms of teleportation. rN+: It protects you from negative energy. Dex+6: It affects your dexterity (+6). It cannot be enchanted further. (22, 6, Shoals:4) a +2 trident of protection a +0 robe (23, 5, Shoals:4) a +0 rapier a +0 robe (23, 16, Shoals:4) a +0 spear (24, 16, Shoals:4) a +0 heavy spear 2 javelins a +0 leather armour a +2 trident of protection a +0 robe (24, 17, Shoals:4) a +0 heavy trident a +0 leather armour (26, -3, Shoals:4) a +1 demon trident of electrocution a +0 leather armour (26, -1, Shoals:4) a +0 quarterstaff a +0 sling (27, -8, Shoals:4) a +0 sling a +0 club (27, -1, Shoals:4) a +0 trident 3 boomerangs (28, -8, Shoals:4) a +0 sling a +0 spear a +0 longbow a +0 club (36, -25, Shoals:4) 2 boomerangs a +0 trident (41, -11, Shoals:4) a +0 trident (41, -9, Shoals:4) a +0 leather armour a javelin a +0 spear (41, -7, Shoals:4) a +3 trident of flaming a +0 leather armour (42, -11, Shoals:4) a boomerang a +0 trident a +0 robe a +0 trident Level 1 of the Spider Nest (19, 0, Spider:1) a parchment of Scorch (36, 7, Spider:1) a +0 morningstar (56, 20, Spider:1) a +0 flail Level 2 of the Spider Nest (6, -27, Spider:2) a ring of resist corrosion (14, -25, Spider:2) an amulet of guardian spirit (20, -12, Spider:2) a +0 quarterstaff (25, -9, Spider:2) a +0 plate armour (29, -12, Spider:2) a +0 kite shield of reflection a +0 scimitar a +0 plate armour (45, -50, Spider:2) a dragon-coil talisman (56, -21, Spider:2) a +0 falchion Level 3 of the Spider Nest (0, 0, Spider:3) a +0 quarterstaff (16, 11, Spider:3) a spider talisman (17, 21, Spider:3) the ring of Ekauf {rF+ Will+} [ring of protection from fire] rF+: It protects you from fire. Will+: It increases your willpower. (22, 3, Spider:3) a dragon-coil talisman (48, 29, Spider:3) a +2 pair of gloves (63, 30, Spider:3) a staff of conjuration Level 4 of the Spider Nest (0, 0, Spider:4) a +0 hat of stealth (3, -3, Spider:4) a +2 cloak of poison resistance (16, -1, Spider:4) a +0 leather armour (24, 3, Spider:4) a +0 ring mail (28, -5, Spider:4) a +0 leather armour (34, 6, Spider:4) a parchment of Construct Spike Launcher (39, 2, Spider:4) a +0 hand axe a +0 robe (44, -18, Spider:4) a +0 leather armour (58, -10, Spider:4) a +0 long sword (62, 12, Spider:4) a +0 hand axe Level 1 of the Vaults (0, 0, Vaults:1) a +0 dire flail a +0 animal skin a +0 arbalest (1, 1, Vaults:1) a +0 morningstar a +0 ring mail (1, 46, Vaults:1) a +0 ring mail (3, 22, Vaults:1) a +0 arbalest (3, 23, Vaults:1) a +0 hand cannon (6, 20, Vaults:1) a +0 arbalest (7, 16, Vaults:1) a +0 arbalest (8, -10, Vaults:1) a +0 morningstar a +0 ring mail (9, 18, Vaults:1) a +0 morningstar a +0 leather armour (9, 49, Vaults:1) a +0 robe (12, 17, Vaults:1) a +0 dagger a +0 robe (13, 48, Vaults:1) a +0 ring mail a +0 mace (13, 49, Vaults:1) a +0 leather armour a +0 morningstar (14, 50, Vaults:1) a +3 heavy dire flail a +0 animal skin (15, 49, Vaults:1) a +0 scale mail a +0 great mace a +0 ring mail a +0 great mace a +0 arbalest (16, 9, Vaults:1) a +0 arbalest (16, 11, Vaults:1) a +0 arbalest (17, 34, Vaults:1) a +1 pair of gloves of strength (20, 8, Vaults:1) a +0 arbalest (20, 10, Vaults:1) a +0 arbalest (20, 12, Vaults:1) a +0 arbalest (22, 20, Vaults:1) a parchment of Summon Mana Viper (28, 21, Vaults:1) a +0 arbalest (29, 21, Vaults:1) a +0 arbalest (29, 22, Vaults:1) a +0 arbalest a +0 scale mail a +0 mace (29, 23, Vaults:1) a +0 plate armour a +0 great mace (30, 19, Vaults:1) a +0 long sword of electrocution a +0 arbalest a +0 scale mail (32, -5, Vaults:1) a granite talisman (34, 16, Vaults:1) a +0 arbalest (36, 20, Vaults:1) a +0 orcbow (38, 36, Vaults:1) a +0 broad axe (43, 23, Vaults:1) a +0 ring mail (44, 34, Vaults:1) a +0 arbalest (45, 46, Vaults:1) a +0 club (47, 14, Vaults:1) a +0 arbalest (48, 16, Vaults:1) a +0 flail a +0 ring mail a ring of protection from fire (53, 13, Vaults:1) a +0 war axe a +0 scale mail a +0 war axe (54, 12, Vaults:1) a +0 orcbow a +0 orcbow (56, 12, Vaults:1) a +0 war axe a +0 war axe a +0 ring mail (58, 14, Vaults:1) a +2 orcbow of flaming (68, 11, Vaults:1) a +0 ring mail (69, 2, Vaults:1) a +0 long sword (70, 0, Vaults:1) a +0 scale mail Level 2 of the Vaults (0, 0, Vaults:2) a +0 great sword a +0 chain mail (2, -3, Vaults:2) a +5 ring of evasion (5, 5, Vaults:2) a +0 arbalest a +0 long sword a +0 ring mail (5, 6, Vaults:2) a +0 great mace of protection a +0 scale mail (7, 8, Vaults:2) a +1 great mace of draining a +0 arbalest a +0 animal skin a +0 arbalest Level 3 of the Vaults (0, 0, Vaults:3) a +5 short sword of holy wrath (3, -5, Vaults:3) a +0 arbalest a +0 morningstar a +0 ring mail (11, 10, Vaults:3) a +0 dire flail a +0 ring mail (18, -1, Vaults:3) a +0 arbalest (19, -2, Vaults:3) a +0 arbalest (19, 0, Vaults:3) a +0 arbalest (20, -4, Vaults:3) a +0 hand cannon (20, -3, Vaults:3) a +0 arbalest (32, 8, Vaults:3) 7 gold pieces a +0 mace (32, 9, Vaults:3) 4 gold pieces (still there?) a +0 glaive of draining (still there?) a +0 chain mail (still there?) (33, 9, Vaults:3) 3 gold pieces a +0 battleaxe (34, 9, Vaults:3) 3 gold pieces a +0 glaive (34, 16, Vaults:3) 2 potions of invisibility