Dungeon Crawl Stone Soup version 0.35-a0-1248-g83ca625d8c (webtiles) character file. Game seed: 1200509241878370475 0 kaboom the Chiller (level 1, -3/13 HPs) Began as a Barachi Ice Elementalist on Oct 8, 2026. Slain by a gnoll ... wielding a +0 club (6 damage) ... on level 1 of the Dungeon. The game lasted 00:00:05 (73 turns). kaboom the Chiller (Barachi Ice Elementalist) Turns: 73, Time: 00:00:05 Health: -3/13 AC: 2 Str: 9 XL: 1 Next: 9% Magic: 0/3 EV: 11 Int: 15 God: Gold: 7 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%) You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 7 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions g - a potion of magic Skills: + Level 2.2 Dodging + Level 1.8 Stealth + Level 2.2 Spellcasting + Level 4.8 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 64% 1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 32% 1d5 9% 3 Ozocubu's Armour Ice 16% N/A 9% 3 Summon Ice Beast Ice/Summ 8% N/A 24% 3 Jinxbite Hex 2% 2d2 32% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5915 Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History You add the spell Jinxbite to your library. There is an empty arch of ancient stone here. You encounter a rat. A rat is nearby! A rat is nearby! The rat squeaks loudly. You hit the rat. The rat is heavily wounded. The rat completely misses you. You freeze the rat. You kill the rat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Magic restored. You encounter a gnoll. It is wielding a +0 club. The gnoll shouts! You hear a loud squeak. A gnoll is nearby! A gnoll is nearby! A gnoll is nearby! You encounter a rat. Found 10 gold pieces. Found an escape hatch in the floor. The gnoll closely misses you. You freeze the gnoll. The gnoll is moderately wounded. The rat bites you but does no damage. The gnoll hits you but does no damage. You freeze the gnoll. The gnoll is heavily wounded. The rat barely misses you. The gnoll hits you with a +0 club! Ouch! That really hurt! You are too injured to fight recklessly! Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (heavily wounded, 100% to hit) You freeze the gnoll. The gnoll is severely wounded. The rat bites you. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 club. You die... ##.............###.......# ##.♣.⌠.♣.⌠.♣.####.#####.# #...........##......##.# ##############.#.##.##.# .....#.#.##.##.# ##.####?.#.#.......# ..$........####.#### #.###...### #.# #......@# #.# >.......ğr.# #.# .##........# #.# ...........# #†# ...........# #.# ...........# #.# ..........$# #.# #..........# #.# #..####.#### #.# You could see a gnoll and a rat. Vanquished Creatures A rat (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kaboom the Barachi Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 73 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: mainiacjoe_arrival_reflecting_pool, layout_loops_cross, serial_park_tiny_1 Percentage of experience gained in each form (* = 100%): Form XL: | 1 | XLs as -------------+----+--------- None | * | 1 Action || total ---------------------------++------- Attack: Normal || 1 Melee: Unarmed || 1 Cast: Freeze || 4 Armour: Robe || 5 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 84 | 84 | 0 | 0 | 67 | 1 | 84.0 | Dungeon | 84 | 84 | 0 | 0 | 67 | 1 | 84.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 84 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+