kaboom Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (2, -7, D:1) a quokka corpse (skeletalised by now) (3, -6, D:1) a ball python corpse (skeletalised by now) (6, -20, D:1) a rat corpse (skeletalised by now) (12, -15, D:1) 4 stones (15, -10, D:1) a +0 helmet (18, -8, D:1) a +0 long sword (20, -24, D:1) a +0 mace (24, -15, D:1) a +0 short sword (24, -9, D:1) 3 flux baubles (24, 1, D:1) a +0 club (26, -17, D:1) a +0 whip (29, 1, D:1) a +0 dagger a kobold skeleton (31, -9, D:1) a +0 club a goblin skeleton a hobgoblin skeleton (32, 13, D:1) a +2 antimagic hand axe (34, -22, D:1) a bat skeleton a ball python skeleton (34, 2, D:1) a hobgoblin skeleton a quokka skeleton (35, 2, D:1) a bat skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (10, 4, D:2) a +0 club (14, 33, D:2) a hobgoblin skeleton (18, 2, D:2) a vision talisman (20, 0, D:2) a +0 shortbow (25, -9, D:2) a +0 sling (27, -10, D:2) a +0 dagger (38, -5, D:2) a +0 dagger of speed (39, 16, D:2) an adder skeleton (46, 2, D:2) a +0 club (46, 28, D:2) a +0 short sword (58, 18, D:2) a ball python corpse (skeletalised by now) (60, 19, D:2) a rat corpse (skeletalised by now) (62, -5, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) 4 curare-tipped darts (7, -15, D:3) a staff of cold (11, -15, D:3) a +0 mace (12, -2, D:3) a +0 club (13, -24, D:3) a +0 club (22, -4, D:3) a spore talisman (22, 6, D:3) a +0 dagger a quokka skeleton a jackal skeleton (23, -5, D:3) a +0 mace (24, -8, D:3) a quokka skeleton (25, -33, D:3) a ball python skeleton (37, -23, D:3) a +0 dagger (43, -4, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) the +1 great sword "Erauvek" {antimagic, rPois} rPois: It protects you from poison. It cannot be enchanted further. (unseen) (10, 6, D:4) a hobgoblin corpse