kaboom Level 1 of the Dungeon (2, 24, D:1) a +0 ring mail (3, 45, D:1) a +0 leather armour (8, 7, D:1) a +0 club (10, 7, D:1) a hobgoblin skeleton (16, 7, D:1) a bat skeleton (23, 33, D:1) a rat skeleton (26, 7, D:1) a +1 falchion of flaming (37, 19, D:1) a +0 pair of boots (40, 25, D:1) a +0 dagger (42, 7, D:1) a +0 dagger (42, 25, D:1) a +0 dagger (42, 28, D:1) a rat corpse (skeletalised by now) (42, 39, D:1) a +0 whip (44, 26, D:1) a parchment of Scorch (46, 27, D:1) a +0 club (47, 1, D:1) a ball python corpse (skeletalised by now) (47, 45, D:1) a ball python corpse (skeletalised by now) (56, 11, D:1) a +0 whip 2 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club a goblin corpse (skeletalised by now) (5, -4, D:2) a hobgoblin skeleton (15, 22, D:2) a +0 sling (26, -14, D:2) a +0 cloak (29, -15, D:2) a hobgoblin corpse (skeletalised by now) (31, 21, D:2) a +0 shortbow (35, 4, D:2) a +0 club (36, 1, D:2) a +2 dagger of draining (37, -12, D:2) an adder corpse (skeletalised by now) (37, 9, D:2) a +0 club (41, 7, D:2) a rat skeleton (46, 5, D:2) 3 flux baubles (49, 21, D:2) the +0 flail of Distraction {freeze, rC- Str-5 Dex+6 SInv} rC-: It makes you vulnerable to cold. Str-5: It affects your strength (-5). Dex+6: It affects your dexterity (+6). SInv: It lets you see invisible. It cannot be enchanted further. (51, 9, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon (5, -21, D:3) a quokka corpse (skeletalised by now) (5, -9, D:3) a +0 sling (9, -27, D:3) a +0 flail 3 boomerangs a +0 ring mail an orc skeleton (12, 17, D:3) a hobgoblin corpse (skeletalised by now) (13, 17, D:3) a frilled lizard corpse (skeletalised by now) (14, 16, D:3) a hobgoblin corpse (skeletalised by now) (17, 7, D:3) an adder skeleton (23, -20, D:3) a +0 whip (24, -21, D:3) a +0 mace a +0 leather armour an orc skeleton (25, -19, D:3) a +0 dagger a +0 leather armour (25, -16, D:3) a rat skeleton (26, -18, D:3) a +0 dagger a +0 leather armour (26, 8, D:3) a +0 club (27, 19, D:3) a hobgoblin corpse (skeletalised by now) (37, 1, D:3) a +2 whip of venom (41, -3, D:3) a hobgoblin skeleton (43, 3, D:3) a +0 dagger a goblin corpse (skeletalised by now) (44, -3, D:3) a +0 club a goblin skeleton (45, -12, D:3) a frilled lizard skeleton (46, 3, D:3) a +0 whip a +0 helmet a +0 animal skin a jackal skeleton (52, 3, D:3) a +2 dagger of venom a goblin skeleton (56, 2, D:3) a +0 club a +0 club (57, 1, D:3) a +0 club a goblin corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (9, -43, D:4) a human corpse (skeletalised by now) (9, -42, D:4) a human corpse (skeletalised by now) (11, -43, D:4) a human corpse (skeletalised by now) (12, -4, D:4) a +0 ring mail (12, 4, D:4) a parchment of Ozocubu's Armour (13, -42, D:4) a +0 mace (14, -42, D:4) a +0 hand axe (15, -42, D:4) a +0 spear (17, -42, D:4) a +0 falchion (17, -23, D:4) a +0 dagger a goblin skeleton (18, -42, D:4) a +0 hand axe (19, -42, D:4) a +0 falchion (22, -29, D:4) a +0 hand axe (32, 4, D:4) a +0 club a goblin skeleton (34, -14, D:4) a +0 club (35, -7, D:4) a +0 dagger a stone a kobold skeleton (37, -1, D:4) a +0 giant club (38, 11, D:4) a +0 dagger (49, -20, D:4) a +2 dire flail of draining a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a staff of cold (5, -24, D:5) an orb of guile (18, -28, D:5) a +0 hand axe (20, 7, D:5) a +0 leather armour (22, 1, D:5) a +0 leather armour (23, -30, D:5) a +0 whip (23, -28, D:5) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (24, -28, D:5) a jackal corpse (skeletalised by now) (26, -2, D:5) a +0 trident (26, 9, D:5) a +0 robe (26, 10, D:5) a maw talisman (33, -34, D:5) a +0 trident (33, 14, D:5) a +0 spear (37, -34, D:5) the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. It cannot be enchanted further. (40, -20, D:5) a +0 club an orc skeleton Level 6 of the Dungeon (0, 0, D:6) a +0 dire flail a +0 plate armour an orc corpse (0, 1, D:6) a +0 dagger a +0 whip a +0 leather armour an orc corpse (0, 2, D:6) a +0 whip a +0 scale mail an orc corpse (1, -1, D:6) a +0 flail an orc corpse (12, 17, D:6) a +0 dagger (12, 20, D:6) an iguana corpse (skeletalised by now) (13, 37, D:6) 13 gold pieces (15, 9, D:6) a +0 orcbow (18, 36, D:6) 13 gold pieces (19, 37, D:6) a +0 robe (22, 43, D:6) a potion of attraction (26, 42, D:6) 21 gold pieces (26, 44, D:6) the rimehorn talisman of the Baku {+Blink rPois Int-4 Dex-3} [rimehorn talisman] +Blink: It lets you blink. rPois: It protects you from poison. Int-4: It affects your intelligence (-4). Dex-3: It affects your dexterity (-3). (unseen) (27, 42, D:6) a scroll of acquirement 10 gold pieces (27, 43, D:6) a +0 quarterstaff (27, 44, D:6) 6 gold pieces (28, 25, D:6) a +0 ring mail (39, 22, D:6) a parchment of Construct Spike Launcher (44, 28, D:6) a parchment of Foxfire (45, 25, D:6) the +0 chain mail "Ecavar Goiwk" {rPois Str+6 Dex-3} rPois: It protects you from poison. Str+6: It affects your strength (+6). Dex-3: It affects your dexterity (-3). It cannot be enchanted further. (48, 26, D:6) a +0 giant spiked club an ogre corpse (skeletalised by now) the Ecumenical Temple