kaboom Level 1 of the Dungeon (0, 0, D:1) a +0 robe (1, -9, D:1) a +3 spear (unseen) (6, -5, D:1) a +0 short sword (8, 7, D:1) a +0 dagger a goblin corpse (skeletalised by now) (14, -8, D:1) a hobgoblin corpse (skeletalised by now) (24, 15, D:1) a +0 war axe Level 2 of the Dungeon (8, 15, D:2) an inkwell talisman (19, -1, D:2) the +1 short sword of the Vestibule of Hell {flame, *Slow Dex+4} *Slow: It may slow you when you take damage. Dex+4: It affects your dexterity (+4). (41, -17, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (17, 10, D:3) a +0 club (23, -7, D:3) a +0 short sword (31, 16, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 dagger 4 stones (0, 5, D:4) a parchment of Passage of Golubria (5, 7, D:4) 6 gold pieces a +0 club (7, 7, D:4) 5 datura-tipped darts (32, -9, D:4) a +0 giant spiked club (33, -8, D:4) a +0 dagger (34, -4, D:4) a +0 dagger 3 poisoned darts (42, 3, D:4) a +0 ring mail (47, 7, D:4) a +0 ring mail (48, -15, D:4) a +0 ring mail (50, -9, D:4) a +0 whip Level 5 of the Dungeon (1, 0, D:5) 13 gold pieces a +0 flail a +0 hand axe (5, 0, D:5) 6 gold pieces a +0 flail (59, 4, D:5) a +0 falchion a +0 robe (59, 5, D:5) a +0 spear a +0 robe (59, 6, D:5) a +0 short sword a +0 robe Level 6 of the Dungeon (7, 6, D:6) the +2 leather armour of the Gusle {Bane Harm Will++ Int+3} Bane: It inflicts you with a random bane when first equipped. Harm: It increases damage dealt and taken. Will++: It greatly increases your willpower. Int+3: It affects your intelligence (+3). (9, -13, D:6) a +0 sling (12, -7, D:6) 2 poisoned darts (24, 4, D:6) a +0 great sword (32, 6, D:6) a +0 giant club (33, 6, D:6) a +0 hand axe a +0 chain mail (33, 8, D:6) a +0 dagger a +0 ring mail a +0 club (34, 8, D:6) a +0 whip (46, 1, D:6) a +0 club (46, 2, D:6) a +0 flail a +0 glaive a +0 chain mail Level 7 of the Dungeon (18, 9, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 whip a +0 leather armour a +2 trident of distortion (1, 0, D:8) a +0 war axe a +0 club (13, 0, D:8) 6 poisoned darts (19, -16, D:8) a +0 orcbow (22, 6, D:8) a quill talisman (28, -2, D:8) a +0 flail (29, -2, D:8) a +1 dagger of holy wrath a +0 robe a +0 hand axe (31, -4, D:8) a +0 whip a +0 leather armour (35, -9, D:8) a +0 dagger a +0 robe (35, -8, D:8) a +2 hand axe a +0 robe a +4 spear a +0 robe (35, -7, D:8) a +4 halberd a +0 robe (38, -31, D:8) a +0 dagger (45, -29, D:8) 16 gold pieces (51, -27, D:8) a +0 pair of boots (51, -22, D:8) a +0 great sword Level 9 of the Dungeon (0, 0, D:9) a +0 ring mail (14, -4, D:9) a +0 whip (14, -3, D:9) a +2 short sword of venom a +0 trident (18, 16, D:9) a +0 halberd (18, 17, D:9) a +0 spear a +0 flail (19, 16, D:9) a +0 club (19, 18, D:9) a +4 heavy spear a +0 scale mail a +0 buckler a +0 whip (20, -7, D:9) a +0 hand axe (31, -11, D:9) a medusa talisman (32, -6, D:9) a +0 spear (32, 11, D:9) a +0 ring mail (35, 10, D:9) a +0 dagger (47, -5, D:9) a +3 morningstar a +0 robe (48, -9, D:9) a +2 spear of freezing a +0 robe (48, -5, D:9) a +0 hand axe a +0 robe (51, 24, D:9) a +0 leather armour Level 10 of the Dungeon (2, 29, D:10) a +0 halberd (3, -11, D:10) a +1 falchion of holy wrath (unseen) (4, -12, D:10) a scroll of teleportation (5, -11, D:10) a scarf of shadows (unseen) (8, -17, D:10) a +0 chain mail (13, 18, D:10) a +0 flail (14, 4, D:10) a +0 hand axe (14, 8, D:10) a +0 dire flail (16, 32, D:10) a parchment of Airstrike (18, 4, D:10) a +0 great sword a +0 robe (18, 5, D:10) a +0 dire flail a +0 robe a +0 hand axe (19, 4, D:10) a +0 great sword a +0 robe a +0 war axe a +0 robe a +0 short sword a +6 short sword a +0 robe a +0 dire flail a +0 robe (20, 4, D:10) a +4 falchion a +0 robe a +0 club a +0 dagger a +0 robe a +0 whip a +0 ring mail (21, 5, D:10) a +0 long sword a +0 robe (22, 6, D:10) a +5 hand axe a +0 robe a +0 short sword a +0 chain mail (22, 7, D:10) a +0 hand axe (23, 7, D:10) a +0 mace a +0 club (29, 2, D:10) the +1 leather armour of Vanity {Harm rF- SInv} Harm: It increases damage dealt and taken. rF-: It makes you vulnerable to fire. SInv: It lets you see invisible. (33, -10, D:10) a +0 dire flail a +0 giant spiked club (37, 14, D:10) a ring of ice (54, 25, D:10) a +0 flail Level 11 of the Dungeon (2, 2, D:11) a staff of cold a +2 robe of cold resistance (3, -47, D:11) a +0 leather armour (6, -3, D:11) a +1 dagger of distortion (8, -7, D:11) a +0 mace a +8 chain mail of ponderousness (8, -6, D:11) a +0 war axe (13, -3, D:11) a +0 short sword (21, 3, D:11) a +0 mace a +0 trident a +0 scale mail a +3 hand axe a +0 plate armour a +0 dagger a +0 robe a +2 dagger of venom a +1 robe of willpower Level 1 of the Lair of Beasts (0, 0, Lair:1) a potion of brilliance