ASSERT(you.running.turns_passed < buggy_threshold) in 'delay.cc' at line 590 failed. (Excessive delay, 2000 turns passed, delay type -1) Version: Dungeon Crawl Stone Soup 0.34-a0-446-g2e3327b29e Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 5431835789546560988, deterministic pregen: 1 Command line: /usr/games/crawl-git-2e3327b29e -name kaboom -rc /dgldir/rcfiles/crawl-git/kaboom.rc -macro /dgldir/rcfiles/crawl-git/kaboom.macro -morgue /dgldir/morgue/kaboom/ -webtiles-socket /crawl-master/webserver/sockets/kaboom:2025-07-23.08:07:20.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 16 stack frames. /usr/games/crawl-git-2e3327b29e(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x63b4f7be70ce]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-2e3327b29e(_Z13do_crash_dumpv+0x43a) [0x63b4f7bf518a]: do_crash_dump() /usr/games/crawl-git-2e3327b29e(_Z20crash_signal_handleri+0x1fa) [0x63b4f7be75aa]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x45330) [0x782ebc541330]: /lib/x86_64-linux-gnu/libc.so.6(pthread_kill+0x11c) [0x782ebc59ab2c]: /lib/x86_64-linux-gnu/libc.so.6(gsignal+0x1e) [0x782ebc54127e]: /usr/games/crawl-git-2e3327b29e(+0x4e555d) [0x63b4f7bf455d]: /usr/games/crawl-git-2e3327b29e(_Z12AssertFailedPKcS0_iS0_z+0x1a1) [0x63b4f7bf4a41]: AssertFailed(char const*, char const*, int, char const*, ...) /usr/games/crawl-git-2e3327b29e(_ZN12BaseRunDelay6handleEv+0x2b1) [0x63b4f7c13981]: BaseRunDelay::handle() /usr/games/crawl-git-2e3327b29e(_Z12handle_delayv+0x39) [0x63b4f7c12199]: handle_delay() /usr/games/crawl-git-2e3327b29e(+0xc83455) [0x63b4f8392455]: /usr/games/crawl-git-2e3327b29e(+0xc83e65) [0x63b4f8392e65]: /usr/games/crawl-git-2e3327b29e(main+0x1f7) [0x63b4f7b1c077]: /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x782ebc5261ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x782ebc52628b]: /usr/games/crawl-git-2e3327b29e(_start+0x25) [0x63b4f7b1cb65]: Trying to run gdb. GNU gdb (Ubuntu 15.0.50.20240403-0ubuntu1) 15.0.50.20240403-git Copyright (C) 2024 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". Type "show configuration" for configuration details. For bug reporting instructions, please see: . Find the GDB manual and other documentation resources online at: . For help, type "help". Type "apropos word" to search for commands related to "word". [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x0000782ebc60c7a7 in __GI___wait4 (pid=104368, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 #0 0x0000782ebc60c7a7 in __GI___wait4 (pid=104368, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 sc_ret = -512 sc_ret = #1 0x000063b4f7be777c in call_gdb (file=0x782ebc7004e0 <_IO_2_1_stderr_>) at crash.cc:438 gdb = attach_cmd = "attach 100886\000\000\000\000\000\000" #2 0x000063b4f7bf51a8 in do_crash_dump () at dbg-asrt.cc:673 t = 1753259075 dir = "/dgldir/morgue/kaboom/" name = "/dgldir/morgue/kaboom/crash-kaboom-20250723-082435.txt", '\000' signal_info = "Crash caused by signal #6: Aborted" cause_msg = "ASSERT(you.running.turns_passed < buggy_threshold) in 'delay.cc' at line 590 failed. (Excessive delay, 2000 turns passed, delay type -1)" file = 0x782ebc7004e0 <_IO_2_1_stderr_> #3 0x000063b4f7be75aa in crash_signal_handler (sig_num=6) at crash.cc:198 No locals. #4 No locals. #5 __pthread_kill_implementation (no_tid=0, signo=6, threadid=) at ./nptl/pthread_kill.c:44 tid = ret = 0 pd = old_mask = {__val = {4294967295}} ret = pd = old_mask = ret = tid = ret = resultvar = resultvar = __arg3 = __arg2 = __arg1 = _a3 = _a2 = _a1 = __futex = resultvar = __arg3 = __arg2 = __arg1 = _a3 = _a2 = _a1 = __futex = __private = __oldval = #6 __pthread_kill_internal (signo=6, threadid=) at ./nptl/pthread_kill.c:78 No locals. #7 __GI___pthread_kill (threadid=, signo=signo@entry=6) at ./nptl/pthread_kill.c:89 No locals. #8 0x0000782ebc54127e in __GI_raise (sig=6) at ../sysdeps/posix/raise.c:26 ret = #9 0x000063b4f7bf455d in _BreakStrToDebugger (mesg=mesg@entry=0x7ffc6b80c750 "ASSERT(you.running.turns_passed < buggy_threshold) in 'delay.cc' at line 590 failed. (Excessive delay, 2000 turns passed, delay type -1)", assert=true) at dbg-asrt.cc:799 No locals. #10 0x000063b4f7bf4a41 in AssertFailed (expr=expr@entry=0x63b4f8425f08 "you.running.turns_passed < buggy_threshold", file=file@entry=0x63b4f83ab620 "delay.cc", line=line@entry=590, text=text@entry=0x63b4f8425ed8 "Excessive delay, %d turns passed, delay type %d") at dbg-asrt.cc:832 detail = "Excessive delay, 2000 turns passed, delay type -1\000\000\000\000\000\000\000\030\271\221\370\264c\000\000\000ƀk\374\177\000\000\000ƀk\374\177\000\000\020\271\221\370\264c\000\000\0016\211\"\000\000\000\000\vP:\370\264c\000\000I.#\370\264c\000\000\vP:\370\264c\000\000\300\270\221\370\264c\000\000\020ƀk\374\177\000\000\325߶\367\264c", '\000' , "\347\001\265\367\264c\000\000pƀk\374\177\000\000 ƀk\374\177\000\000pƀk\374\177\000\000\370X\276\367\264c\000"... final_mesg = "ASSERT(you.running.turns_passed < buggy_threshold) in 'delay.cc' at line 590 failed. (Excessive delay, 2000 turns passed, delay type -1)\000Ȁk\374\177\000\000\000\000\000\000\000\000\000\000 \246\225\370\264c\000\000pȀk\374\177\000\000\200\233\221\370\264c\000\000\000\000\000\000\000\000\000\000:\216+\370\264c\000\000\270\245\225\370\264c\000\000\300\372"... mesg = "ASSERT(you.running.turns_passed < buggy_threshold) in 'delay.cc' at line 590 failed.", '\000' args = {{gp_offset = 48, fp_offset = 48, overflow_arg_area = 0x7ffc6b80cc40, reg_save_area = 0x7ffc6b80cb60}} fileName = #11 0x000063b4f7c13981 in BaseRunDelay::handle (this=0x63b522f10f70) at delay.cc:590 buggy_threshold = first_move = cmd = CMD_MOVE_LEFT #12 0x000063b4f7c12199 in handle_delay () at delay.cc:720 delay = std::shared_ptr (use count 2, weak count 0) = {get() = 0x63b522f10f70} #13 0x000063b4f8392455 in _input () at main.cc:1154 time_is_frozen = player_disabled = {was_disabled = false} #14 0x000063b4f8392e65 in _launch_game () at main.cc:493 game_start = ccon = {cstate = false} #15 0x000063b4f7b1c077 in _launch_game_loop () at main.cc:392 game_ended = false game_ended = ge = fe = #16 main (argc=12, argv=0x7ffc6b80d298) at main.cc:342 echo = {prev_state = {value = maybe_bool::mbool_t::maybe, static maybe = Compilation info: <<<<<<<<<<< Compiled with GCC 13.3.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-2e3327b29e/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-2e3327b29e/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-2e3327b29e/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 32, depth = 1 Level id: Volcano Level build method = random_map_in_depth, level layout type = encompass, absdepth0 = 14 Level vaults: volcano_aerie Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< You enter the shallow water. Moving in this stuff is going to be slow. There is a stone staircase leading down here. You climb downwards. You feel an oppressive heat about you. There is an entrance to a volcano on this level. Hurry and find it before the entrance collapses! Found two stone staircases leading down. There is a stone staircase leading up here. As you read the scroll of revelation, it crumbles to dust. You feel aware of your surroundings. You sensed 1 shop/portal. There is a stone staircase leading up here. Found a stone staircase leading up. Found 14 gold pieces. A naga comes into view. It is wielding a +0 short sword. The naga shouts! You hear a shout! The naga spits poison at you. The splash of poison hits you! You are poisoned. A naga comes into view. It is wielding a +0 dire flail. You feel very sick. You feel very sick. You feel sick. You feel sick. You feel sick. You start resting. You feel sick. x4 You are no longer poisoned. You start resting. A naga is nearby! You barely miss the naga. You block the naga's attack. The naga grabs you. The naga constricts you. You puncture the naga! You headbutt the naga. You bite the naga! You drain its power. You feel invigorated. The naga is severely wounded. You puncture the naga! You kill the naga! The naga spits poison at you. The splash of poison hits you. You are poisoned. You feel very sick. You block the naga's attack. Things that are here: a +0 dire flail; a naga corpse You hit the naga. Your headbutt misses the naga. You bite the naga. You drain its power. You feel invigorated. The naga is lightly wounded. You feel sick. You hit the naga. You headbutt the naga. You bite the naga! You drain its power. The naga is severely wounded. You feel sick. The naga barely misses you. x2 You hit the naga. You bite the naga. You kill the naga! You feel sick. You feel sick. Things that are here: a +0 short sword; a +0 robe; a naga corpse A naga comes into view. It is wielding a +0 war axe. You feel sick. The naga shouts! A naga is nearby! You feel sick. Things that are here: a +0 short sword; a +0 robe; a naga corpse You feel sick. Things that are here: a +0 dire flail; a naga corpse You feel sick. You feel sick. You are no longer poisoned. You start resting. A naga is nearby! Things that are here: a +0 dire flail; a naga corpse You hit the naga but do no damage. You headbutt the naga. You bite the naga. You drain its power. The naga is moderately wounded. You barely miss the naga. You bite the naga. You drain its power. The naga is moderately wounded. You hit the naga. You bite the naga! You drain its power. The naga is heavily wounded. The naga spits poison at you. You block the splash of poison. You hit the naga. You headbutt the naga, but do no damage. The naga is severely wounded. You hit the naga. You headbutt the naga! You kill the naga! Items here: )) [ ††. You hear the slow rumble of a distant avalanche of rocks. Found a staircase to the Snake Pit. You now have 565 gold pieces (gained 14). There is a staircase to the Snake Pit here. A black mamba comes into view. Found a robe. The black mamba hisses angrily. You block the black mamba's attack. You hit the black mamba. Your headbutt misses the black mamba. The black mamba is lightly wounded. The black mamba bites you. You are poisoned. The black mamba poisons you! You hit the black mamba. Your headbutt misses the black mamba. You bite the black mamba. You drain its power. You feel invigorated. The black mamba is moderately wounded. You feel very sick. The black mamba barely misses you. You puncture the black mamba! Your headbutt misses the black mamba. You bite the black mamba. You drain its power. The black mamba is severely wounded. You feel very sick. You block the black mamba's attack. You hit the black mamba. The black mamba is severely wounded. You feel sick. The black mamba bites you but does no damage. You puncture the black mamba! Your bite misses the black mamba. The black mamba is almost dead. You feel very sick. The black mamba bites you! You closely miss the black mamba. Your headbutt misses the black mamba. The black mamba is almost dead. You feel sick. The black mamba bites you. You are more poisoned. The black mamba poisons you! You puncture the black mamba! You kill the black mamba! You feel very sick. Your Short Blades skill increases to level 10! No target in view! No target in view! No target in view! No target in view! You feel very sick. You feel very sick. You feel very sick. Found a scimitar. You feel very sick. You feel very sick. You feel sick. You start resting. You feel sick. x6 You are no longer poisoned. Found a dark tunnel. You start resting. You hear the slow rumble of an avalanche of rocks. There is a dark tunnel here. Okay, then. The world spins around you as you enter the gateway. You enter a volcano! Found a rocky tunnel leading out of this place. There is a rock-blocked tunnel here. HP restored. You open the door. 2 earth elementals come into view. Okay, then. There is an open door here. Aiming: Mindburst Press: ? - help, Shift-Dir - straight line Okay, then. You hit the earth elemental but do no damage. You headbutt the earth elemental. You bite the earth elemental. You drain its power. The earth elemental is lightly damaged. You hit the earth elemental. The earth elemental is lightly damaged. The earth elemental barely misses you. You hit the earth elemental but do no damage. You headbutt the earth elemental. The earth elemental is moderately damaged. You hit the earth elemental. You headbutt the earth elemental, but do no damage. The earth elemental is moderately damaged. You hit the earth elemental but do no damage. The earth elemental is moderately damaged. You hit the earth elemental but do no damage. The earth elemental is moderately damaged. The earth elemental hits you!! You hit the earth elemental but do no damage. You headbutt the earth elemental. The earth elemental is moderately damaged. Aiming: Corrosive Bolt Press: ? - help, Shift-Dir - straight line Aim: an earth elemental (94% to hit) The bolt of acid hits the earth elemental! The acid corrodes the earth elemental! The earth elemental is heavily damaged. The bolt of acid hits the earth elemental. The acid corrodes the earth elemental! The earth elemental is lightly damaged. The earth elemental hits you!! * * * LOW HITPOINT WARNING * * * You hit the earth elemental. You bite the earth elemental. You drain its power. You feel invigorated. The earth elemental is severely damaged. You hit the earth elemental but do no damage. You bite the earth elemental, but do no damage. The earth elemental is severely damaged. You hit the earth elemental but do no damage. You bite the earth elemental! You drain its power. You feel invigorated. The earth elemental is almost destroyed. You hit the earth elemental. You destroy the earth elemental! Aiming: Corrosive Bolt Press: ? - help, Shift-Dir - straight line Aim: an earth elemental (lightly damaged, corroded, 94% to hit) The bolt of acid hits the earth elemental. The earth elemental seems to be corroded for longer. The earth elemental is moderately damaged. Okay, then. Throw: boomerang Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an earth elemental (moderately damaged, corroded, 87% to hit) You throw a boomerang. The boomerang hits the earth elemental! The earth elemental is heavily damaged. Okay, then. Throw: boomerang Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an earth elemental (heavily damaged, corroded, haloed, 98% to hit) Okay, then. Okay, then. Throw: 4 throwing nets Press: ? - help, Shift-Dir - straight line Aim: an earth elemental (heavily damaged, corroded, haloed, 98% to hit) You throw a throwing net. The throwing net hits the earth elemental. The earth elemental is caught in the net! The earth elemental is heavily damaged. The earth elemental struggles against the net. You hit the earth elemental. You bite the earth elemental, but do no damage. The earth elemental is heavily damaged. You hit the earth elemental. You bite the earth elemental. You drain its power. The earth elemental is severely damaged. You completely miss the earth elemental. You headbutt the earth elemental! The earth elemental is almost destroyed. The earth elemental struggles against the net. You completely miss the earth elemental. You headbutt the earth elemental. You destroy the earth elemental! d - 4 throwing nets (gained 1) You start resting. HP restored. You open the door. An earth elemental and 2 lindwurms come into view. The lindwurm roars! You hit the earth elemental but do no damage. You hit the earth elemental but do no damage. You bite the earth elemental, but do no damage. You hit the earth elemental. The earth elemental is lightly damaged. You block the earth elemental's attack. You hit the earth elemental. You headbutt the earth elemental, but do no damage. You bite the earth elemental. You drain its power. The earth elemental is lightly damaged. You hit the earth elemental but do no damage. You bite the earth elemental, but do no damage. The earth elemental is lightly damaged. The lindwurm breathes flames at you. The blast of flame hits the earth elemental. The earth elemental completely resists. The blast of flame hits you! You resist. An earth elemental comes into view. The earth elemental attacks as it pursues you! The earth elemental hits you!! You hit the earth elemental but do no damage. You headbutt the earth elemental. The earth elemental is moderately damaged. You hit the earth elemental but do no damage. You headbutt the earth elemental, but do no damage. The earth elemental is moderately damaged. You hit the earth elemental. You bite the earth elemental. You drain its power. You feel invigorated. The earth elemental is moderately damaged. The earth elemental hits you!! You are too injured to fight recklessly! Throw: 4 throwing nets Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an earth elemental (moderately damaged, haloed, 98% to hit) You throw a throwing net. The throwing net hits the earth elemental. The earth elemental is caught in the net! The earth elemental is moderately damaged. You hit the earth elemental. The earth elemental is heavily damaged. You hit the earth elemental but do no damage. You headbutt the earth elemental. The earth elemental is heavily damaged. The earth elemental struggles against the net. You hit the earth elemental but do no damage. You bite the earth elemental. You drain its power. You feel invigorated. The earth elemental is severely damaged. You hit the earth elemental. You headbutt the earth elemental. The earth elemental is severely damaged. You hit the earth elemental but do no damage. The earth elemental is severely damaged. The earth elemental struggles against the net. You hit the earth elemental. You headbutt the earth elemental! You bite the earth elemental. You destroy the earth elemental! Your Invocations skill increases to level 10! You start resting. An earth elemental is nearby! The lindwurm roars! You block the earth elemental's attack. The lindwurm breathes flames at you. The blast of flame hits the earth elemental. The earth elemental completely resists. The blast of flame hits you! You resist. You see here a throwing net. You hit the earth elemental but do no damage. You headbutt the earth elemental, but do no damage. You hit the earth elemental. You bite the earth elemental. You drain its power. You feel invigorated. The earth elemental is lightly damaged. You hit the earth elemental. You headbutt the earth elemental, but do no damage. You bite the earth elemental. You drain its power. You feel invigorated. The earth elemental is moderately damaged. You block the earth elemental's attack. You hit the earth elemental but do no damage. You bite the earth elemental. You drain its power. The earth elemental is moderately damaged. You puncture the earth elemental! The earth elemental is heavily damaged. You hit the earth elemental. You headbutt the earth elemental. You bite the earth elemental. You drain its power. The earth elemental is severely damaged. You puncture the earth elemental! You bite the earth elemental, but do no damage. The earth elemental is almost destroyed. You block the earth elemental's attack. You completely miss the earth elemental. You headbutt the earth elemental. You bite the earth elemental, but do no damage. The earth elemental is almost destroyed. You hit the earth elemental but do no damage. The earth elemental is almost destroyed. You hit the earth elemental but do no damage. You headbutt the earth elemental. You destroy the earth elemental! You see here a throwing net. d - 4 throwing nets (gained 1) The lindwurm breathes flames at you. The blast of flame misses you. There is an open door here. Throw: boomerang Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a lindwurm (82% to hit) You throw a boomerang. The boomerang hits the lindwurm but does no damage. Throw: boomerang Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a lindwurm (82% to hit) You throw a boomerang. The boomerang hits the lindwurm but does no damage. The lindwurm breathes flames at you. The blast of flame hits you. You resist. The lindwurm breathes flames at you. The blast of flame misses you. There is an open door here. Throw: boomerang Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a lindwurm (82% to hit) You throw a boomerang. The boomerang hits the lindwurm! The lindwurm is moderately wounded. The lindwurm breathes flames at you. The blast of flame hits you! You resist. Throw: boomerang Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a lindwurm (moderately wounded, 82% to hit) You throw a boomerang. The boomerang hits the lindwurm! The lindwurm is heavily wounded. The lindwurm breathes flames at you. The blast of flame hits you. You resist. Throw: boomerang Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a lindwurm (heavily wounded, catching its breath, 82% to hit) You throw a boomerang. The boomerang barely misses the lindwurm. The lindwurm breathes flames at you. The blast of flame hits you. You resist. Throw: boomerang Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a lindwurm (heavily wounded, catching its breath, 82% to hit) You throw a boomerang. The boomerang barely misses the lindwurm. Throw: boomerang Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a lindwurm (heavily wounded, catching its breath, 82% to hit) You throw a boomerang. The boomerang hits the lindwurm! The lindwurm is severely wounded. Throw: boomerang Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a lindwurm (severely wounded, catching its breath, 82% to hit) You throw a boomerang. The boomerang hits the lindwurm but does no damage. The lindwurm is severely wounded. Throw: boomerang Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a lindwurm (severely wounded, 82% to hit) You throw a boomerang. The boomerang completely misses the lindwurm. Throw: boomerang Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a lindwurm (severely wounded, 82% to hit) You throw a boomerang. The boomerang hits the lindwurm but does no damage. The lindwurm is severely wounded. The lindwurm breathes flames at you. The blast of flame hits you! You resist. The lindwurm breathes flames at you. The blast of flame hits you! You resist. Throw: boomerang Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a lindwurm (severely wounded, catching its breath, 82% to hit) You throw a boomerang. The boomerang hits the lindwurm but does no damage. The lindwurm is severely wounded. Throw: boomerang Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a lindwurm (severely wounded, catching its breath, 82% to hit) You throw a boomerang. The boomerang barely misses the lindwurm. Throw: boomerang Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a lindwurm (severely wounded, 82% to hit) You throw a boomerang. The boomerang hits the lindwurm but does no damage. The lindwurm is severely wounded. Throw: boomerang Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a lindwurm (severely wounded, 82% to hit) You throw a boomerang. The boomerang hits the lindwurm! The lindwurm is almost dead. The lindwurm breathes flames at you. The blast of flame hits you. You resist. Throw: boomerang Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a lindwurm (almost dead, 82% to hit) You throw a boomerang. The boomerang barely misses the lindwurm. The lindwurm breathes flames at you. The blast of flame hits you! You resist. The lindwurm breathes flames at you. The blast of flame hits you. You resist. Throw: boomerang Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a lindwurm (almost dead, 82% to hit) You throw a boomerang. The boomerang hits the lindwurm! You kill the lindwurm! Aiming: Mindburst Press: ? - help, Shift-Dir - straight line Aim: a lindwurm (chance to affect: 47%) The lindwurm's mind is blasted!! Aiming: Mindburst Press: ? - help, Shift-Dir - straight line Aim: a lindwurm (moderately wounded, chance to affect: 47%) The lindwurm's mind is blasted!! Aiming: Mindburst Press: ? - help, Shift-Dir - straight line Aim: a lindwurm (severely wounded, chance to affect: 47%) The lindwurm resists with some effort. The lindwurm breathes flames at you. The blast of flame hits you! You resist. Throw: boomerang Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a lindwurm (severely wounded, catching its breath, 82% to hit) You throw a boomerang. The boomerang hits the lindwurm. The lindwurm is almost dead. Throw: boomerang Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a lindwurm (almost dead, 82% to hit) You throw a boomerang. The boomerang hits the lindwurm! You kill the lindwurm! Your Fighting skill increases to level 10! HP restored. Magic restored. You open the door. An earth elemental and a toenail golem come into view. There is an open door here. Aiming: Corrosive Bolt Press: ? - help, Shift-Dir - straight line Aim: an earth elemental (94% to hit) The bolt of acid hits the toenail golem! The acid corrodes the toenail golem! The toenail golem is lightly damaged. The bolt of acid hits the earth elemental! The acid corrodes the earth elemental! The earth elemental is lightly damaged. You puncture the toenail golem! You headbutt the toenail golem! The toenail golem is heavily damaged. The toenail golem barely misses you. You hit the toenail golem. The toenail golem is severely damaged. You hit the toenail golem. You headbutt the toenail golem. The toenail golem is severely damaged. The toenail golem gores you but does no damage. You puncture the toenail golem! The toenail golem is almost destroyed. You puncture the toenail golem! You destroy the toenail golem! You block the earth elemental's attack. You hit the earth elemental. You headbutt the earth elemental. You bite the earth elemental! You drain its power. The earth elemental is heavily damaged. You hit the earth elemental. You headbutt the earth elemental, but do no damage. The earth elemental is heavily damaged. You hit the earth elemental. You bite the earth elemental, but do no damage. The earth elemental is severely damaged. You puncture the earth elemental! You headbutt the earth elemental. You bite the earth elemental! You destroy the earth elemental! No target in view! You open the door. Found a rapier. Found a rocky tunnel leading out of this place. There is an open door here. You see here the +0 chain mail "Jipexkul" {rF+, Slay+2}. p - the +0 chain mail "Jipexkul" {rF+, Slay+2} There is an open door here. You start removing your armour. You continue removing your +1 chain mail of fire resistance. x5 You finish removing your +1 chain mail of fire resistance. You feel less resistant to fire. You start putting on your armour. You continue putting on the +0 chain mail "Jipexkul" {rF+, Slay+2}. x5 You finish putting on the +0 chain mail "Jipexkul" {rF+, Slay+2}. You feel resistant to fire. You drop a +1 chain mail of fire resistance. Okay, then. Okay, then. There is an open door here. c - a wand of iceblast (4) You now have 578 gold pieces (gained 13). You see here a +2 broad axe of flaming. You now have 596 gold pieces (gained 18). m - 2 potions of might (gained 1) You see here a +0 rapier. You now have 605 gold pieces (gained 9). You now have 626 gold pieces (gained 21). You open the door. You hit the fire elemental. You headbutt the fire elemental! The fire elemental is moderately damaged. The fire elemental closely misses you. You puncture the fire elemental! Your bite misses the fire elemental. The fire elemental is severely damaged. The fire elemental hits you. The fire elemental burns you! You resist. You barely miss the fire elemental. You bite the fire elemental! You drain its power. The fire elemental is almost destroyed. You puncture the fire elemental! You destroy the fire elemental! You see here a +1 great sword of flaming. C - 2 potions of cancellation (gained 1) You now have 647 gold pieces (gained 21). You now have 672 gold pieces (gained 25). You see here a +1 scale mail of fire resistance. You see here a +2 broad axe of flaming. There is a rocky tunnel leading out of this place here. You see here a +0 rapier. There is an open door here. There is an open door here. There is an open door here. You see here a +1 chain mail of fire resistance. There is an open door here. There is an open door here. There is an open door, spattered with blood here. You open the door. A fire elemental is nearby! A fire elemental is nearby! A fire elemental is nearby! No reachable target in view! An efreet comes into view. It is wielding a +3 scimitar of flaming. There is an open door here. The efreet gestures at you. The bolt of fire hits the fire elemental. The fire elemental completely resists. The bolt of fire misses you. The fire elemental hits you. The fire elemental burns you! You resist. You hit the fire elemental. You bite the fire elemental! You drain its power. You feel invigorated. The fire elemental is moderately damaged. The fire elemental barely misses you. You hit the fire elemental. Your headbutt misses the fire elemental. You bite the fire elemental. You drain its power. The fire elemental is heavily damaged. You hit the fire elemental. You bite the fire elemental. You drain its power. The fire elemental is severely damaged. You block the fire elemental's attack. You closely miss the fire elemental. You bite the fire elemental! You drain its power. The fire elemental is almost destroyed. You puncture the fire elemental! You destroy the fire elemental! The efreet gestures at you. The bolt of fire hits you. You resist. The efreet barely misses you. You hit the efreet. You bite the efreet, but do no damage. The efreet is lightly wounded. You puncture the efreet! You headbutt the efreet, but do no damage. The efreet is moderately wounded. The efreet closely misses you. You puncture the efreet! You bite the efreet. The efreet's magic leaks into the air. You drain its magic. You feel invigorated. The efreet is severely wounded. You hit the efreet. You bite the efreet. The efreet's magic leaks into the air. You drain its magic. The efreet is almost dead. The efreet falters for a moment. You hit the efreet. You bite the efreet, but do no damage. The efreet is almost dead. You puncture the efreet! You kill the efreet! The Shining One accepts your kill. You hear a sizzling splash. No target in view! No target in view! No target in view! No target in view! No target in view! There is an open door here. There is an open door, spattered with blood here. There is an open door here. There is an open door here. There is an open door here. There is an open door here. You are engulfed in blazing flames. You resist. You are in a cloud of flame! You open the door. An efreet and a fire elemental come into view. The efreet is wielding a +2 scimitar of flaming. The efreet moves out of view. A fire elemental and an efreet come into view. The efreet is wielding a +3 scimitar of flaming. The efreet gestures at you. The fireball explodes! The fireball engulfs the efreet. The efreet completely resists. The fireball engulfs you. You resist. There is an open door here. You hit the efreet. You headbutt the efreet. You bite the efreet. The efreet's magic leaks into the air. You drain its magic. You feel invigorated. The efreet is moderately wounded. You hit the efreet but do no damage. You headbutt the efreet. You bite the efreet. You drain its magic. The efreet is heavily wounded. The efreet gestures at you. The bolt of fire hits the fire elemental. The fire elemental completely resists. The bolt of fire hits the efreet. The efreet completely resists. The bolt of fire misses you. You block the efreet's attack. You hit the efreet. The efreet is severely wounded. You hit the efreet. You bite the efreet. The efreet's magic leaks into the air. You drain its magic. The efreet is almost dead. The efreet gestures at you. The fireball explodes! The fireball engulfs the efreet. The efreet completely resists. The fireball engulfs the fire elemental. The fire elemental completely resists. The fireball engulfs you! You resist. The efreet falters for a moment. You puncture the efreet! You kill the efreet! The Shining One accepts your kill. You hit the fire elemental. You bite the fire elemental! You drain its power. You feel invigorated. The fire elemental is moderately damaged. You barely miss the fire elemental. Your headbutt misses the fire elemental. The fire elemental is moderately damaged. The fire elemental hits you. The fire elemental burns you! You resist. You puncture the fire elemental! You bite the fire elemental. You drain its power. You feel invigorated. The fire elemental is severely damaged. You hit the fire elemental but do no damage. The fire elemental is severely damaged. The fire elemental closely misses you. You hit the fire elemental. You bite the fire elemental! You destroy the fire elemental! The fire elemental hits you. The fire elemental burns you! You resist. The fire elemental hits you. The fire elemental burns you! You resist. You see here a +3 scimitar of flaming. You hit the efreet but do no damage. You hit the efreet. You headbutt the efreet. You bite the efreet. The efreet's magic leaks into the air. You drain its magic. You feel invigorated. The efreet is lightly wounded. You block the efreet's attack. The fire elemental hits you. The fire elemental burns you! You resist. You puncture the efreet! You bite the efreet, but do no damage. The efreet is heavily wounded. The fire elemental hits you. The fire elemental burns you! You resist. You puncture the efreet! You headbutt the efreet, but do no damage. The efreet is severely wounded. The efreet hits you with a +2 scimitar of flaming. You hit the efreet but do no damage. You bite the efreet! The efreet's magic leaks into the air. You drain its magic. You feel invigorated. The efreet is almost dead. The fire elemental hits you. The fire elemental burns you! You resist. You block the efreet's attack. You hit the efreet. You kill the efreet! The Shining One accepts your kill. You block the fire elemental's attack. You hit the fire elemental. You bite the fire elemental! You drain its power. You feel invigorated. The fire elemental is moderately damaged. The fire elemental hits you. The fire elemental burns you! You resist. You hit the fire elemental but do no damage. You bite the fire elemental! You drain its power. You feel invigorated. The fire elemental is severely damaged. You closely miss the fire elemental. The fire elemental is severely damaged. The fire elemental hits you. The fire elemental burns you! You resist. You puncture the fire elemental! Your bite misses the fire elemental. The fire elemental is almost destroyed. The fire elemental hits you. The fire elemental burns you! You resist. You hit the fire elemental. You bite the fire elemental. You destroy the fire elemental! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Why would you want to do that? You are engulfed in blazing flames. You resist. You are engulfed in blazing flames. You resist. Okay, then. You are engulfed in blazing flames. You resist. You open the door. There is an open door here. Okay, then. You are engulfed in blazing flames. You resist. You are engulfed in blazing flames. You resist. Okay, then. Why would you want to do that? Okay, then. There is an open door here. Search for what [? for help]? . 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There is an open door here. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.34-a0-446-g2e3327b29e Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_SEARCH_STASHES repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [kaboom] Species: Vine Stalker Job: Gladiator HP: 67/67; mods: 0/0 MP: 20/20; mod: 0 Stats: 17 8 19 Position: (38, 20), god: the Shining One (2), turn_is_over: 1, banished: 0 Standing on/in/over feature: floor Runrest: mode: -1 mp: 20 hp: 33 pos: (37, 38) Delayed (1): type: travel duration: 1 Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 34 | 10 | 3481 | 181/713 Short Blades | X | 1 | 33 | 10 | 3606 | 306/713 Long Blades | X | 0 | 0 | 0 | 0 | 0/59 Axes | X | 0 | 0 | 0 | 0 | 0/59 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/59 Polearms | X | 0 | 0 | 0 | 0 | 0/59 Staves | X | 0 | 0 | 0 | 0 | 0/59 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/59 Throwing | X | 0 | 0 | 6 | 1514 | 266/416 Armour | X | 0 | 0 | 0 | 0 | 0/70 Dodging | X | 0 | 0 | 3 | 544 | 120/283 Stealth | X | 0 | 0 | 0 | 0 | 0/29 Shields | X | 0 | 0 | 0 | 0 | 0/59 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/50 Spellcasting | X | 0 | 0 | 0 | 0 | 0/50 Conjurations | X | 0 | 0 | 0 | 0 | 0/50 Hexes | X | 0 | 0 | 0 | 0 | 0/50 Summonings | X | 0 | 0 | 0 | 0 | 0/50 Necromancy | X | 0 | 0 | 0 | 0 | 0/50 Translocations | X | 0 | 0 | 0 | 0 | 0/50 Forgecraft | X | 0 | 0 | 0 | 0 | 0/50 Fire Magic | X | 0 | 0 | 0 | 0 | 0/50 Ice Magic | X | 0 | 0 | 0 | 0 | 0/50 Air Magic | X | 0 | 0 | 0 | 0 | 0/50 Earth Magic | X | 0 | 0 | 0 | 0 | 0/50 Alchemy | X | 0 | 0 | 0 | 0 | 0/50 Invocations | X | 1 | 33 | 10 | 3045 | 270/600 Evocations | X | 0 | 0 | 0 | 0 | 0/59 Shapeshifting | X | 0 | 0 | 0 | 0 | 0/59 Spell bugs: Durations: Attributes: #12: 818 #13: 146 #23: 7244 #24: 839136247 #49: 1237 Mutations: fangs: 3 (innate) horns: 1 clumsy: 1 regeneration: 1 (innate) magic shield: 1 (innate) antimagic bite: 1 (innate) no potion heal: 2 (innate) Inventory bugs: Equipment: eq slot #2, inv slot #9: +0 kite shield eq slot #1, inv slot #12: +2 short sword of speed eq slot #9, inv slot #7: ring of fire eq slot #9, inv slot #10: +4 ring of slaying eq slot #8, inv slot #8: +0 cloak eq slot #3, inv slot #15: +0 chain mail "Jipexkul" {rF+, Slay+2} }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ######### ##°≈≈≈≈°°## #°°.≈≈≈°≈≈## ##..........# #≈..∩...∩...# ##...@.....## ##..###...# ##'###'### ##..≈≈##.### ##..≈☼≈###..# #..≈≈≈☼# #..# #.°°≈☼≈###.## ###°.☼≈##.## ##☼☼##.## clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< Lua marker 0 at (32, 36): {{{{ CLASS: FogMachine pow_min: 7 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 3 size_max: 3 pow_max: 7 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 28 type: turn buildup_turns: 0 sub_type: tick delay_min: 80 listener_only: true delay_max: 80 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: -1 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: flame props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 1 at (34, 44): {{{{ CLASS: FogMachine pow_min: 7 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 3 size_max: 3 pow_max: 7 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 28 type: turn buildup_turns: 0 sub_type: tick delay_min: 80 listener_only: true delay_max: 80 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: -1 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: flame props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 2 at (35, 26): {{{{ CLASS: FogMachine pow_min: 7 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 3 size_max: 3 pow_max: 7 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 28 type: turn buildup_turns: 0 sub_type: tick delay_min: 80 listener_only: true delay_max: 80 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: -1 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: flame props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 3 at (35, 34): {{{{ CLASS: FogMachine pow_min: 7 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 3 size_max: 3 pow_max: 7 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 28 type: turn buildup_turns: 0 sub_type: tick delay_min: 80 listener_only: true delay_max: 80 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: -1 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: flame props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 4 at (35, 35): {{{{ CLASS: FogMachine pow_min: 7 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 3 size_max: 3 pow_max: 7 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 28 type: turn buildup_turns: 0 sub_type: tick delay_min: 80 listener_only: true delay_max: 80 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: -1 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: flame props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 5 at (35, 37): {{{{ CLASS: FogMachine pow_min: 7 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 3 size_max: 3 pow_max: 7 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 28 type: turn buildup_turns: 0 sub_type: tick delay_min: 80 listener_only: true delay_max: 80 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: -1 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: flame props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 6 at (35, 43): {{{{ CLASS: FogMachine pow_min: 7 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 3 size_max: 3 pow_max: 7 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 28 type: turn buildup_turns: 0 sub_type: tick delay_min: 80 listener_only: true delay_max: 80 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: -1 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: flame props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 7 at (36, 16): {{{{ CLASS: FogMachine pow_min: 7 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 3 size_max: 3 pow_max: 7 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 28 type: turn buildup_turns: 0 sub_type: tick delay_min: 80 listener_only: true delay_max: 80 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: -1 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: flame props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 8 at (36, 53): {{{{ CLASS: FogMachine pow_min: 7 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 3 size_max: 3 pow_max: 7 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 28 type: turn buildup_turns: 0 sub_type: tick delay_min: 80 listener_only: true delay_max: 80 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: -1 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: flame props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 9 at (37, 28): {{{{ CLASS: FogMachine pow_min: 7 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 3 size_max: 3 pow_max: 7 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 28 type: turn buildup_turns: 0 sub_type: tick delay_min: 80 listener_only: true delay_max: 80 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: -1 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: flame props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 10 at (38, 44): {{{{ CLASS: FogMachine pow_min: 7 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 3 size_max: 3 pow_max: 7 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 28 type: turn buildup_turns: 0 sub_type: tick delay_min: 80 listener_only: true delay_max: 80 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: -1 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: flame props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 11 at (39, 25): {{{{ CLASS: FogMachine pow_min: 7 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 3 size_max: 3 pow_max: 7 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 28 type: turn buildup_turns: 0 sub_type: tick delay_min: 80 listener_only: true delay_max: 80 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: -1 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: flame props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 12 at (39, 44): {{{{ CLASS: FogMachine pow_min: 7 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 3 size_max: 3 pow_max: 7 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 28 type: turn buildup_turns: 0 sub_type: tick delay_min: 80 listener_only: true delay_max: 80 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: -1 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: flame props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 13 at (42, 16): {{{{ CLASS: FogMachine pow_min: 7 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 3 size_max: 3 pow_max: 7 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 28 type: turn buildup_turns: 0 sub_type: tick delay_min: 80 listener_only: true delay_max: 80 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: -1 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: flame props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 14 at (42, 53): {{{{ CLASS: FogMachine pow_min: 7 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 3 size_max: 3 pow_max: 7 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 28 type: turn buildup_turns: 0 sub_type: tick delay_min: 80 listener_only: true delay_max: 80 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: -1 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: flame props: walk_dist: 0 pow_rolls: 3}}}} >>>>>>>>>>>>>>>>>>>>>>