jyu0111 Level 1 of the Dungeon [Shop] Reimeg Xuyle's Book Shop a book of Spectacle (480 gold) a book of Maladies (408 gold) a book of Transmutation (480 gold) a Compendium of Siegecraft (624 gold) a Young Poisoner's Handbook (240 gold) a book of the Tundra (360 gold) a book of Minor Magic (192 gold) a book of Displacement (264 gold) a book of Cantrips (192 gold) [Shop] Fiergho's General Store a potion of invisibility (unknown) (112 gold) a tin of tremorstones (2/2) (560 gold) a staff of fire (unknown) (350 gold) a scroll of teleportation (42 gold) a wand of digging (5) (unknown) (294 gold) a scroll of identify (28 gold) 5 stones (7 gold) [Shop] Seympe's Assorted Antiques the +0 plate armour of Kanyifur {MP+5 Int+2} (1071 gold) MP+5: It affects your magic capacity (+5). Int+2: It affects your intelligence (+2). a +0 spear (81 gold) a +5 scimitar of electrocution (1134 gold) the +2 robe of Ariohan {rElec rPois rC+ SInv} (1088 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. rC+: It protects you from cold. SInv: It lets you see invisible. a lightning rod (4/4) (1080 gold) 2 potions of heal wounds (432 gold) a +2 ring mail of cold resistance (567 gold) a +4 hand axe of flaming (739 gold) a potion of ambrosia (216 gold) a tin of tremorstones (2/2) (1080 gold) [Shop] Adoym's Book Shop a There-And-Back Book (360 gold) a book of Touch (220 gold) a book of the Senses (400 gold) My Sojourn through Swampland (240 gold) a Treatise on Traps (300 gold) a book of Armaments (360 gold) the Thoughts on Glowing Impulse (240 gold) Spells Type Level a - Mercury Arrow Conjuration/Alchemy 2 b - Volatile Blastmotes Fire/Translocation 3 c - Fulminant Prism Conjuration/Alchemy 4 a book of Spatial Translocations (180 gold) a book of Misfortune (500 gold) [Shop] Ruosch Tipha's General Store a +0 long sword (42 gold) a potion of heal wounds (96 gold) 2 boomerangs (48 gold) the +2 pair of boots of Moral Flaws {Str+3} (333 gold) Str+3: It affects your strength (+3). a scroll of fog (unknown) (48 gold) an amulet of regeneration (unknown) (360 gold) a scroll of fear (unknown) (48 gold) a potion of resistance (unknown) (120 gold) a +0 leather armour (24 gold) (0, 34, D:1) a +0 club (6, 25, D:1) a bat corpse (skeletalised by now) (8, 20, D:1) a +0 ring mail (9, 9, D:1) a +0 club a goblin corpse (skeletalised by now) (17, 41, D:1) 4 boomerangs (20, 31, D:1) a quokka skeleton (20, 32, D:1) a bat skeleton (24, 20, D:1) a +0 club (26, 37, D:1) a +0 dagger (29, -3, D:1) a frilled lizard corpse (skeletalised by now) (29, 13, D:1) a hobgoblin corpse (skeletalised by now) (31, 11, D:1) a rat corpse (skeletalised by now) (45, 45, D:1) a +2 hand axe of electrocution (46, 25, D:1) a +0 rapier a goblin skeleton (47, 32, D:1) a +0 dagger (50, 23, D:1) a +0 dagger Level 2 of the Dungeon (4, 5, D:2) a +0 robe (5, 15, D:2) 7 stones (11, -21, D:2) a ball python corpse (skeletalised by now) (22, -15, D:2) a +0 short sword 5 stones (22, 7, D:2) a ribbon worm corpse (26, -25, D:2) a +0 dagger a goblin corpse (skeletalised by now) (28, -26, D:2) a hobgoblin corpse (skeletalised by now) (33, 1, D:2) a +0 war axe (34, -21, D:2) 2 stones (44, -16, D:2) a +0 hand axe (46, -24, D:2) a +0 hammer (47, -23, D:2) a +0 hammer (53, -21, D:2) a +0 hammer (54, -5, D:2) an adder corpse (skeletalised by now) (56, -31, D:2) a bat corpse (skeletalised by now) (58, -23, D:2) a +0 buckler