Dungeon Crawl Stone Soup version 0.35-a0-1278-gda980d1564 (webtiles) character file. Game seed: 3846850716744194812 25 juun119 the Conjurer (level 2, -8/15 HPs) Began as a Deep Elf Conjurer on Oct 12, 2026. Killed from afar by Sigmund (9 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:00:34 (958 turns). juun119 the Conjurer (Deep Elf Conjurer) Turns: 958, Time: 00:00:34 Health: -8/15 AC: 2 Str: 4 XL: 2 Next: 82% Magic: 2/9 EV: 11 Int: 22 God: Gold: 75 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: confused, lethally poisoned (-8 -> -18), hasted, very quick A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 75 gold pieces. Inventory: Armour a - a +0 robe (worn) Magical Staves b - a staff of cold Scrolls c - a scroll of identify {unknown} Potions g - a potion of magic f - a potion of mutation {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.0 Spellcasting + Level 4.9 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 36% 4 Forge Blazeheart Golem Fire/Frge 4% N/A 73% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Gozag Shops: D:1 *? Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aim: Sigmund, wielding a +2 scythe of venom and wearing a +0 robe (severely wounded, 100% to hit) The magic dart hits Sigmund. Sigmund is severely wounded. Sigmund gestures wildly while chanting. Sigmund flickers and vanishes! The ball python hisses angrily. The ball python attacks as it pursues you! The ball python completely misses you. The ball python barely misses you. The ball python attacks as it pursues you! The ball python barely misses you. x2 The ball python attacks as it pursues you! The ball python misses you. The ball python grabs you. The ball python constricts you. The ball python's grasp on you weakens, but your attempt to escape fails. The ball python bites you. The ball python constricts you. The ball python bites you. The ball python constricts you. You escape the ball python's grasp. The ball python bites you. The ball python misses you. The ball python attacks as it pursues you! The ball python misses you. The ball python barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line You focus your ray upon something. The searing ray hits the ball python. You kill the ball python! (Press . to maintain the ray.) The searing ray hits something. You hear some strange, mumbled words. You are confused. You stop channelling your searing ray. Something hits you! Ouch! That really hurt! You are lethally poisoned! It was a potion of haste. You feel yourself speed up. * * * LOW HITPOINT WARNING * * * You feel very sick. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you! Ouch! That really hurt! You die... ########## ........##### #.###..#........# ....†..##.###.# #..####.# #.# #.......# #@# ##......###### #.# ....#### ##@## ....######## #...### ._.........# #.....# ...........####.....# ...........##.......# .###.......##.#.....# .....<.....##.#.)...# ...........##.####### ...........##.# You were aware of invisible Sigmund. Vanquished Creatures A ribbon worm (D:2) 6 endoplasms A hobgoblin (D:1) 3 quokkas (D:1) 3 ball pythons 3 bats 3 goblins (D:1) A kobold (D:1) 3 rats (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | juun119 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 409 | D:1 | Found Enefir's Assorted Antiques. 415 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 657 | D:1 | Found Rexyq's Magic Scroll Boutique. 838 | D:2 | Found an opulent altar of Gozag. 925 | D:2 | Encountered Sigmund 930 | D:2 | Learned a level 2 spell: Searing Ray 958 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_somewhat_less_tricky_arrival, layout_loops_ring, serial_shops, nicolae_shop_relaxation, shop, nrook_loot_triangle D:2: layout_loops_cross, basic_altar, minmay_pentomino_x4, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.0 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 4.9 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 | XLs as -------------+-------+--------- None | * * | 2 Action || total ---------------------------++------- Cast: Magic Dart || 41 Searing Ray || 2 Drink: Haste || 1 Armour: Robe || 8 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 959 | 915 | 44 | 0 | 803 | 2 | 479.5 | Dungeon | 959 | 915 | 44 | 0 | 803 | 2 | 479.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 839 daAuts D:2: 120 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+