Dungeon Crawl Stone Soup version 0.35-a0-690-g744d22ced1 (webtiles) character file. Game seed: 12363080275086625252 68 juun119 the Shooter (level 4, -3/34 HPs) Began as a Barachi Hunter on July 10, 2026. Incinerated by a bombardier beetle (6 damage) ... on level 3 of the Dungeon. The game lasted 00:01:26 (1874 turns). juun119 the Shooter (Barachi Hunter) Turns: 1874, Time: 00:01:27 Health: -3/34 AC: 3 Str: 13 XL: 4 Next: 19% Magic: 4/4 EV: 11 Int: 9 God: Gold: 100 SH: 0 Dex: 17 Spells: 3/3 levels left rFire . . . (100%) a - +0 shortbow rCold . . . (100%) [offhand occupied] rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: on fire, glowing, slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 100 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) Armour b - a +0 leather armour (worn) Wands b - a wand of light (7) Scrolls s - a scroll of butterflies V - a scroll of vulnerability I - a scroll of immolation Potions d - a potion of cancellation {unknown} j - a potion of heal wounds {unknown} l - a potion of haste {unknown} f - a potion of curing {unknown} k - a potion of lignification {unknown} Skills: - Level 2.4 Fighting + Level 5.6 Ranged Weapons - Level 2.1 Dodging - Level 0.8 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 0% 2d3 61% 2 Confusing Touch Hex 0% N/A 83% 3 Sigil of Binding Hex 0% N/A 83% 3 Animate Dead Necr 0% N/A 99% 4 Vhi's Electric Charge Tloc/Air 0% N/A 99% 4 Diamond Sawblades Frge 0% 4d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History A bombardier beetle is nearby! You shoot an arrow. The arrow barely misses the bombardier beetle. The bombardier beetle sprays incendiary fluid at you. The burning spray hits you. You are covered in liquid fire! Move or burn! You are on fire! You shoot an arrow. The arrow hits the bombardier beetle. The bombardier beetle is moderately wounded. The liquid fire burns you! The bombardier beetle waves its antennae. You shoot an arrow. The arrow hits the bombardier beetle. The bombardier beetle is heavily wounded. The liquid fire burns you! You shoot an arrow. The arrow barely misses the bombardier beetle. The liquid fire burns you! You shoot an arrow. The arrow hits the bombardier beetle. The bombardier beetle is severely wounded. The liquid fire burns you! The bombardier beetle sprays incendiary fluid at you. The burning spray hits you. You are even more covered in liquid fire! You are too injured to fight recklessly! You are too injured to fight recklessly! You shake off some of the fire as you move. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * You shake off some of the fire as you move. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * The bombardier beetle sprays incendiary fluid at you. The burning spray hits you. You are even more covered in liquid fire! You shake off some of the fire as you move. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * You shake off some of the fire as you move. The liquid fire burns you! You die... # ###.# # ..#.# ##. #.#.# ##... #... .## ...... #.. ... #.....#.#### ..# #.?.[B....# ... #..#.#.##@#### #.# .....##.##.###.# #.# #...#..##.#.#.##.# #.# ............###.#.# #.# #.[[...............# #.# ###.###..#...#.#.#.# #.# #..#..#...##.#####.# #..#..##...........## # #..######........## You could see a bombardier beetle. Vanquished Creatures 3 adders (D:2) 2 dart slugs (D:1) 2 ribbon worms (D:2) 5 endoplasms 5 hobgoblins 4 jackals (D:2) 4 ball pythons 2 bats A frilled lizard (D:2) 4 goblins 4 kobolds 6 rats 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | juun119 the Barachi Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 1/1 212 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 895 | D:2 | Reached skill level 5 in Ranged Weapons 895 | D:2 | Reached XP level 3. HP: 28/28 MP: 3/3 1324 | D:2 | Reached XP level 4. HP: 34/34 MP: 4/4 1874 | D:3 | Incinerated by a bombardier beetle Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_single_sparkle, layout_loops_corners D:2: layout_basic, serial_corexii_hall, chequers_hall_statues_wall_a, chequers_hall_statues_corner_a, nicolae_concentric_dashed_squares_wild D:3: layout_loops_ring Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 5 | 5.6 Fighting | | 2.4 Dodging | | 2.1 Stealth | | 0.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Shortbow | 105 | 27 || 132 Ability: Hop | 1 | || 1 Read: Teleportation | | 1 || 1 Immolation | | 1 || 1 Revelation | | 1 || 1 Vulnerability | | 1 || 1 Armour: Leather armour | 35 | 6 || 41 Dodge: Dodged | 23 | 2 || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2193 | 2137 | 56 | 162 | 1687 | 3 | 731.0 | Dungeon | 2193 | 2137 | 56 | 162 | 1687 | 3 | 731.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1048 daAuts D:2: 968 daAuts D:3: 176 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+