Dungeon Crawl Stone Soup version 0.35-a0-575-gea2d1a0413 (webtiles) character file. Game seed: 9329601452165462626 169 juun119 the Conjurer (level 5, -13/37 HPs) Began as a Gnoll Conjurer on June 26, 2026. Mangled by a sleepcap (21 damage) ... while put to sleep by a sleepcap... on level 3 of the Dungeon. The game lasted 00:01:10 (2509 turns). juun119 the Conjurer (Gnoll Conjurer) Turns: 2509, Time: 00:01:11 Health: -13/37 AC: 4 Str: 7 XL: 5 Next: 50% Magic: 7/12 EV: 2 Int: 19 God: Gold: 140 SH: 0 Dex: 10 Spells: 11/14 levels left rFire . . . (100%) e - +0 whip (elec) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) d - +0 helmet rElec . (100%) f - +0 cloak rCorr . (100%) (no gloves) SInv + (no boots) Will ..... c - amulet of magic regeneration Stlth ++ b - ring of see invisible HPRegen 0.26/turn (no ring) MPRegen 0.53/turn %: no passive effects @: sleeping A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 140 gold pieces. Inventory: Hand Weapons e - a +0 whip of electrocution (weapon) Armour a - a +0 robe (worn) d - a +0 helmet (worn) f - a +0 cloak (worn) Jewellery b - a ring of see invisible (worn) c - an amulet of magic regeneration (worn) Scrolls c - a scroll of noise {unknown} e - a scroll of identify {unknown} h - a scroll of summoning {unknown} j - 2 scrolls of teleportation {unknown} k - a scroll of enchant weapon {unknown} l - a scroll of immolation {unknown} m - a scroll of fog {unknown} Potions g - a potion of magic d - 2 potions of lignification {unknown} f - a potion of heal wounds {unknown} n - a potion of invisibility {unknown} Skills: + Level 1.5 Fighting + Level 1.5 Short Blades + Level 1.5 Long Blades + Level 1.5 Axes + Level 1.5 Maces & Flails + Level 1.5 Polearms + Level 1.5 Staves + Level 1.5 Ranged Weapons + Level 1.5 Throwing + Level 1.5 Armour + Level 4.8 Dodging + Level 4.4 Stealth + Level 1.5 Shields + Level 1.5 Unarmed Combat + Level 5.2 Spellcasting + Level 7.2 Conjurations + Level 1.2 Hexes + Level 1.2 Summonings + Level 1.2 Necromancy + Level 1.2 Translocations + Level 1.2 Forgecraft + Level 1.2 Fire Magic + Level 1.2 Ice Magic + Level 1.2 Air Magic + Level 1.2 Earth Magic + Level 1.2 Alchemy + Level 1.7 Invocations + Level 1.5 Evocations + Level 1.4 Shapeshifting You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 18% 2d3 11% 2 Fulminant Prism Conj/Alch 10% 3d9 22% 4 Iskenderun's Mystic Bla Conj/Tloc 21% 2d6 (+2d3 22% 4 Ignite Poison Fire/Alch 9% N/A 58% 4 Polar Vortex Ice 4% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Ashenzari Fedhas Qazlal Uskayaw Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History You are unaffected. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sleepcap (moderately damaged, 100% to hit) You focus your ray upon the sleepcap. The searing ray hits the sleepcap. The sleepcap is heavily damaged. (Press . to maintain the ray.) The sleepcap releases spores at you but does no damage. The searing ray hits the sleepcap. The sleepcap is heavily damaged. The sleepcap barely misses you. The searing ray hits the sleepcap. The sleepcap is severely damaged. The sleepcap closely misses you. The searing ray hits the sleepcap. The sleepcap is severely damaged. You finish channelling your searing ray. The sleepcap releases spores at you! * * * LOW HITPOINT WARNING * * * You are engulfed in a cloud of soporific spores! You are unaffected. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sleepcap (severely damaged, 100% to hit) You focus your ray upon the sleepcap. The searing ray hits the sleepcap. The sleepcap is almost destroyed. (Press . to maintain the ray.) The sleepcap releases spores at you. * * * LOW HITPOINT WARNING * * * You are engulfed in a cloud of soporific spores! You fall asleep. You stop channelling your searing ray. The sleepcap releases spores at you but does no damage. The sleepcap releases spores at you!! Ouch! That really hurt! You die... ###.#........# #.####### #########.......##.### #.# ...........#######.# #.# .###.......#.(.###.# #.# #..♣♣......#))))...######.# #.~◊~......#...##.......#.####### #.~~.......############.#.##..... ..~~◊......# ####.............. ##♣~♣..◊##### #@f........##.#... #...##.◊#.# #.######..<.#.#.#~ ####.##..._.####.##...######.#'◊~ .....##...◊##.....#.#.######....~ ####....⌠._##.##....#..........◊~ # ####.◊..◊#.##.#.....#####...~◊ # #..._##.##.##....## #...◊~ # ##..#◊#.##........# #..... # ######.#####.##..# #..... You could see a sleepcap. Vanquished Creatures An ogre (D:3) 4 adders (D:2) A dart slug (D:2) A ribbon worm (D:2) An orc (D:3) 3 endoplasms 8 hobgoblins 5 jackals 3 ball pythons 2 bats 4 frilled lizards 12 goblins 3 kobolds 5 rats 53 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | juun119 the Gnoll Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 216 | D:1 | Reached XP level 2. HP: 19/19 MP: 4/7 282 | D:1 | Learned a level 2 spell: Searing Ray 990 | D:2 | Reached skill level 5 in Spellcasting 990 | D:2 | Reached XP level 3. HP: 25/25 MP: 4/9 1022 | D:2 | Reached skill level 1 in Invocations 1043 | D:2 | Reached skill level 1 in Fighting 1043 | D:2 | Reached skill level 1 in Short Blades 1043 | D:2 | Reached skill level 1 in Long Blades 1043 | D:2 | Reached skill level 1 in Axes 1043 | D:2 | Reached skill level 1 in Maces & Flails 1043 | D:2 | Reached skill level 1 in Polearms 1043 | D:2 | Reached skill level 1 in Staves 1043 | D:2 | Reached skill level 1 in Ranged Weapons 1043 | D:2 | Reached skill level 1 in Throwing 1043 | D:2 | Reached skill level 1 in Armour 1043 | D:2 | Reached skill level 1 in Shields 1043 | D:2 | Reached skill level 1 in Unarmed Combat 1043 | D:2 | Reached skill level 1 in Evocations 1451 | D:2 | Reached skill level 1 in Shapeshifting 1451 | D:2 | Reached XP level 4. HP: 32/32 MP: 8/11 1848 | D:3 | Found a blossoming altar of Fedhas. 2225 | D:3 | Found a hide-covered altar of Uskayaw. 2225 | D:3 | Found a stormy altar of Qazlal. 2230 | D:3 | Found a broken altar of Ashenzari. 2275 | D:3 | Encountered an ogre 2280 | D:3 | Reached skill level 1 in Hexes 2280 | D:3 | Reached skill level 1 in Summonings 2280 | D:3 | Reached skill level 1 in Necromancy 2280 | D:3 | Reached skill level 1 in Translocations 2280 | D:3 | Reached skill level 1 in Forgecraft 2280 | D:3 | Reached skill level 1 in Fire Magic 2280 | D:3 | Reached skill level 1 in Ice Magic 2280 | D:3 | Reached skill level 1 in Air Magic 2280 | D:3 | Reached skill level 1 in Earth Magic 2280 | D:3 | Reached skill level 1 in Alchemy 2280 | D:3 | Killed an ogre 2281 | D:3 | Reached XP level 5. HP: 37/37 MP: 7/12 2497 | D:4 | Encountered a centaur 2509 | D:3 | Mangled by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: roderic_crop_circles_arrival_small, layout_basic, minmay_pentomino_t4 D:2: layout_loops_ring, nicolae_concentric_dashed_squares_mild D:3: layout_basic, fedhas_ov_isle_minmay, gammafunk_temple_overflow_forgotten, serial_bayou, serial_bayou_pond_c, serial_bayou_pond_d, serial_bayou_pond_e, serial_bayou_pond_e, minmay_ogre_servants D:4: layout_rooms, nicolae_shop_sticking_my_neck_out Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 5 | 5.2 Invocations | 1 | 1.7 Fighting | 1 | 1.5 Short Blades | 1 | 1.5 Long Blades | 1 | 1.5 Axes | 1 | 1.5 Maces & Flails | 1 | 1.5 Polearms | 1 | 1.5 Staves | 1 | 1.5 Ranged Weapons | 1 | 1.5 Throwing | 1 | 1.5 Armour | 1 | 1.5 Shields | 1 | 1.5 Unarmed Combat | 1 | 1.5 Evocations | 1 | 1.5 Shapeshifting | 1 | 1.4 Hexes | 1 | 1.2 Summonings | 1 | 1.2 Necromancy | 1 | 1.2 Translocations | 1 | 1.2 Forgecraft | 1 | 1.2 Fire Magic | 1 | 1.2 Ice Magic | 1 | 1.2 Air Magic | 1 | 1.2 Earth Magic | 1 | 1.2 Alchemy | 1 | 1.2 Dodging | | 4.8 Stealth | | 4.4 Conjurations | | 7.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | | 4 || 4 Melee: Whip | | 4 || 4 Cast: Magic Dart | 69 | 22 || 91 Searing Ray | | 4 || 4 Armour: Robe | 9 | 9 || 18 Dodge: Dodged | 9 | 5 || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2515 | 2376 | 139 | 0 | 2152 | 4 | 628.8 | Dungeon | 2515 | 2376 | 139 | 0 | 2152 | 4 | 628.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 963 daAuts D:2: 791 daAuts D:3: 757 daAuts D:4: 3 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+