Dungeon Crawl Stone Soup version 0.35-a0-570-g6c56e8410e (webtiles) character file. Game seed: 6623760565429120556 20 juun119 the Conjurer (level 2, -8/15 HPs) Began as a Deep Elf Conjurer on June 24, 2026. Mangled by Sigmund ... wielding a +1 vampiric scythe (9 damage) ... on level 2 of the Dungeon. The game lasted 00:00:26 (1036 turns). juun119 the Conjurer (Deep Elf Conjurer) Turns: 1036, Time: 00:00:27 Health: -8/15 AC: 6 Str: 4 XL: 2 Next: 58% Magic: 0/8 EV: 11 Int: 22 God: Gold: 70 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ b - +4 ring of protection HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: lethally poisoned (-8 -> -23) A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 70 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - a +4 ring of protection (worn) Scrolls c - a scroll of teleportation {unknown} e - a scroll of revelation {unknown} h - a scroll of enchant weapon {unknown} Potions g - a potion of magic d - a potion of curing {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.8 Spellcasting + Level 4.8 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 8% 2d2 17% 2 Maxwell's Portable Pile Tloc 4% (3-9)d2 34% 3 Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 38% 4 Disjunction Tloc 2% N/A 100% 8 Maxwell's Capacitive Co Air 2% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Jessica, Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Jessica, wielding a +1 dagger of venom and wearing a +0 robe (wandering, hasn't noticed you, 86% to hit) You focus your ray upon Jessica. The searing ray misses Jessica. (Press . to maintain the ray.) Jessica shouts! The searing ray misses Jessica. Okay, then. Okay, then. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +1 vampiric scythe and wearing a +0 robe (85% to hit) You focus your ray upon Sigmund. The searing ray hits Sigmund. Sigmund is moderately wounded. (Press . to maintain the ray.) Jessica mumbles some strange words. Jessica blinks! Sigmund hits you from afar with a +1 vampiric scythe! Ouch! That really hurt! Sigmund draws strength from your wounds! The searing ray hits Sigmund. Sigmund is heavily wounded. The searing ray hits Sigmund! Sigmund is severely wounded. Sigmund hits you from afar with a +1 vampiric scythe. Sigmund draws strength from your wounds! The searing ray hits Sigmund. Sigmund is severely wounded. You finish channelling your searing ray. You encounter a dart slug. Jessica hits you with a +1 dagger of venom. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! Sigmund hits you from afar with a +1 vampiric scythe! Ouch! That really hurt! You die... Sigmund begins carving another notch in his scythe. #.# .? g.# # #. #@### #. #.#####... #..#.#...... #..#...^...# ..† #.# #.#w#####)# .. #.# #..@@.@...# .. .........##....# .# #.######.##.#####.# .# #.###..........<..# ##.## #)##.....##.####### ⌠#..# #.#.......#.# †#..# #.#.........# ....# #<#.......### #...# #.##..)..## You could see Sigmund, a dart slug (wandering) and Jessica. Vanquished Creatures 2 endoplasms (D:1) 3 hobgoblins 3 jackals (D:1) A ball python (D:1) 2 frilled lizards (D:1) 3 goblins 2 kobolds 5 rats 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | juun119 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 96 | D:1 | Found a faded altar of an unknown god. 474 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/8 1009 | D:2 | Encountered Sigmund 1017 | D:2 | Learned a level 2 spell: Searing Ray 1029 | D:2 | Encountered Jessica 1036 | D:2 | Mangled by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_short_road, layout_basic, nicolae_ecumenical_snake_handling, roderic_lattice_a, corexii_corridor_pit, minmay_misc_feat_plants D:2: layout_loops_ring, basic_altar, grunt_decor_arrowhead, minmay_rat_gold_closets, uniq_jessica, uniq_sigmund Action || total ---------------------------++------- Cast: Magic Dart || 42 Searing Ray || 2 Armour: Robe || 4 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1036 | 1001 | 35 | 0 | 907 | 2 | 518.0 | Dungeon | 1036 | 1001 | 35 | 0 | 907 | 2 | 518.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 877 daAuts D:2: 158 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+