Dungeon Crawl Stone Soup version 0.35-a0-340-g55cc796d3c (webtiles) character file. Game seed: 7910163162892940105 110 juun119 the Conjurer (level 4, -9/24 HPs) Began as a Deep Elf Conjurer on May 4, 2026. Mangled by Edmund ... wielding a +4 flail of protection (11 damage) ... on level 4 of the Dungeon. The game lasted 00:02:32 (2752 turns). juun119 the Conjurer (Deep Elf Conjurer) Turns: 2752, Time: 00:02:32 Health: -9/24 AC: 3 Str: 4 XL: 4 Next: 61% Magic: 6/13 EV: 26 Int: 25 God: Gold: 146 SH: 0 Dex: 13 Spells: 10/13 levels left rFire . . . (100%) c - staff of cold rCold + + . (33%) (no offhand) rNeg . . . (100%) a - +1 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will +.... b - amulet of the acrobat Stlth ++ d - ring of protection from cold HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: acrobat @: acrobatic, enlightened, flying A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 146 gold pieces. Inventory: Armour a - a +1 robe (worn) Magical Staves c - a staff of cold (weapon) Jewellery b - an amulet of the acrobat (worn) d - a ring of protection from cold (worn) Scrolls t - 3 scrolls of teleportation c - 2 scrolls of fog {unknown} e - a scroll of torment {unknown} h - a scroll of poison {unknown} Potions e - a potion of enlightenment c - a potion of curing k - a potion of resistance {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 5.1 Spellcasting + Level 5.6 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 80% 2x1d8 2% 1 Poisonous Vapours Alch/Air 24% 1d1 9% 1 Mephitic Cloud Conj/Alch/Air 15% N/A 11% 3 Brom's Barrelling Bould Conj/Erth 20% 2d6 26% 4 Fulminant Prism Conj/Alch 10% 3d9 26% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 (+2d3 26% 4 Borgnjor's Vile Clutch Necr/Erth 3% N/A 92% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Okawaru Annotations: D:3 2 transporters D:4 Edmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Magic courses through your body. Edmund hits you with a +4 flail of protection. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +4 flail of protection and wearing a +0 ring mail (heavily wounded, 83% to hit) You focus your ray upon Edmund. The searing ray hits Edmund. Edmund is heavily wounded. (Press . to maintain the ray.) Edmund closely misses you. The searing ray hits Edmund. Edmund is severely wounded. Edmund misses you. The searing ray hits Edmund. Edmund is severely wounded. Edmund barely misses you. The searing ray hits Edmund but does no damage. Edmund is severely wounded. You finish channelling your searing ray. Edmund hits you with a +4 flail of protection! You aren't carrying any items that you can evoke. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +4 flail of protection and wearing a +0 ring mail (severely wounded, 83% to hit) You focus your ray upon Edmund. The searing ray hits Edmund. Edmund is almost dead. (Press . to maintain the ray.) Edmund hits you with a +4 flail of protection. The searing ray hits Edmund. Edmund is almost dead. Edmund hits you with a +4 flail of protection. * * * LOW HITPOINT WARNING * * * The searing ray hits Edmund. Edmund is almost dead. Edmund hits you with a +4 flail of protection! You die... Edmund says, "That'll show my brother!" #.........##....##### #........##...<# ##......).####### #...)...).))..# ##### #.........###.###.... #.##....##.....##.#.. #.......##.....'..#.. ####@#####.....####.. #@# #.....# #.. #.# #.....# #.. '.# #.....# #.. )### #.....# #.. .. .......# #.. .. .....#### #.. ... ..... #.. ... ### You could see Edmund. Vanquished Creatures An orc wizard (D:4) 3 adders 2 dart slugs 4 orcs (D:4) A ribbon worm (D:2) 4 endoplasms 4 hobgoblins 5 jackals A quokka (D:1) 5 ball pythons 5 bats 6 frilled lizards 5 goblins 11 kobolds 6 rats 63 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | juun119 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 0 | D:1 | Encountered a yak 10 | D:1 | Encountered a bullfrog 12 | D:1 | Encountered a yak 189 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/8 511 | D:1 | Found a faded altar of an unknown god. 1069 | D:2 | Reached skill level 5 in Conjurations 1069 | D:2 | Reached XP level 3. HP: 19/19 MP: 1/10 1072 | D:2 | Learned a level 2 spell: Searing Ray 2005 | D:3 | Found a transporter. 2038 | D:3 | Found a transporter. 2342 | D:3 | Reached XP level 4. HP: 24/24 MP: 9/12 2575 | D:4 | Found an iron altar of Okawaru. 2633 | D:4 | Reached skill level 5 in Spellcasting 2729 | D:4 | Encountered Edmund 2752 | D:4 | Mangled by Edmund Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_1, layout_loops_corners, basic_ecumenical_altar, minmay_tromino_v2 D:2: layout_basic D:3: gammafunk_wand_slinger, layout_loops_corners D:4: layout_basic, lemuel_doored_altar, mainiacjoe_overflow_alcove_2, uniq_edmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 5 | 5.1 Conjurations | 5 | 5.6 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 88 | 29 || 117 Searing Ray | | 6 || 6 Drink: Curing | | 1 || 1 Heal wounds | | 1 || 1 Enlightenment | | 1 || 1 Magic | | 1 || 1 Read: Teleportation | 1 | || 1 Enchant armour | 1 | || 1 Brand weapon | 1 | || 1 Armour: Robe | 3 | 11 || 14 Dodge: Dodged | 3 | 10 || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2752 | 2639 | 113 | 0 | 2363 | 4 | 688.0 | Dungeon | 2752 | 2639 | 113 | 0 | 2363 | 4 | 688.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 982 daAuts D:3: 855 daAuts D:2: 701 daAuts D:4: 214 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+