juun119 Level 1 of the Dungeon (0, 17, D:1) a +0 club (0, 33, D:1) a bat corpse (skeletalised by now) (12, 33, D:1) a +0 hand axe (13, 30, D:1) 2 javelins (23, 30, D:1) a +0 short sword (25, 13, D:1) a +0 whip (29, -13, D:1) a goblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Giaqut's Weapon Shoppe 6 poisoned darts (39 gold) a +0 hand axe (33 gold) a +0 flail (38 gold) a +2 sling of flaming (161 gold) a +0 trident (38 gold) a +0 great mace (110 gold) a +0 dagger (22 gold) the +7 sceptre of Torment {pain, torment} (1320 gold) It cannot be enchanted further. the +5 dagger of Conservatism {flame, rElec rF++} (661 gold) rElec: It insulates you from electricity. rF++: It greatly protects you from fire. It cannot be enchanted further. a +1 war axe of flaming (146 gold) (4, 12, D:2) a +0 whip (5, -9, D:2) a scarab talisman (6, 1, D:2) a +0 whip (12, -4, D:2) a +0 club (12, 11, D:2) an adder corpse (skeletalised by now) (13, -3, D:2) a +0 club a +0 scale mail a kobold skeleton (16, -16, D:2) a +0 club (17, 14, D:2) a +0 ring mail (30, -18, D:2) a +0 club a goblin corpse (skeletalised by now) (32, 5, D:2) a +0 sling (35, -11, D:2) a +0 ring mail (36, -16, D:2) a +0 war axe (37, -26, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a parchment of Jinxbite (3, -10, D:3) an inkwell talisman (14, 3, D:3) 3 flux baubles