Dungeon Crawl Stone Soup version 0.35-a0-268-g36cf4e329c (webtiles) character file. Game seed: 15020938345923365437 66 juun119 the Conjurer (level 3, -7/19 HPs) Began as a Deep Elf Conjurer on Apr 13, 2026. Killed from afar by an orc wizard (9 damage) ... with a puff of flame ... on level 3 of the Dungeon. The game lasted 00:01:08 (2018 turns). juun119 the Conjurer (Deep Elf Conjurer) Turns: 2018, Time: 00:01:09 Health: -7/19 AC: 4 Str: 6 XL: 3 Next: 96% Magic: 8/11 EV: 11 Int: 30 God: Gold: 62 SH: 0 Dex: 13 Spells: 8/11 levels left rFire . . . (100%) b - +6 dire flail of Laceration {freeze, *Slow rC+ Str+2 Int+6} rCold + . . (50%) [offhand occupied] rNeg . . . (100%) a - +0 robe rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . e - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: slow self (1%) @: hasted, very quick A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 62 gold pieces. Inventory: Hand Weapons b - the +6 dire flail of Laceration (weapon) {freeze, *Slow rC+ Str+2 Int+6} (You found it on level 2 of the Dungeon) *Slow: It may slow you when you take damage. rC+: It protects you from cold. Str+2: It affects your strength (+2). Int+6: It affects your intelligence (+6). It cannot be enchanted further. Armour a - a +0 robe (worn) c - a +0 helmet (worn) e - a +0 pair of boots (worn) Talismans d - an inkwell talisman Scrolls c - a scroll of identify {unknown} e - a scroll of teleportation {unknown} h - 3 scrolls of immolation {unknown} j - a scroll of vulnerability {unknown} k - a scroll of revelation {unknown} l - a scroll of brand weapon {unknown} Potions g - a potion of magic f - a potion of curing {unknown} n - a potion of attraction {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.6 Spellcasting + Level 5.3 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 78% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 12% N/A 10% 2 Sublimation of Blood Necr 6% N/A 10% 2 Fulminant Prism Conj/Alch 11% 3d9 21% 4 Iskenderun's Mystic Bla Conj/Tloc 23% 2d6 (+2d3 21% 4 Ignite Poison Fire/Alch 6% N/A 52% 4 Summon Hydra Summ 3% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Done exploring. Done exploring. Done exploring. What level of the Dungeon? (default 3, ? - help) Things that are here: a +0 hand axe; a +0 leather armour; an orc corpse There is a stone staircase leading down, spattered with blood here. You climb downwards. You encounter an orc wizard and an orc. The orc shouts! The orc wizard shouts! The orc hits you with a +0 club. There is a stone staircase leading up here. The magic dart hits the orc. The orc is lightly wounded. The orc hits you with a +0 club. The orc wizard hits you but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (76% to hit) You focus your ray upon the orc wizard. The searing ray hits the orc wizard. The orc wizard is moderately wounded. (Press . to maintain the ray.) The orc barely misses you. The orc wizard gestures at you while chanting. The puff of flame hits you! The searing ray misses the orc wizard. The orc barely misses you. The orc hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Okay, then. Okay, then. You aren't carrying any items that you can evoke. It was a potion of haste. You feel yourself speed up. You stop channelling your searing ray. The orc barely misses you. The orc wizard gestures at you while chanting. The puff of flame hits you! You die... #....(# .## #.....# .... ##.....# #.#.##......# ............### ............$.. ......oo......# .......@o...# .......))..## .......[...# ...........# ...........# .....$...... #.#..##.....# #.... #....## You could see an orc wizard and 2 orcs. Vanquished Creatures An adder (D:2) 4 dart slugs 5 orcs 6 hobgoblins 4 quokkas A ball python (D:3) 6 bats 5 endoplasms 7 frilled lizards 3 kobolds 7 rats 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | juun119 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 132 | D:1 | You fall into a shaft and drop 1 floor! 137 | D:2 | Identified the +6 dire flail of Laceration {freeze, *Slow | rC+ Str+2 Int+6} 260 | D:2 | Reached XP level 2. HP: 15/15 MP: 5/8 264 | D:2 | Learned a level 2 spell: Searing Ray 340 | D:2 | Found a faded altar of an unknown god. 740 | D:1 | Reached skill level 5 in Conjurations 740 | D:1 | Reached XP level 3. HP: 19/19 MP: 8/10 1436 | D:2 | Identified the +6 dagger of Gijuis {venom, ^Drain Str+4 | Int+3} 2018 | D:3 | Killed from afar by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_3, layout_loops_corners, serial_bayou, serial_bayou_shore_b, serial_bayou_crossing, serial_bayou_shore_a, serial_bayou_ford_a D:2: layout_basic, ebering_ecumenical_altar_webs, solitary_fountain, grunt_ministairs_2, kennysheep_generic_room_11, minmay_misc_feat_plants, st_stairs_13 D:3: layout_rooms, nzn_wu_jian_council_hall, nemelex_goblin_sharper_dolorous Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.6 Conjurations | 5 | 5.3 Dodging | | 2.4 Stealth | | 2.4 Action || total ---------------------------++------- Cast: Magic Dart || 72 Searing Ray || 3 Drink: Haste || 1 Armour: Robe || 15 Dodge: Dodged || 8 Form: Default || 1 Scroll || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2045 | 1954 | 91 | 0 | 1749 | 3 | 681.7 | Dungeon | 2045 | 1954 | 91 | 0 | 1749 | 3 | 681.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1049 daAuts D:1: 983 daAuts D:3: 13 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+