Dungeon Crawl Stone Soup version 0.35-a0-52-gbbfe210076 (webtiles) character file. Game seed: 4428340605907944561 42 juun119 the Slasher (level 3, -2/27 HPs) Began as a Coglin Gladiator on Feb 9, 2026. Slain by a gnoll ... wielding a +0 halberd (7 damage) ... on level 2 of the Dungeon. The game lasted 00:01:08 (1193 turns). juun119 the Slasher (Coglin Gladiator) Turns: 1193, Time: 00:01:09 Health: -2/27 AC: 5 Str: 14 XL: 3 Next: 54% Magic: 3/3 EV: 11 Int: 7 God: Gold: 70 SH: 0 Dex: 17 Spells: 2/2 levels left rFire . . . (100%) a - +0 long sword (chaos) {Gurmehar} rCold . . . (100%) h - +0 falchion {Vicente} rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +1 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth + HPRegen 0.24/turn MPRegen 0.08/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 70 gold pieces. Inventory: Hand Weapons a - a +0 long sword of chaos (weapon) {Gurmehar} f - a +0 dagger {Sanele} h - a +0 falchion (offhand) {Vicente} Missiles d - 3 throwing nets (quivered) e - a javelin g - 5 boomerangs Armour b - a +0 leather armour (worn) c - a +1 helmet (worn) Potions d - a potion of moonshine j - a potion of might {unknown} f - a potion of berserk rage {unknown} Skills: - Level 2.0 Fighting - Level 4.0 Long Blades + Level 2.1 Throwing + Level 3.0 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 0% 2d3 65% 2 Mercury Arrow Conj/Alch 0% 2d5 65% 2 Momentum Strike Conj/Tloc 0% 3d8 65% 2 Launch Clockwork Bee Frge 0% N/A 87% 3 Cause Fear Hex 0% N/A 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Found a stone staircase leading down. The gnoll shouts! The gnoll hits you with a +0 halberd. You hit the gnoll with your +0 long sword of chaos. The gnoll looks weaker. The gnoll is lightly wounded. You hit the gnoll but do no damage. The gnoll hits you with a +0 halberd. You slash the gnoll with your +0 long sword of chaos! You freeze the gnoll. The gnoll is severely wounded. You hit the gnoll but do no damage. The gnoll barely misses you. x2 The gnoll hits you with a +0 war axe! The gnoll barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You aren't carrying any items that you can evoke. You hit the gnoll but do no damage. The gnoll is severely wounded. You barely miss the gnoll with your +0 long sword of chaos. The gnoll hits you from afar with a +0 halberd. The gnoll hits you with a +0 war axe. * * * LOW HITPOINT WARNING * * * Okay, then. You aren't carrying any scrolls. You hit the gnoll with your +0 falchion. You kill the gnoll! The gnoll hits you from afar with a +0 halberd! You die... ≈≈#... ≈≈## ### #.>... ≈≈≈≈≈≈≈≈≈ #..... ~≈≈≈≈≈≈≈≈##..... ~~~≈≈~~≈~...... ...~~≈........ .............########.# .............#..).....#. .............'..@$j....> .............#........#. ......................# ..........###.###....... .......##.#.#.## .#####. .......#....†..# .) .......##.#.##.# ##. ..#.........)#.# .# ###.....#.#.##.##.# You could see a gnoll (weak). Vanquished Creatures 2 gnolls (D:2) A dart slug (D:1) 4 hobgoblins 2 quokkas 4 ball pythons 3 bats 6 endoplasms A frilled lizard (D:2) 9 goblins 3 kobolds A rat (D:2) 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | juun119 the Coglin Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 184 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 521 | D:1 | Reached skill level 4 in Long Blades 908 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/3 1027 | D:2 | Found a faded altar of an unknown god. 1193 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_statuary, layout_loops_corners D:2: layout_basic, nicolae_ecumenical_lake_church, minmay_pentomino_u4 Skill XL: | 1 2 3 | ---------------+----------+----- Long Blades | 4 | 4.0 Throwing | 2 | 2.1 Dodging | 3 | 3.0 Fighting | | 2.0 Action || total ---------------------------++------- Attack: Normal || 65 Melee: Long sword || 57 Dagger || 34 Falchion || 15 Read: Identify || 1 Enchant armour || 1 Teleportation || 1 Torment || 1 Blinking || 1 Fog || 1 Brand weapon || 1 Vulnerability || 1 Stab: Sleeping || 2 Armour: Leather armour || 33 Dodge: Dodged || 23 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1199 | 1170 | 29 | 0 | 935 | 2 | 599.5 | Dungeon | 1199 | 1170 | 29 | 0 | 935 | 2 | 599.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 886 daAuts D:2: 312 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+