Dungeon Crawl Stone Soup version 0.35-a0-46-ga667b5b5df (webtiles) character file. Game seed: 14152087565989976568 32 juun119 the Slasher (level 3, -12/19 (27) HPs) Began as a Coglin Gladiator on Feb 6, 2026. Mangled by Sigmund ... wielding a +5 scythe of venom (15 damage) ... on level 2 of the Dungeon. The game lasted 00:00:50 (1159 turns). juun119 the Slasher (Coglin Gladiator) Turns: 1159, Time: 00:00:51 HP: -12/19 (27) AC: 4 Str: 14 XL: 3 Next: 27% MP: 3/3 EV: 11 Int: 7 God: Gold: 76 SH: 0 Dex: 17 Spells: 2/2 levels left rFire + . . (50%) a - +0 long sword {Ari} rCold + . . (50%) f - +0 dagger {Yejun} rNeg . . . (100%) b - +0 leather armour rPois + (33%) c - +0 helmet rElec + (33%) g - scarf {+Inv} rCorr + (50%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth + HPRegen 0.23/turn MPRegen 0.08/turn %: no passive effects @: resistant, heavily drained, invisible, revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%), Evoke Invisibility (22%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 76 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) {Ari} f - a +0 dagger (offhand) {Yejun} Missiles d - 2 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) g - a scarf of invisibility (worn) Scrolls c - 2 scrolls of enchant armour {unknown} d - 2 scrolls of teleportation {unknown} Skills: - Level 2.0 Fighting + Level 4.0 Long Blades - Level 1.7 Throwing - Level 2.6 Dodging + Level 1.7 Evocations You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 0% 2d2 65% 2 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund, Terence Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Terence shouts! Terence hits you with a +0 mace. You hit Terence but do no damage. x2; Terence barely misses you. You hit Terence but do no damage. x2; Terence hits you but does no damage. You hit Terence with your +0 dagger. Terence is lightly wounded. You hit Terence with your +0 long sword. Terence hits you but does no damage. Press: ? - help, Dir - look around, f - activate Confirm evoke: Terence, wielding a +0 mace and wearing a +0 scale mail (lightly wounded, will become unable to see you) You feel drained. You fail to use your ability. Sigmund shouts! Terence misses you. Press: ? - help, Dir - look around, f - activate Confirm evoke: Terence, wielding a +0 mace and wearing a +0 scale mail (lightly wounded, will become unable to see you) You feel heavily drained. You fade into invisibility! Terence barely misses you. You hit Terence but do no damage. Terence is lightly wounded. You strike the helpless Terence from behind! You hit Terence with your +0 dagger. Terence hits you with a +0 mace! You closely miss Terence with your +0 long sword. Terence is moderately wounded. You hit Terence but do no damage. Terence barely misses you. Sigmund gestures at you while chanting. The puff of flame hits you! * * * LOW HITPOINT WARNING * * * It was a potion of resistance. You feel protected. Terence closely misses you. Throw: 3 throwing nets Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Sigmund, wielding a +5 scythe of venom and wearing a +1 robe of willpower (unable to see you, 54% to hit) You throw a throwing net. The throwing net barely misses Sigmund. Terence barely misses you. Sigmund hits you from afar with a +5 scythe of venom! Ouch! That really hurt! You die... Sigmund begins carving another notch in his scythe. .. ... ##.###### #.......# ........# #.......# #......@######### #......@......... ######..........> #)@......... #........... #.<......... # #........... #........... #.(......... #........... You could see Sigmund (unable to see you) and Terence (unable to see you). Vanquished Creatures A dart slug (D:1) 4 endoplasms 5 hobgoblins (D:1) 4 jackals (D:1) 4 quokkas (D:1) 4 ball pythons A bat (D:1) A frilled lizard (D:1) 2 kobolds (D:1) 3 rats (D:1) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | juun119 the Coglin Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 221 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 615 | D:1 | Reached skill level 1 in Evocations 715 | D:1 | Reached XP level 3. HP: 26/27 MP: 3/3 859 | D:1 | Reached skill level 4 in Long Blades 1107 | D:2 | Encountered Sigmund 1147 | D:2 | Encountered Terence 1159 | D:2 | Mangled by Sigmund Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_funnel, layout_loops_corners, minivault_19, grunt_decor_fettered, minmay_tromino_v4_c D:2: layout_basic, uniq_sigmund, uniq_robin, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Evocations | 1 | 1.7 Long Blades | 4 | 4.0 Fighting | | 2.0 Throwing | | 1.7 Dodging | | 2.6 Action || total ---------------------------++------- Attack: Normal || 66 Melee: Long sword || 62 Dagger || 54 Throw: Throwing net || 1 Ability: Evoke Invisibilit || 1 Drink: Resistance || 1 Stab: Sleeping || 1 Invisible || 1 Armour: Leather armour || 51 Dodge: Dodged || 56 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1163 | 1100 | 63 | 0 | 923 | 2 | 581.5 | Dungeon | 1163 | 1100 | 63 | 0 | 923 | 2 | 581.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1103 daAuts D:2: 60 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+