Dungeon Crawl Stone Soup version 0.34-a0-1955-g0f66c09651 (webtiles) character file. Game seed: 2238848020277134849 17 juun119 the Chiller (level 2, 0/17 HPs) Began as a Poltergeist Ice Elementalist on Jan 7, 2026. Slain by a gnoll ... wielding a +0 club (4 damage) ... on level 3 of the Dungeon. The game lasted 00:00:37 (1456 turns). juun119 the Chiller (Poltergeist Ice Elementalist) Turns: 1456, Time: 00:00:38 Health: 0/17 AC: 2 Str: 4 XL: 2 Next: 62% Magic: 3/5 EV: 11 Int: 17 God: Gold: 25 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . (100%) b - +0 sling rCold + . . (50%) (no offhand) rNeg + + + (0%) a - +1 cloak rPois ∞ (0%) (no armour) rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv . (no armour) Will ..... (no armour) Stlth ++ (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 25 gold pieces. Inventory: Hand Weapons b - a +0 sling (weapon) Armour a - a +1 cloak (haunted) Scrolls c - a scroll of identify {unknown} d - a scroll of vulnerability {unknown} e - a scroll of acquirement {unknown} h - a scroll of blinking {unknown} Potions g - a potion of magic f - a potion of invisibility {unknown} j - a potion of haste {unknown} Skills: - Level 2.1 Dodging - Level 3.0 Stealth - Level 2.0 Spellcasting + Level 5.2 Ice Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 76% 1d8 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 38% 1d6 7% 3 Ozocubu's Armour Ice 19% N/A 7% 3 Summon Ice Beast Ice/Summ 10% N/A 21% 3 Jinxbite Hex 2% 2d2 28% 2 Momentum Strike Conj/Tloc 2% 3d8 28% 2 Cigotuvi's Putrefaction Necr/Air 1% N/A 88% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is moderately wounded. You shoot a sling bullet. The sling bullet barely misses the gnoll. The sling bullet hits the gnoll. The gnoll is severely wounded. You encounter a gnoll. It is wielding a +0 whip. The gnoll misses you. You encounter a gnoll. It is wielding a +0 halberd. The gnoll hits you with a +0 club. You fly downwards. Found a stone staircase leading up. There is a stone staircase leading up here. You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. The gnoll is moderately wounded. The gnoll hits you with a +0 club! A gnoll is nearby! You shoot a sling bullet. The sling bullet closely misses the gnoll. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The gnoll hits you but does no damage. You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (moderately wounded, 100% to hit) You miscast Freeze. Nothing appears to happen. The gnoll closely misses you. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (moderately wounded, 100% to hit) You freeze the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 club. You die... . ###########.... .......@j..<# ############# You could see a gnoll. Vanquished Creatures A dart slug (D:2) 3 hobgoblins 2 ball pythons (D:1) 3 bats An endoplasm (D:1) 3 goblins 3 kobolds (D:1) 4 rats (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | juun119 the Poltergeist Ice Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 281 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 607 | D:1 | Reached skill level 5 in Ice Magic 1257 | D:2 | Identified the +1 robe "Qeagojaz" {Harm Rampage rF- Int+2} 1456 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_seaside, layout_basic D:2: layout_rooms, minivault_27, nicolae_figureground_pulse, chequers_serial_rivers_room_a D:3: cheibrodos_old_hovel, layout_loops_ring, fedhas_altar_2 Skill XL: | 1 2 | ---------------+-------+----- Ice Magic | 5 | 5.2 Dodging | | 2.1 Stealth | | 3.0 Spellcasting | | 2.0 Action || total ---------------------------++------- Attack: Normal || 11 Melee: Unarmed || 11 Fire: Sling || 7 Cast: Freeze || 30 Stab: Sleeping || 1 Armour: None || 26 Dodge: Dodged || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1459 | 1395 | 64 | 0 | 1224 | 3 | 486.3 | Dungeon | 1459 | 1395 | 64 | 0 | 1224 | 3 | 486.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1248 daAuts D:2: 206 daAuts D:3: 5 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+