Dungeon Crawl Stone Soup version 0.34-a0-916-ga168a4e2c1 (webtiles) character file. Game seed: 4285528591268893613 339 juun119 the Conjurer (level 6, 0/36 HPs) Began as an Octopode Conjurer on Oct 8, 2025. Slain by a gnoll ... wielding a +0 spear (10 damage) ... on level 4 of the Dungeon. The game lasted 00:01:47 (2815 turns). juun119 the Conjurer (Octopode Conjurer) Turns: 2815, Time: 00:01:47 Health: 0/36 AC: 1 Str: 6 XL: 6 Next: 55% Magic: 0/9 EV: 12 Int: 23 God: Gold: 184 SH: 0 Dex: 16 Spells: 6/9 levels left rFire . . . (100%) b - +3 dagger (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) a - +6 ring of dexterity rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 184 gold pieces. Inventory: Hand Weapons b - a +3 dagger of venom (weapon) Jewellery a - a +6 ring of dexterity (worn) Wands e - a wand of charming (3) Scrolls c - a scroll of enchant weapon {unknown} d - a scroll of revelation {unknown} e - a scroll of enchant armour {unknown} h - a scroll of teleportation {unknown} j - 2 scrolls of amnesia {unknown} k - a scroll of poison {unknown} q - a scroll of blinking {unknown} m - a scroll of torment {unknown} o - a scroll of vulnerability {unknown} Potions g - 3 potions of magic l - a potion of attraction {unknown} n - a potion of cancellation {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting + Level 7.7 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 74% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 40% 2d8 4% 2 Hailstorm Conj/Ice 20% 3d7 8% 3 Soul Splinter Necr 8% N/A 13% 1 Mephitic Cloud Conj/Alch/Air 14% N/A 14% 3 Scorch Fire 4% 2d5 19% 2 Fulminant Prism Conj/Alch 10% 3d8 26% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 (+2d3 26% 4 Dispel Undead Necr 2% 3d7 77% 4 Passage of Golubria Tloc 2% N/A 77% 4 Summon Hydra Summ 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Hepliaklqana Okawaru Zin Shops: D:2 [ D:4 = Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Press: ? - help, Shift-Dir - straight line The searing ray hits the jackal. You kill the jackal! (Press . to maintain the ray.) A jackal comes into view. The searing ray hits the gnoll. The gnoll is moderately wounded. The searing ray hits the gnoll. The gnoll is moderately wounded. The searing ray hits the gnoll but does no damage. The gnoll is moderately wounded. The searing ray misses the gnoll. You finish channelling your searing ray. A gnoll comes into view. It is wielding a +0 club. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (76% to hit) You focus your ray upon the jackal. The searing ray hits the gnoll but does no damage. The gnoll is moderately wounded. The searing ray hits the jackal. The jackal is almost dead. (Press . to maintain the ray.) The gnoll shouts! The gnoll hits you with a +0 hand axe! The gnoll hits you from afar with a +0 spear. The searing ray misses the gnoll. The searing ray hits the jackal! You kill the jackal! The gnoll barely misses you. x2 The searing ray hits the gnoll. The gnoll is almost dead. The gnoll hits you from afar with a +0 spear! The gnoll hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * Without enough magic to sustain it, your Searing Ray dissipates. The gnoll closely misses you. The gnoll hits you from afar with a +0 spear! You die... #......#..#.##.....<.# #.###.###...##.#####.# #.# #.......##....##.######.. #.# #.....#.##.##.##......... #.# #.......##.##.###.##..... ..###.......##............... #.............###.###.#.....# ##†...........j...##......... ...##........j†j@.....#>....# ...##.......####......#...... #...#.#.....# ##.#......#.## j.....#.#...# #.......##.# ).#...#.#...# ........# ..##....#...# ........# ).# .####... ...####.. ..h h# .)..# .. #.. You could see 3 gnolls. Vanquished Creatures A howler monkey (D:4) A bombardier beetle (D:3) An orc priest (D:3) A hound (D:4) Jessica (D:2) 2 clockroaches An orc wizard (D:3) 6 gnolls (D:3) A dart slug (D:3) A ribbon worm (D:2) 7 endoplasms A hobgoblin (D:1) 2 jackals (D:4) 7 orcs (D:3) A quokka (D:3) 6 ball pythons 3 bats 6 frilled lizards 3 goblins (D:2) 3 kobolds (D:2) 5 rats 60 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | juun119 the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 761 | D:2 | Reached XP level 2. HP: 17/17 MP: 3/5 1222 | D:2 | Noticed Jessica 1227 | D:2 | Killed Jessica 1228 | D:2 | Reached skill level 5 in Conjurations 1228 | D:2 | Reached XP level 3. HP: 21/21 MP: 3/6 1389 | D:2 | Found Doolerph's Antique Armour Shop. 1655 | D:3 | Reached XP level 4. HP: 27/27 MP: 7/7 1795 | D:4 | Learned a level 2 spell: Searing Ray 1933 | D:3 | Reached skill level 6 in Conjurations 2013 | D:3 | Reached XP level 5. HP: 22/31 MP: 3/8 2169 | D:3 | Found a glowing silver altar of Zin. 2227 | D:3 | HP: 1/31 [gnoll/+0 halberd (14)] 2562 | D:3 | Reached skill level 7 in Conjurations 2604 | D:3 | Found a hazy altar of Hepliaklqana. 2605 | D:3 | Found a faded altar of an unknown god. 2644 | D:3 | Reached XP level 6. HP: 36/36 MP: 9/9 2727 | D:4 | Found Fishil's Jewellery Shop. 2747 | D:4 | Found an iron altar of Okawaru. 2815 | D:4 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: roderic_dead_forest, layout_basic D:2: layout_rooms, serial_shops, nicolae_shop_well_armoured, serial_bayou_lagoon_a, uniq_jessica D:3: layout_basic, beargit_hepliaklqana_dungeon_heroes, zin_statuary D:4: layout_basic, okawaru_ov_weapons_minmay, serial_shops, nicolae_shop_tiny_real_fake_doors Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 5 6 7 | 7.7 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 16 | 29 || 45 Melee: Unarmed | 12 | || 12 Constrict | 6 | 13 || 19 Tentacles | 5 | 8 || 13 Dagger | 4 | 29 || 33 Cast: Magic Dart | 43 | 15 || 58 Searing Ray | | 8 || 8 Drink: Curing | | 2 || 2 Stab: Sleeping | 1 | 3 || 4 Armour: None | 11 | 25 || 36 Dodge: Dodged | 11 | 20 || 31 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2815 | 2710 | 105 | 230 | 2103 | 4 | 703.8 | Dungeon | 2815 | 2710 | 105 | 230 | 2103 | 4 | 703.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 904 daAuts D:3: 892 daAuts D:1: 758 daAuts D:4: 260 daAuts