Dungeon Crawl Stone Soup version 0.34-a0-916-ga168a4e2c1 (webtiles) character file. Game seed: 2733245964988875823 1281 juun119 the Destroyer (level 8, -1/46 HPs) Began as an Octopode Conjurer on Oct 8, 2025. Slain by an ice beast (6 damage) ... on level 5 of the Dungeon. The game lasted 00:04:08 (4795 turns). juun119 the Destroyer (Octopode Conjurer) Turns: 4795, Time: 00:04:08 Health: -1/46 AC: 1 Str: 6 XL: 8 Next: 54% Magic: 9/15 EV: 12 Int: 22 God: Gold: 205 SH: 0 Dex: 11 Spells: 10/17 levels left rFire + . . (50%) c - staff of fire rCold . . . (100%) a - orb of Honour {Mesmerism, rPois Regen+ Earth} rNeg . . . (100%) (no helmet) rPois + (33%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 1.07/turn (no ring) MPRegen 0.14/turn (no ring) (no ring) %: no passive effects @: on mesmerism cooldown A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 205 gold pieces. Inventory: Missiles b - a throwing net Armour a - the orb of Honour (worn) {Mesmerism, rPois Regen+ Earth} (You found it on level 2 of the Dungeon) rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. Earth: It increases the power of your Earth spells. Magical Staves c - a staff of fire (weapon) Scrolls c - 2 scrolls of poison {unknown} d - 2 scrolls of enchant armour {unknown} e - 2 scrolls of teleportation {unknown} h - 4 scrolls of identify {unknown} j - a scroll of noise {unknown} k - a scroll of brand weapon {unknown} m - a scroll of fear {unknown} o - a scroll of enchant weapon {unknown} Potions g - a potion of magic f - 2 potions of mutation {unknown} l - a potion of lignification {unknown} n - a potion of curing {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 5.1 Spellcasting + Level 9.5 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 94% 2d7 1% 2 c - Iskenderun's Mystic Conj/Tloc 26% 2d7 (+2d3 14% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 26% 3d7 4% 3 Apportation Tloc 10% N/A 10% 1 Fulminant Prism Conj/Alch 13% 3d9 14% 4 Frozen Ramparts Ice 10% 1d2 30% 3 Ozocubu's Armour Ice 5% N/A 30% 3 Teleport Other Tloc 5% N/A 30% 3 Tukima's Dance Hex 5% N/A 30% 3 Fireball Conj/Fire 20% 3d10 36% 5 Cigotuvi's Putrefaction Necr/Air 5% N/A 69% 4 Vhi's Electric Charge Tloc/Air 10% N/A 69% 4 Dispersal Tloc 2% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Kikubaaqudgha Makhleb Uskayaw Yredelemnul Shops: D:3 ( D:5 ( Annotations: D:3 2 transporters, Menkaure Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History An ice beast and a clockroach come into view. There are monsters nearby! There are monsters nearby! There are monsters nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ice beast (82% to hit) You focus your ray upon the ice beast. The searing ray hits the ice beast! The ice beast is heavily wounded. (Press . to maintain the ray.) The searing ray hits the ice beast! The ice beast is severely wounded. The ice beast barely misses you. The searing ray misses the ice beast. The ice beast closely misses you. The searing ray hits the ice beast. The ice beast is almost dead. You finish channelling your searing ray. The ice beast hits you. The ice beast freezes you! Your orb emits a pulse of dizzying energy. You hit the ice beast. The ice beast snaps out of its daze. The ice beast is almost dead. The ice beast closely misses you. You hit the ice beast but do no damage. The ice beast is almost dead. The ice beast hits you. The ice beast freezes you! The ice beast hits you. The ice beast freezes you! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ice beast (almost dead, 82% to hit) You focus your ray upon the ice beast. The searing ray misses the ice beast. (Press . to maintain the ray.) The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you. You die... ##..# #†####.### #...# #.# #...# #.#.# #.# ###.## #..#.## #.# ####... #..##..# ... #.....# #.# ##.### ......###.. #. #...# ...# ### .. ###.# .. # .. #@# #Y# #.. .... # .###### ##.#. ##........ ...B ...###### ## .. #.# #. .# ...###. #.#... You could see an ice beast and a clockroach (warded). Vanquished Creatures Edmund (D:5) A water moccasin (D:5) A black bear (D:5) An ice beast (D:4) 2 ogres 3 scorpions (D:4) A howler monkey (D:5) 2 bombardier beetles (D:5) 4 hounds An iguana (D:5) Natasha (thrice) (D:3) 4 gnolls (D:4) 9 adders 2 ufetubi (D:5) A dart slug (D:4) 4 orcs 4 ribbon worms (D:2) 6 endoplasms 8 hobgoblins 8 jackals 7 quokkas 10 ball pythons 4 bats 6 frilled lizards 9 goblins 11 kobolds 11 rats 124 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | juun119 the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 317 | D:1 | Reached XP level 2. HP: 11/17 MP: 3/5 1097 | D:2 | Reached skill level 5 in Conjurations 1097 | D:2 | Reached XP level 3. HP: 15/21 MP: 3/6 1097 | D:2 | Identified the orb of Honour {Mesmerism, rPois Regen+ | Earth} 1302 | D:2 | Learned a level 2 spell: Searing Ray 1620 | D:2 | Reached XP level 4. HP: 20/27 MP: 2/7 1983 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 1984 | D:3 | Found a transporter. 1988 | D:3 | Noticed Menkaure 2007 | D:3 | Noticed Natasha 2014 | D:3 | Killed Natasha 2015 | D:3 | Reached skill level 6 in Conjurations 2016 | D:3 | Reached XP level 5. HP: 31/31 MP: 4/8 2078 | D:3 | Noticed Natasha 2130 | D:3 | Killed Natasha 2232 | D:3 | Found Ehotinue's Antique Weapon Boutique. 2238 | D:3 | Found a burning altar of Makhleb. 2268 | D:3 | Found a basalt altar of Yredelemnul. 2269 | D:3 | Found a transporter. 2300 | D:3 | Noticed Natasha 2304 | D:3 | Killed Natasha 2313 | D:3 | Noticed a phantom 2342 | D:3 | Found a hide-covered altar of Uskayaw. 2474 | D:3 | Found a faded altar of an unknown god. 2960 | D:4 | Reached skill level 7 in Conjurations 3089 | D:4 | Reached XP level 6. HP: 36/36 MP: 2/10 3560 | D:4 | Reached XP level 7. HP: 41/41 MP: 13/13 3817 | D:4 | Reached skill level 5 in Spellcasting 4043 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 4060 | D:5 | Entered Level 5 of the Dungeon 4141 | D:5 | Reached skill level 8 in Conjurations 4237 | D:5 | Found Faq Zuci's Antique Weapon Emporium. 4263 | D:5 | Reached XP level 8. HP: 37/46 MP: 6/15 4451 | D:5 | Reached skill level 9 in Conjurations 4545 | D:5 | Noticed Edmund 4555 | D:5 | Killed Edmund 4795 | D:5 | Slain by an ice beast Illustrated notes Levels and vault maps discovered: D:1: giann_forest_graveyard, layout_loops_ring D:2: layout_rooms D:3: layout_loops_ring, mainiacjoe_overflow_six_doors_small, old_standard_altar, gammafunk_temple_of_torment, serial_shops, shop, shapermc_ecumenical_altar_notcrosses, uniq_natasha D:4: layout_gridville D:5: layout_rooms, lemuel_round_altar, serial_shops, shop, uniq_edmund Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Conjurations | 5 6 7 8 9 | 9.5 Spellcasting | 4 5 | 5.1 Dodging | | 2.0 Stealth | | 2.6 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 35 | 71 | 8 || 114 Melee: Unarmed | 35 | 71 | 5 || 111 Tentacles | 8 | 18 | 3 || 29 Constrict | 12 | 26 | 4 || 42 Punch | 1 | 1 | || 2 Staff | | | 3 || 3 Cast: Magic Dart | 80 | 35 | 28 || 143 Searing Ray | | 11 | 19 || 30 Iskenderun's Myst | | | 1 || 1 Stab: Sleeping | | 7 | 1 || 8 Armour: None | 39 | 39 | 12 || 90 Dodge: Dodged | 42 | 47 | 13 || 102 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4796 | 4630 | 166 | 182 | 3715 | 5 | 959.2 | Dungeon | 4796 | 4630 | 166 | 182 | 3715 | 5 | 959.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1128 daAuts D:1: 1041 daAuts D:3: 970 daAuts D:2: 921 daAuts D:5: 734 daAuts