Dungeon Crawl Stone Soup version 0.34-a0-470-g33c2588a93 (webtiles) character file. Game seed: 13771146867438393152 42 juun119 the Shooter (level 3, 0/27 HPs) Began as a Coglin Hunter on July 29, 2025. Slain by Terence ... wielding a +0 flail of draining (1 damage) ... on level 2 of the Dungeon. The game lasted 00:00:44 (1007 turns). juun119 the Shooter (Coglin Hunter) Turns: 1007, Time: 00:00:44 Health: 0/27 AC: 5 Str: 11 XL: 3 Next: 56% Magic: 3/3 EV: 11 Int: 8 God: Gold: 34 SH: 0 Dex: 19 Spells: 2/2 levels left rFire . . . (100%) a - +2 sling {Luis} rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) d - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) e - +0 pair of gloves SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.24/turn MPRegen 0.08/turn %: no passive effects @: mighty, revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 34 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Luis} c - a +0 sling {Suphaphon} f - the +10 quarterstaff of Pride {vamp, +Blink rElec Dex+2} (You found it on level 2 of the Dungeon) +Blink: It lets you blink. rElec: It insulates you from electricity. Dex+2: It affects your dexterity (+2). Armour b - a +0 leather armour (worn) d - a +0 helmet (worn) e - a +0 pair of gloves (worn) Scrolls s - a scroll of butterflies c - a scroll of fear {unknown} d - 2 scrolls of teleportation {unknown} e - a scroll of torment {unknown} h - a scroll of noise {unknown} Potions j - a potion of moonshine {unknown} k - a potion of enlightenment {unknown} c - a potion of curing Skills: - Level 2.0 Fighting + Level 4.7 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Ice Beast Ice/Summ 0% N/A 86% 3 Irradiate Conj/Alch 0% 3d11 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You shoot a sling bullet. The sling bullet barely misses Terence. Terence zaps a wand. The puff of flame hits you! Terence is nearby! You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is lightly wounded. You shoot a sling bullet. The sling bullet hits Terence. Terence is lightly wounded. Terence zaps a wand. The puff of flame hits you! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You aren't carrying any items that you can evoke. Unknown command. It was a potion of curing. You feel better. l -> c - a potion of curing It was a potion of might. You feel very mighty all of a sudden. You are too injured to fight recklessly! Terence is nearby! You start parting from your weapon. You continue parting from your +0 sling {Suphaphon}. x2 Terence zaps a wand. The puff of flame hits you! * * * LOW HITPOINT WARNING * * * You continue parting from your +0 sling {Suphaphon}. x2 Terence barely misses you. You continue parting from your +0 sling {Suphaphon}. Terence barely misses you. You finish parting from your +0 sling {Suphaphon}. You whisper farewell to Suphaphon. Terence is nearby! You start parting from your weapon. You continue parting from your +2 sling {Luis}. Terence zaps a wand. The puff of flame hits you. * * * LOW HITPOINT WARNING * * * You continue parting from your +2 sling {Luis}. Terence zaps a wand. The puff of flame misses you. You continue parting from your +2 sling {Luis}. Terence hits you with a +0 flail of draining. You die... Terence says, "And stay out!" ######### ........#### #######.######....#####. ................@@..<... .....###.####........... .............).......... ........#..##........#.. ........................ .....[.................. ........................ ........##............). ........##.......)...... You could see Terence. Vanquished Creatures An adder (D:2) A dart slug (D:1) A ribbon worm (D:2) An endoplasm (D:1) A giant cockroach (D:1) 3 hobgoblins 5 quokkas 4 ball pythons A bat (D:1) 2 frilled lizards 5 goblins 6 kobolds 2 rats (D:1) 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | juun119 the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 185 | D:1 | Reached skill level 4 in Ranged Weapons 185 | D:1 | Reached XP level 2. HP: 11/22 MP: 2/2 878 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/3 878 | D:2 | Identified the +10 quarterstaff of Pride {vamp, +Blink | rElec Dex+2} 991 | D:2 | Noticed Terence 1005 | D:2 | HP: 1/27 [Terence/puff of flame (6)] 1007 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_fortress, layout_basic D:2: layout_rooms, basic_altar, uniq_terence Skill XL: | 1 | ---------------+----+----- Ranged Weapons | 4 | 4.7 Fighting | | 2.0 Dodging | | 1.7 Stealth | | 0.7 Action || total ---------------------------++------- Fire: Sling || 154 Use: Potion || 2 Armour: Leather armour || 27 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1020 | 923 | 97 | 22 | 728 | 2 | 510.0 | Dungeon | 1020 | 923 | 97 | 22 | 728 | 2 | 510.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 884 daAuts D:2: 136 daAuts