Dungeon Crawl Stone Soup version 0.35-a0-452-gb6d0317de6 (webtiles) character file. Game seed: 13884982965603701116 140 justnoob the Magician (level 5, -3/28 HPs) Began as a Deep Elf Conjurer on June 6, 2026. Slain by a rock fish (5 damage) ... on level 4 of the Dungeon. The game lasted 00:02:31 (609 turns). justnoob the Magician (Deep Elf Conjurer) Turns: 609, Time: 00:02:32 Health: -3/28 AC: 2 Str: 4 XL: 5 Next: 2% Magic: 15/16 EV: 11 Int: 23 God: Gold: 51 SH: 0 Dex: 15 Spells: 15/18 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg + . . (50%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... d - amulet of chemistry Stlth ++ c - ring of positive energy HPRegen 0.24/turn (no ring) MPRegen 0.30/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 51 gold pieces. Inventory: Missiles b - 3 boomerangs Armour a - a +0 robe (worn) Jewellery c - a ring of positive energy (worn) d - an amulet of chemistry (worn) Scrolls c - a scroll of vulnerability {unknown} d - a scroll of brand weapon {unknown} e - a scroll of fear {unknown} h - a scroll of silence {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 7.1 Spellcasting - Level 4.3 Conjurations You had 15 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 13% 3d9 30% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 30% 4 Anguish Hex/Necr 4% N/A 58% 4 Cause Fear Hex 4% N/A 58% 4 Freezing Cloud Conj/Ice/Air 7% 6-21 75% 5 Enfeeble Hex 4% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Vehumet Zin Shops: D:2 * Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rock fish (87% to hit) You focus your ray upon the rock fish. The searing ray hits the rock fish. The rock fish is moderately wounded. (Press . to maintain the ray.) The rock fish bites you. The searing ray hits the rock fish but does no damage. The rock fish is lightly wounded. The rock fish closely misses you. The searing ray hits the rock fish but does no damage. The rock fish is lightly wounded. The rock fish misses you. The searing ray hits the rock fish. The rock fish is moderately wounded. You finish channelling your searing ray. You hear the rusting of a very distant drain. The rock fish barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rock fish (moderately wounded, 87% to hit) You focus your ray upon the rock fish. The searing ray hits the rock fish. The rock fish is heavily wounded. (Press . to maintain the ray.) The rock fish bites you. Magic courses through your body. You stop channelling your searing ray. The rock fish bites you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rock fish (heavily wounded, 87% to hit) You miscast Searing Ray. Nothing appears to happen. The rock fish bites you! * * * LOW HITPOINT WARNING * * * The rock fish bites you. You die... # ########### ..........# ##### ............ ...# ..........##.##.#### ###.####..##....@).# #.## #..#####.#F.# ###..# #..# #.# .# .....###..# #.# .# ..(.......# #.# F# .#........# #.# .# #>#..##..## #.# ># .#...##..# ####.# .# .)...##..# #....# You could see a rock fish. Vanquished Creatures A scorpion (D:5) A rock fish (D:4) An adder (D:5) An orc (D:3) An endoplasm (D:2) A hobgoblin (D:2) 3 jackals (D:1) 4 ball pythons A bat (D:1) 5 frilled lizards 4 goblins 2 kobolds 2 rats 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | justnoob the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 125 | D:1 | Found a faded altar of an unknown god. 158 | D:2 | Reached skill level 4 in Spellcasting 158 | D:2 | Reached XP level 2. HP: 15/15 MP: 7/9 161 | D:2 | Learned a level 2 spell: Searing Ray 168 | D:2 | Found Biniejeunu's General Store. 335 | D:3 | Found a radiant altar of Vehumet. 376 | D:5 | Entered Level 5 of the Dungeon 408 | D:5 | Found a glowing silver altar of Zin. 412 | D:5 | Encountered a scorpion 417 | D:5 | Reached XP level 3. HP: 19/19 MP: 6/11 429 | D:5 | Killed a scorpion 430 | D:5 | Reached skill level 6 in Spellcasting 430 | D:5 | Reached XP level 4. HP: 9/24 MP: 0/14 599 | D:4 | Reached skill level 7 in Spellcasting 599 | D:4 | Reached XP level 5. HP: 18/28 MP: 8/16 609 | D:4 | Slain by a rock fish Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_rhombus, layout_basic, hellmonk_ecumenical_altar_arch_garden, minmay_stone_trees_small D:2: layout_loops_ring, serial_shops, nicolae_shop_rolling_square, minmay_cupped D:3: layout_loops_ring, mainiacjoe_overflow_chevrons, amcnicky_altar_gilded, dk_noncrumbling_3, st_stairs_10 D:4: layout_loops_ring, kennysheep_little_box, minmay_temple_entry_arrows, portal_sewer_entry_e, st_stairs_14, bh_walls_and_bars, uniq_menkaure D:5: layout_cave_pods, nicolae_zin_hit_'em_with_the_salt, mainiacjoe_overflow_alcove_1, mainiacjoe_overflow_concentric_impassable, serial_shops, shop Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 6 7 | 7.1 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 4.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 1 | || 1 Melee: Unarmed | 1 | || 1 Cast: Magic Dart | 41 | 5 || 46 Searing Ray | 3 | 3 || 6 Drink: Curing | 1 | || 1 Haste | 1 | || 1 Magic | | 1 || 1 Armour: Robe | 8 | 8 || 16 Dodge: Dodged | 10 | 5 || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 598 | 560 | 38 | 148 | 228 | 5 | 119.6 | Dungeon | 598 | 560 | 38 | 148 | 228 | 5 | 119.6 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 166 daAuts D:2: 155 daAuts D:1: 128 daAuts D:4: 80 daAuts D:3: 68 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+