Dungeon Crawl Stone Soup version 0.35-a0-427-ga508e0531a (webtiles) character file. Game seed: 10497181166814276397 84 justnoob the Magician (level 4, 0/24 HPs) Began as a Deep Elf Conjurer on May 31, 2026. Killed by divine providence ... invoked by an orc priest (12 damage) ... on level 3 of the Dungeon. The game lasted 00:00:50 (676 turns). justnoob the Magician (Deep Elf Conjurer) Turns: 676, Time: 00:00:51 Health: 0/24 AC: 3 Str: 4 XL: 4 Next: 23% Magic: 5/14 EV: 11 Int: 23 God: Gold: 76 SH: 0 Dex: 15 Spells: 4/15 levels left rFire . . . (100%) b - +0 longbow rCold . . . (100%) [offhand occupied] rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) d - +0 cloak {Will+} rCorr . (100%) (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.28/turn %: no passive effects @: no status effects A: magic regeneration a: Convert to Beogh (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 76 gold pieces. Inventory: Hand Weapons b - a +0 longbow (weapon) Missiles c - 4 poisoned darts Armour a - a +0 robe (worn) d - a +0 cloak of willpower (worn) Wands p - a wand of polymorph (7) Scrolls c - a scroll of revelation {unknown} e - a scroll of identify {unknown} h - a scroll of blinking {unknown} Potions g - a potion of magic d - a potion of curing {unknown} f - a potion of might {unknown} j - a potion of resistance {unknown} k - a potion of attraction {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 6.2 Spellcasting - Level 4.3 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 d - Fulminant Prism Conj/Alch 8% 3d7 32% 4 h - Iskenderun's Mystic Conj/Tloc 17% 2d5 (+2d2 32% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You encounter an orc. It is wielding a +0 short sword. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 hand axe and wearing a +0 scale mail (heavily wounded, 82% to hit) You focus your ray upon the orc priest. The searing ray hits the orc priest. The orc priest is heavily wounded. (Press . to maintain the ray.) The rat squeaks loudly. You hear a shout! You hear a loud squeak. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! Ouch! That really hurt! You encounter an orc. It is wielding a +0 whip. The orc priest shouts, "Surrender to Beogh and we'll let you live!" (press Y on the ability menu to convert to Beogh) The searing ray hits the orc priest but does no damage. The orc priest is heavily wounded. The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show you the true path!" The orc priest misses you. The searing ray hits the orc priest. The orc priest is severely wounded. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits the orc! You kill the orc! The searing ray hits the orc priest but does no damage. The orc priest is severely wounded. (Press . to maintain the ray.) The orc shouts! The searing ray hits the orc priest but does no damage. The orc priest is severely wounded. You encounter a goblin. It is wielding a +0 club. You encounter a river rat. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! Ouch! That really hurt! You die... #..)#.....# #...###############...#. ......# #............g ......# #............# ..)...#####............r ......................# ......................# .................r....# ................@.....# ............#.###o##### ............#.# .# ....).......#.# .# ..........).#.# .o ............#.# .# ............#.# .# ............#.# .# ............#.# You could see an orc priest, a river rat (wandering), an orc, a goblin and a rat. Vanquished Creatures Crazy Yiuf (D:3) A clockroach (D:3) An adder (D:2) 2 jackals (D:2) 2 orcs (D:3) 2 quokkas (D:2) 2 ball pythons A bat (D:2) 2 endoplasms A frilled lizard (D:1) 3 goblins 5 kobolds 3 rats 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | justnoob the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 204 | D:2 | Reached skill level 4 in Spellcasting 204 | D:2 | Reached XP level 2. HP: 15/15 MP: 3/9 231 | D:2 | Learned a level 2 spell: Searing Ray 527 | D:3 | Reached skill level 5 in Spellcasting 527 | D:3 | Reached XP level 3. HP: 19/19 MP: 9/12 542 | D:3 | Encountered Crazy Yiuf 548 | D:3 | Killed Crazy Yiuf 549 | D:3 | Reached skill level 6 in Spellcasting 549 | D:3 | Reached XP level 4. HP: 24/24 MP: 9/14 564 | D:3 | Learned a level 4 spell: Fulminant Prism 569 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 676 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_court, layout_rooms, basic_ecumenical_altar, chequers_jeans, hangedman_decor_growths, minmay_stone_trees_small, serial_park_tiny_pond, minmay_misc_feat_square, minmay_lizard_king D:2: layout_loops_ring, basic_altar, darby_raucous_goblin_parties D:3: layout_basic, portal_sewer_entry_b, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 5 6 | 6.2 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 4.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Longbow | 1 | || 1 Cast: Magic Dart | 37 | 9 || 46 Searing Ray | 1 | 2 || 3 Armour: Robe | 1 | || 1 Dodge: Dodged | | 1 || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 676 | 649 | 27 | 166 | 328 | 3 | 225.3 | Dungeon | 676 | 649 | 27 | 166 | 328 | 3 | 225.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 345 daAuts D:3: 240 daAuts D:1: 91 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+