Dungeon Crawl Stone Soup version 0.35-a0-427-ga508e0531a (webtiles) character file. Game seed: 6331397646216798126 54 justnoob the Magician (level 3, 0/19 HPs) Began as a Deep Elf Conjurer on May 31, 2026. Slain by a clockroach (2 damage) ... on level 2 of the Dungeon. The game lasted 00:00:30 (335 turns). justnoob the Magician (Deep Elf Conjurer) Turns: 335, Time: 00:00:31 Health: 0/19 AC: 2 Str: 4 XL: 3 Next: 66% Magic: 9/12 EV: 11 Int: 22 God: Gold: 5 SH: 0 Dex: 15 Spells: 10/13 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 5 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - a +6 ring of strength Scrolls c - a scroll of enchant armour {unknown} Potions g - a potion of magic d - a potion of curing {unknown} f - a potion of brilliance {unknown} j - a potion of haste {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 5.6 Spellcasting - Level 4.3 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Brom's Barrelling Bould Conj/Erth 15% 2d5 36% 4 Fulminant Prism Conj/Alch 7% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (100% to hit) The magic dart hits the goblin. You kill the goblin! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a +0 club. You open the door. There is an open door here. Found an escape hatch in the floor. There is an escape hatch in the floor here. You now have 5 gold pieces. You encounter a clockroach. A clockroach is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a clockroach (asleep, damage-immune at range, 100% to hit) Okay, then. The clockroach sprays sand from its hourglass at you. The blast of sand hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a clockroach (damage-immune at range, 79% to hit) You focus your ray upon the clockroach. The searing ray hits the clockroach. The clockroach is heavily wounded. (Press . to maintain the ray.) The clockroach closely misses you. The searing ray misses the clockroach. The clockroach bites you. You die... #. #. #. #. #. #. #########.###### #>.....##B@....# #.####.######.## #.# #.######.## #.# #.........# #######.############## ............... .......#######. .......# .......# You could see a clockroach (warded). Vanquished Creatures 5 adders (D:2) A hobgoblin (D:2) A bat (D:2) 2 endoplasms (D:2) 2 goblins (D:2) 4 kobolds A rat (D:2) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | justnoob the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 63 | D:2 | Reached skill level 4 in Spellcasting 63 | D:2 | Reached XP level 2. HP: 15/15 MP: 2/9 99 | D:2 | Learned a level 2 spell: Searing Ray 121 | D:2 | Reached skill level 5 in Spellcasting 121 | D:2 | Reached XP level 3. HP: 19/19 MP: 3/11 335 | D:2 | Slain by a clockroach Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_flooded_fountain, layout_rooms D:2: layout_basic, basic_altar, fountainhead, nicolae_half_adder Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 5 | 5.6 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 4.3 Action || total ---------------------------++------- Cast: Magic Dart || 34 Searing Ray || 1 Armour: Robe || 2 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 336 | 323 | 13 | 99 | 156 | 2 | 168.0 | Dungeon | 336 | 323 | 13 | 99 | 156 | 2 | 168.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 278 daAuts D:1: 58 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+